Allow grabing mouse by locking its position

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402081
This commit is contained in:
Patrice Mandin 2006-09-12 19:47:40 +00:00
parent 130a5acc98
commit 9d10b52e1c
2 changed files with 8 additions and 2 deletions

View file

@ -167,10 +167,12 @@ GEM_CheckMouseMode(_THIS)
{
/* If the mouse is hidden and input is grabbed, we use relative mode */
if ((!(SDL_cursorstate & CURSOR_VISIBLE)) &&
/*(this->input_grab != SDL_GRAB_OFF) && *//* Damn GEM can not grab */
(this->input_grab != SDL_GRAB_OFF) &&
(SDL_GetAppState() & SDL_APPACTIVE)) {
SDL_AtariXbios_LockMousePosition(SDL_TRUE);
GEM_mouse_relative = SDL_TRUE;
} else {
SDL_AtariXbios_LockMousePosition(SDL_FALSE);
GEM_mouse_relative = SDL_FALSE;
graf_mouse(M_ON, NULL);
}

View file

@ -113,7 +113,11 @@ GEM_IconifyWindow(_THIS)
SDL_GrabMode
GEM_GrabInput(_THIS, SDL_GrabMode mode)
{
return SDL_GRAB_OFF;
if (this->screen == NULL) {
return SDL_GRAB_OFF;
}
return mode;
}
/* vi: set ts=4 sw=4 expandtab: */