Fixed bug #925
Changed "win32" to "windows" --HG-- rename : include/SDL_config_win32.h => include/SDL_config_windows.h rename : src/events/scancodes_win32.h => src/events/scancodes_windows.h rename : src/haptic/win32/SDL_syshaptic.c => src/haptic/windows/SDL_syshaptic.c rename : src/joystick/win32/SDL_dxjoystick.c => src/joystick/windows/SDL_dxjoystick.c rename : src/joystick/win32/SDL_dxjoystick_c.h => src/joystick/windows/SDL_dxjoystick_c.h rename : src/joystick/win32/SDL_mmjoystick.c => src/joystick/windows/SDL_mmjoystick.c rename : src/loadso/win32/SDL_sysloadso.c => src/loadso/windows/SDL_sysloadso.c rename : src/main/win32/SDL_win32_main.c => src/main/windows/SDL_windows_main.c rename : src/main/win32/version.rc => src/main/windows/version.rc rename : src/thread/win32/SDL_sysmutex.c => src/thread/windows/SDL_sysmutex.c rename : src/thread/win32/SDL_syssem.c => src/thread/windows/SDL_syssem.c rename : src/thread/win32/SDL_systhread.c => src/thread/windows/SDL_systhread.c rename : src/thread/win32/SDL_systhread_c.h => src/thread/windows/SDL_systhread_c.h rename : src/thread/win32/win_ce_semaphore.c => src/thread/windows/win_ce_semaphore.c rename : src/thread/win32/win_ce_semaphore.h => src/thread/windows/win_ce_semaphore.h rename : src/timer/win32/SDL_systimer.c => src/timer/windows/SDL_systimer.c rename : src/video/win32/SDL_ceddrawrender.c => src/video/windows/SDL_ceddrawrender.c rename : src/video/win32/SDL_ceddrawrender.h => src/video/windows/SDL_ceddrawrender.h rename : src/video/win32/SDL_d3drender.c => src/video/windows/SDL_d3drender.c rename : src/video/win32/SDL_d3drender.h => src/video/windows/SDL_d3drender.h rename : src/video/win32/SDL_gapirender.c => src/video/windows/SDL_gapirender.c rename : src/video/win32/SDL_gapirender.h => src/video/windows/SDL_gapirender.h rename : src/video/win32/SDL_gapirender_c.h => src/video/windows/SDL_gapirender_c.h rename : src/video/win32/SDL_gdirender.c => src/video/windows/SDL_gdirender.c rename : src/video/win32/SDL_gdirender.h => src/video/windows/SDL_gdirender.h rename : src/video/win32/SDL_msctf.h => src/video/windows/SDL_msctf.h rename : src/video/win32/SDL_vkeys.h => src/video/windows/SDL_vkeys.h rename : src/video/win32/SDL_win32clipboard.c => src/video/windows/SDL_windowsclipboard.c rename : src/video/win32/SDL_win32clipboard.h => src/video/windows/SDL_windowsclipboard.h rename : src/video/win32/SDL_win32events.c => src/video/windows/SDL_windowsevents.c rename : src/video/win32/SDL_win32events.h => src/video/windows/SDL_windowsevents.h rename : src/video/win32/SDL_win32gamma.c => src/video/windows/SDL_windowsgamma.c rename : src/video/win32/SDL_win32gamma.h => src/video/windows/SDL_windowsgamma.h rename : src/video/win32/SDL_win32keyboard.c => src/video/windows/SDL_windowskeyboard.c rename : src/video/win32/SDL_win32keyboard.h => src/video/windows/SDL_windowskeyboard.h rename : src/video/win32/SDL_win32modes.c => src/video/windows/SDL_windowsmodes.c rename : src/video/win32/SDL_win32modes.h => src/video/windows/SDL_windowsmodes.h rename : src/video/win32/SDL_win32mouse.c => src/video/windows/SDL_windowsmouse.c rename : src/video/win32/SDL_win32mouse.h => src/video/windows/SDL_windowsmouse.h rename : src/video/win32/SDL_win32opengl.c => src/video/windows/SDL_windowsopengl.c rename : src/video/win32/SDL_win32opengl.h => src/video/windows/SDL_windowsopengl.h rename : src/video/win32/SDL_win32shape.c => src/video/windows/SDL_windowsshape.c rename : src/video/win32/SDL_win32shape.h => src/video/windows/SDL_windowsshape.h rename : src/video/win32/SDL_win32video.c => src/video/windows/SDL_windowsvideo.c rename : src/video/win32/SDL_win32video.h => src/video/windows/SDL_windowsvideo.h rename : src/video/win32/SDL_win32window.c => src/video/windows/SDL_windowswindow.c rename : src/video/win32/SDL_win32window.h => src/video/windows/SDL_windowswindow.h rename : src/video/win32/wmmsg.h => src/video/windows/wmmsg.h
This commit is contained in:
parent
ee1f71dd63
commit
9d25ba272a
82 changed files with 382 additions and 375 deletions
639
src/video/windows/SDL_windowswindow.c
Normal file
639
src/video/windows/SDL_windowswindow.c
Normal file
|
@ -0,0 +1,639 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2010 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#include "../SDL_sysvideo.h"
|
||||
#include "../SDL_pixels_c.h"
|
||||
#include "../../events/SDL_keyboard_c.h"
|
||||
|
||||
#include "SDL_windowsvideo.h"
|
||||
#include "SDL_windowswindow.h"
|
||||
|
||||
/* This is included after SDL_windowsvideo.h, which includes windows.h */
|
||||
#include "SDL_syswm.h"
|
||||
#include "SDL_gapirender.h"
|
||||
|
||||
|
||||
/* Fake window to help with DirectInput events. */
|
||||
HWND SDL_HelperWindow = NULL;
|
||||
static WCHAR *SDL_HelperWindowClassName = TEXT("SDLHelperWindowInputCatcher");
|
||||
static WCHAR *SDL_HelperWindowName = TEXT("SDLHelperWindowInputMsgWindow");
|
||||
static ATOM SDL_HelperWindowClass = 0;
|
||||
|
||||
static int
|
||||
SetupWindowData(_THIS, SDL_Window * window, HWND hwnd, SDL_bool created)
|
||||
{
|
||||
SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
|
||||
SDL_VideoDisplay *display = window->display;
|
||||
SDL_WindowData *data;
|
||||
|
||||
/* Allocate the window data */
|
||||
data = (SDL_WindowData *) SDL_malloc(sizeof(*data));
|
||||
if (!data) {
|
||||
SDL_OutOfMemory();
|
||||
return -1;
|
||||
}
|
||||
data->window = window;
|
||||
data->hwnd = hwnd;
|
||||
data->hdc = GetDC(hwnd);
|
||||
data->created = created;
|
||||
data->mouse_pressed = SDL_FALSE;
|
||||
data->videodata = videodata;
|
||||
|
||||
/* Associate the data with the window */
|
||||
if (!SetProp(hwnd, TEXT("SDL_WindowData"), data)) {
|
||||
ReleaseDC(hwnd, data->hdc);
|
||||
SDL_free(data);
|
||||
WIN_SetError("SetProp() failed");
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Set up the window proc function */
|
||||
data->wndproc = (WNDPROC) GetWindowLongPtr(hwnd, GWLP_WNDPROC);
|
||||
if (data->wndproc == WIN_WindowProc) {
|
||||
data->wndproc = NULL;
|
||||
}
|
||||
else {
|
||||
SetWindowLongPtr(hwnd, GWLP_WNDPROC, (LONG_PTR) WIN_WindowProc);
|
||||
}
|
||||
|
||||
/* Fill in the SDL window with the window data */
|
||||
{
|
||||
POINT point;
|
||||
point.x = 0;
|
||||
point.y = 0;
|
||||
if (ClientToScreen(hwnd, &point)) {
|
||||
SDL_Rect bounds;
|
||||
WIN_GetDisplayBounds(_this, display, &bounds);
|
||||
window->x = point.x - bounds.x;
|
||||
window->y = point.y - bounds.y;
|
||||
}
|
||||
}
|
||||
{
|
||||
RECT rect;
|
||||
if (GetClientRect(hwnd, &rect)) {
|
||||
window->w = rect.right;
|
||||
window->h = rect.bottom;
|
||||
}
|
||||
}
|
||||
{
|
||||
DWORD style = GetWindowLong(hwnd, GWL_STYLE);
|
||||
if (style & WS_VISIBLE) {
|
||||
window->flags |= SDL_WINDOW_SHOWN;
|
||||
} else {
|
||||
window->flags &= ~SDL_WINDOW_SHOWN;
|
||||
}
|
||||
if (style & (WS_BORDER | WS_THICKFRAME)) {
|
||||
window->flags &= ~SDL_WINDOW_BORDERLESS;
|
||||
} else {
|
||||
window->flags |= SDL_WINDOW_BORDERLESS;
|
||||
}
|
||||
if (style & WS_THICKFRAME) {
|
||||
window->flags |= SDL_WINDOW_RESIZABLE;
|
||||
} else {
|
||||
window->flags &= ~SDL_WINDOW_RESIZABLE;
|
||||
}
|
||||
if (style & WS_MAXIMIZE) {
|
||||
window->flags |= SDL_WINDOW_MAXIMIZED;
|
||||
} else {
|
||||
window->flags &= ~SDL_WINDOW_MAXIMIZED;
|
||||
}
|
||||
if (style & WS_MINIMIZE) {
|
||||
window->flags |= SDL_WINDOW_MINIMIZED;
|
||||
} else {
|
||||
window->flags &= ~SDL_WINDOW_MINIMIZED;
|
||||
}
|
||||
}
|
||||
if (GetFocus() == hwnd) {
|
||||
window->flags |= SDL_WINDOW_INPUT_FOCUS;
|
||||
SDL_SetKeyboardFocus(data->window);
|
||||
|
||||
if (window->flags & SDL_WINDOW_INPUT_GRABBED) {
|
||||
RECT rect;
|
||||
GetClientRect(hwnd, &rect);
|
||||
ClientToScreen(hwnd, (LPPOINT) & rect);
|
||||
ClientToScreen(hwnd, (LPPOINT) & rect + 1);
|
||||
ClipCursor(&rect);
|
||||
}
|
||||
}
|
||||
|
||||
/* Enable multi-touch */
|
||||
if (videodata->RegisterTouchWindow) {
|
||||
videodata->RegisterTouchWindow(hwnd, (TWF_FINETOUCH|TWF_WANTPALM));
|
||||
}
|
||||
|
||||
/* All done! */
|
||||
window->driverdata = data;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int
|
||||
WIN_CreateWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
SDL_VideoDisplay *display = window->display;
|
||||
HWND hwnd;
|
||||
RECT rect;
|
||||
SDL_Rect bounds;
|
||||
DWORD style = (WS_CLIPSIBLINGS | WS_CLIPCHILDREN);
|
||||
int x, y;
|
||||
int w, h;
|
||||
|
||||
if (window->flags & (SDL_WINDOW_BORDERLESS | SDL_WINDOW_FULLSCREEN)) {
|
||||
style |= WS_POPUP;
|
||||
} else {
|
||||
style |= (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX);
|
||||
}
|
||||
if ((window->flags & SDL_WINDOW_RESIZABLE)
|
||||
&& !(window->flags & SDL_WINDOW_FULLSCREEN)) {
|
||||
style |= (WS_THICKFRAME | WS_MAXIMIZEBOX);
|
||||
}
|
||||
|
||||
/* Figure out what the window area will be */
|
||||
rect.left = 0;
|
||||
rect.top = 0;
|
||||
rect.right = window->w;
|
||||
rect.bottom = window->h;
|
||||
AdjustWindowRectEx(&rect, style, FALSE, 0);
|
||||
w = (rect.right - rect.left);
|
||||
h = (rect.bottom - rect.top);
|
||||
|
||||
WIN_GetDisplayBounds(_this, display, &bounds);
|
||||
if (window->flags & SDL_WINDOW_FULLSCREEN) {
|
||||
/* The bounds when this window is visible is the fullscreen mode */
|
||||
SDL_DisplayMode fullscreen_mode;
|
||||
if (SDL_GetWindowDisplayMode(window, &fullscreen_mode) == 0) {
|
||||
bounds.w = fullscreen_mode.w;
|
||||
bounds.h = fullscreen_mode.h;
|
||||
}
|
||||
}
|
||||
if ((window->flags & SDL_WINDOW_FULLSCREEN)
|
||||
|| window->x == SDL_WINDOWPOS_CENTERED) {
|
||||
x = bounds.x + (bounds.w - w) / 2;
|
||||
} else if (window->x == SDL_WINDOWPOS_UNDEFINED) {
|
||||
if (bounds.x == 0) {
|
||||
x = CW_USEDEFAULT;
|
||||
} else {
|
||||
x = bounds.x;
|
||||
}
|
||||
} else {
|
||||
x = bounds.x + window->x + rect.left;
|
||||
}
|
||||
if ((window->flags & SDL_WINDOW_FULLSCREEN)
|
||||
|| window->y == SDL_WINDOWPOS_CENTERED) {
|
||||
y = bounds.y + (bounds.h - h) / 2;
|
||||
} else if (window->x == SDL_WINDOWPOS_UNDEFINED) {
|
||||
if (bounds.x == 0) {
|
||||
y = CW_USEDEFAULT;
|
||||
} else {
|
||||
y = bounds.y;
|
||||
}
|
||||
} else {
|
||||
y = bounds.y + window->y + rect.top;
|
||||
}
|
||||
|
||||
hwnd =
|
||||
CreateWindow(SDL_Appname, TEXT(""), style, x, y, w, h, NULL, NULL,
|
||||
SDL_Instance, NULL);
|
||||
if (!hwnd) {
|
||||
WIN_SetError("Couldn't create window");
|
||||
return -1;
|
||||
}
|
||||
//RegisterTouchWindow(hwnd, 0);
|
||||
|
||||
WIN_PumpEvents(_this);
|
||||
|
||||
if (SetupWindowData(_this, window, hwnd, SDL_TRUE) < 0) {
|
||||
DestroyWindow(hwnd);
|
||||
return -1;
|
||||
}
|
||||
#ifdef SDL_VIDEO_OPENGL_WGL
|
||||
if (window->flags & SDL_WINDOW_OPENGL) {
|
||||
if (WIN_GL_SetupWindow(_this, window) < 0) {
|
||||
WIN_DestroyWindow(_this, window);
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
|
||||
int
|
||||
WIN_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
|
||||
{
|
||||
HWND hwnd = (HWND) data;
|
||||
LPTSTR title;
|
||||
int titleLen;
|
||||
|
||||
/* Query the title from the existing window */
|
||||
titleLen = GetWindowTextLength(hwnd);
|
||||
title = SDL_stack_alloc(TCHAR, titleLen + 1);
|
||||
if (title) {
|
||||
titleLen = GetWindowText(hwnd, title, titleLen);
|
||||
} else {
|
||||
titleLen = 0;
|
||||
}
|
||||
if (titleLen > 0) {
|
||||
window->title = WIN_StringToUTF8(title);
|
||||
}
|
||||
if (title) {
|
||||
SDL_stack_free(title);
|
||||
}
|
||||
|
||||
if (SetupWindowData(_this, window, hwnd, SDL_FALSE) < 0) {
|
||||
return -1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void
|
||||
WIN_SetWindowTitle(_THIS, SDL_Window * window)
|
||||
{
|
||||
HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
|
||||
LPTSTR title;
|
||||
|
||||
if (window->title) {
|
||||
title = WIN_UTF8ToString(window->title);
|
||||
} else {
|
||||
title = NULL;
|
||||
}
|
||||
SetWindowText(hwnd, title ? title : TEXT(""));
|
||||
if (title) {
|
||||
SDL_free(title);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
WIN_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
|
||||
{
|
||||
HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
|
||||
HICON hicon = NULL;
|
||||
|
||||
if (icon) {
|
||||
BYTE *icon_bmp;
|
||||
int icon_len;
|
||||
SDL_RWops *dst;
|
||||
SDL_PixelFormat format;
|
||||
SDL_Surface *surface;
|
||||
|
||||
/* Create temporary bitmap buffer */
|
||||
icon_len = 40 + icon->h * icon->w * 4;
|
||||
icon_bmp = SDL_stack_alloc(BYTE, icon_len);
|
||||
dst = SDL_RWFromMem(icon_bmp, icon_len);
|
||||
if (!dst) {
|
||||
SDL_stack_free(icon_bmp);
|
||||
return;
|
||||
}
|
||||
|
||||
/* Write the BITMAPINFO header */
|
||||
SDL_WriteLE32(dst, 40);
|
||||
SDL_WriteLE32(dst, icon->w);
|
||||
SDL_WriteLE32(dst, icon->h * 2);
|
||||
SDL_WriteLE16(dst, 1);
|
||||
SDL_WriteLE16(dst, 32);
|
||||
SDL_WriteLE32(dst, BI_RGB);
|
||||
SDL_WriteLE32(dst, icon->h * icon->w * 4);
|
||||
SDL_WriteLE32(dst, 0);
|
||||
SDL_WriteLE32(dst, 0);
|
||||
SDL_WriteLE32(dst, 0);
|
||||
SDL_WriteLE32(dst, 0);
|
||||
|
||||
/* Convert the icon to a 32-bit surface with alpha channel */
|
||||
SDL_InitFormat(&format, 32,
|
||||
0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000);
|
||||
surface = SDL_ConvertSurface(icon, &format, 0);
|
||||
if (surface) {
|
||||
/* Write the pixels upside down into the bitmap buffer */
|
||||
int y = surface->h;
|
||||
while (y--) {
|
||||
Uint8 *src = (Uint8 *) surface->pixels + y * surface->pitch;
|
||||
SDL_RWwrite(dst, src, surface->pitch, 1);
|
||||
}
|
||||
SDL_FreeSurface(surface);
|
||||
|
||||
/* TODO: create the icon in WinCE (CreateIconFromResource isn't available) */
|
||||
#ifndef _WIN32_WCE
|
||||
hicon =
|
||||
CreateIconFromResource(icon_bmp, icon_len, TRUE, 0x00030000);
|
||||
#endif
|
||||
}
|
||||
SDL_RWclose(dst);
|
||||
SDL_stack_free(icon_bmp);
|
||||
}
|
||||
|
||||
/* Set the icon for the window */
|
||||
SendMessage(hwnd, WM_SETICON, ICON_SMALL, (LPARAM) hicon);
|
||||
|
||||
/* Set the icon in the task manager (should we do this?) */
|
||||
SendMessage(hwnd, WM_SETICON, ICON_BIG, (LPARAM) hicon);
|
||||
}
|
||||
|
||||
void
|
||||
WIN_SetWindowPosition(_THIS, SDL_Window * window)
|
||||
{
|
||||
SDL_VideoDisplay *display = window->display;
|
||||
HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
|
||||
RECT rect;
|
||||
SDL_Rect bounds;
|
||||
DWORD style;
|
||||
HWND top;
|
||||
BOOL menu;
|
||||
int x, y;
|
||||
int w, h;
|
||||
|
||||
/* Figure out what the window area will be */
|
||||
if (window->flags & SDL_WINDOW_FULLSCREEN) {
|
||||
top = HWND_TOPMOST;
|
||||
} else {
|
||||
top = HWND_NOTOPMOST;
|
||||
}
|
||||
style = GetWindowLong(hwnd, GWL_STYLE);
|
||||
rect.left = 0;
|
||||
rect.top = 0;
|
||||
rect.right = window->w;
|
||||
rect.bottom = window->h;
|
||||
#ifdef _WIN32_WCE
|
||||
menu = FALSE;
|
||||
#else
|
||||
menu = (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL);
|
||||
#endif
|
||||
AdjustWindowRectEx(&rect, style, menu, 0);
|
||||
w = (rect.right - rect.left);
|
||||
h = (rect.bottom - rect.top);
|
||||
|
||||
WIN_GetDisplayBounds(_this, display, &bounds);
|
||||
if (window->flags & SDL_WINDOW_FULLSCREEN) {
|
||||
/* The bounds when this window is visible is the fullscreen mode */
|
||||
SDL_DisplayMode fullscreen_mode;
|
||||
if (SDL_GetWindowDisplayMode(window, &fullscreen_mode) == 0) {
|
||||
bounds.w = fullscreen_mode.w;
|
||||
bounds.h = fullscreen_mode.h;
|
||||
}
|
||||
}
|
||||
if ((window->flags & SDL_WINDOW_FULLSCREEN)
|
||||
|| window->x == SDL_WINDOWPOS_CENTERED) {
|
||||
x = bounds.x + (bounds.w - w) / 2;
|
||||
} else {
|
||||
x = bounds.x + window->x + rect.left;
|
||||
}
|
||||
if ((window->flags & SDL_WINDOW_FULLSCREEN)
|
||||
|| window->y == SDL_WINDOWPOS_CENTERED) {
|
||||
y = bounds.y + (bounds.h - h) / 2;
|
||||
} else {
|
||||
y = bounds.y + window->y + rect.top;
|
||||
}
|
||||
|
||||
SetWindowPos(hwnd, top, x, y, 0, 0, (SWP_NOCOPYBITS | SWP_NOSIZE));
|
||||
}
|
||||
|
||||
void
|
||||
WIN_SetWindowSize(_THIS, SDL_Window * window)
|
||||
{
|
||||
HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
|
||||
RECT rect;
|
||||
DWORD style;
|
||||
HWND top;
|
||||
BOOL menu;
|
||||
int w, h;
|
||||
|
||||
/* Figure out what the window area will be */
|
||||
if (window->flags & SDL_WINDOW_FULLSCREEN) {
|
||||
top = HWND_TOPMOST;
|
||||
} else {
|
||||
top = HWND_NOTOPMOST;
|
||||
}
|
||||
style = GetWindowLong(hwnd, GWL_STYLE);
|
||||
rect.left = 0;
|
||||
rect.top = 0;
|
||||
rect.right = window->w;
|
||||
rect.bottom = window->h;
|
||||
#ifdef _WIN32_WCE
|
||||
menu = FALSE;
|
||||
#else
|
||||
menu = (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL);
|
||||
#endif
|
||||
AdjustWindowRectEx(&rect, style, menu, 0);
|
||||
w = (rect.right - rect.left);
|
||||
h = (rect.bottom - rect.top);
|
||||
|
||||
SetWindowPos(hwnd, top, 0, 0, w, h, (SWP_NOCOPYBITS | SWP_NOMOVE));
|
||||
}
|
||||
|
||||
void
|
||||
WIN_ShowWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
#ifdef _WIN32_WCE
|
||||
WINCE_ShowWindow(_this, window, 1);
|
||||
#else
|
||||
HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
|
||||
ShowWindow(hwnd, SW_SHOW);
|
||||
#endif
|
||||
}
|
||||
|
||||
void
|
||||
WIN_HideWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
#ifdef _WIN32_WCE
|
||||
WINCE_ShowWindow(_this, window, 0);
|
||||
#else
|
||||
HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
|
||||
ShowWindow(hwnd, SW_HIDE);
|
||||
#endif
|
||||
}
|
||||
|
||||
void
|
||||
WIN_RaiseWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
|
||||
HWND top;
|
||||
|
||||
if (window->flags & SDL_WINDOW_FULLSCREEN) {
|
||||
top = HWND_TOPMOST;
|
||||
} else {
|
||||
top = HWND_NOTOPMOST;
|
||||
}
|
||||
SetWindowPos(hwnd, top, 0, 0, 0, 0, (SWP_NOMOVE | SWP_NOSIZE));
|
||||
}
|
||||
|
||||
void
|
||||
WIN_MaximizeWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
|
||||
SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
|
||||
|
||||
#ifdef _WIN32_WCE
|
||||
if((window->flags & SDL_WINDOW_FULLSCREEN) && videodata->SHFullScreen)
|
||||
videodata->SHFullScreen(hwnd, SHFS_HIDETASKBAR | SHFS_HIDESTARTICON | SHFS_HIDESIPBUTTON);
|
||||
#endif
|
||||
|
||||
ShowWindow(hwnd, SW_MAXIMIZE);
|
||||
}
|
||||
|
||||
void
|
||||
WIN_MinimizeWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
|
||||
SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
|
||||
|
||||
ShowWindow(hwnd, SW_MINIMIZE);
|
||||
|
||||
#ifdef _WIN32_WCE
|
||||
if((window->flags & SDL_WINDOW_FULLSCREEN) && videodata->SHFullScreen)
|
||||
videodata->SHFullScreen(hwnd, SHFS_SHOWTASKBAR | SHFS_SHOWSTARTICON | SHFS_SHOWSIPBUTTON);
|
||||
#endif
|
||||
}
|
||||
|
||||
void
|
||||
WIN_RestoreWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
|
||||
|
||||
ShowWindow(hwnd, SW_RESTORE);
|
||||
}
|
||||
|
||||
void
|
||||
WIN_SetWindowGrab(_THIS, SDL_Window * window)
|
||||
{
|
||||
HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
|
||||
|
||||
if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN))
|
||||
&& (window->flags & SDL_WINDOW_INPUT_FOCUS)) {
|
||||
RECT rect;
|
||||
GetClientRect(hwnd, &rect);
|
||||
ClientToScreen(hwnd, (LPPOINT) & rect);
|
||||
ClientToScreen(hwnd, (LPPOINT) & rect + 1);
|
||||
ClipCursor(&rect);
|
||||
} else {
|
||||
ClipCursor(NULL);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
WIN_DestroyWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
|
||||
|
||||
if (data) {
|
||||
#ifdef _WIN32_WCE
|
||||
WINCE_ShowWindow(_this, window, 0);
|
||||
#endif
|
||||
ReleaseDC(data->hwnd, data->hdc);
|
||||
if (data->created) {
|
||||
DestroyWindow(data->hwnd);
|
||||
}
|
||||
SDL_free(data);
|
||||
}
|
||||
}
|
||||
|
||||
SDL_bool
|
||||
WIN_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
|
||||
{
|
||||
HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
|
||||
if (info->version.major <= SDL_MAJOR_VERSION) {
|
||||
info->subsystem = SDL_SYSWM_WINDOWS;
|
||||
info->info.win.window = hwnd;
|
||||
return SDL_TRUE;
|
||||
} else {
|
||||
SDL_SetError("Application not compiled with SDL %d.%d\n",
|
||||
SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
|
||||
return SDL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Creates a HelperWindow used for DirectInput events.
|
||||
*/
|
||||
int
|
||||
SDL_HelperWindowCreate(void)
|
||||
{
|
||||
HINSTANCE hInstance = GetModuleHandle(NULL);
|
||||
WNDCLASS wce;
|
||||
HWND hWndParent = NULL;
|
||||
|
||||
/* Make sure window isn't created twice. */
|
||||
if (SDL_HelperWindow != NULL) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Create the class. */
|
||||
SDL_zero(wce);
|
||||
wce.lpfnWndProc = DefWindowProc;
|
||||
wce.lpszClassName = (LPCWSTR) SDL_HelperWindowClassName;
|
||||
wce.hInstance = hInstance;
|
||||
|
||||
/* Register the class. */
|
||||
SDL_HelperWindowClass = RegisterClass(&wce);
|
||||
if (SDL_HelperWindowClass == 0) {
|
||||
WIN_SetError("Unable to create Helper Window Class");
|
||||
return -1;
|
||||
}
|
||||
|
||||
#ifndef _WIN32_WCE
|
||||
/* WinCE doesn't have HWND_MESSAGE */
|
||||
hWndParent = HWND_MESSAGE;
|
||||
#endif
|
||||
|
||||
/* Create the window. */
|
||||
SDL_HelperWindow = CreateWindowEx(0, SDL_HelperWindowClassName,
|
||||
SDL_HelperWindowName,
|
||||
WS_OVERLAPPED, CW_USEDEFAULT,
|
||||
CW_USEDEFAULT, CW_USEDEFAULT,
|
||||
CW_USEDEFAULT, hWndParent, NULL,
|
||||
hInstance, NULL);
|
||||
if (SDL_HelperWindow == NULL) {
|
||||
UnregisterClass(SDL_HelperWindowClassName, hInstance);
|
||||
WIN_SetError("Unable to create Helper Window");
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Destroys the HelperWindow previously created with SDL_HelperWindowCreate.
|
||||
*/
|
||||
void
|
||||
SDL_HelperWindowDestroy(void)
|
||||
{
|
||||
HINSTANCE hInstance = GetModuleHandle(NULL);
|
||||
|
||||
/* Destroy the window. */
|
||||
if (SDL_HelperWindow != NULL) {
|
||||
if (DestroyWindow(SDL_HelperWindow) == 0) {
|
||||
WIN_SetError("Unable to destroy Helper Window");
|
||||
return;
|
||||
}
|
||||
SDL_HelperWindow = NULL;
|
||||
}
|
||||
|
||||
/* Unregister the class. */
|
||||
if (SDL_HelperWindowClass != 0) {
|
||||
if ((UnregisterClass(SDL_HelperWindowClassName, hInstance)) == 0) {
|
||||
WIN_SetError("Unable to destroy Helper Window Class");
|
||||
return;
|
||||
}
|
||||
SDL_HelperWindowClass = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
Loading…
Add table
Add a link
Reference in a new issue