Fixed bug #925
Changed "win32" to "windows" --HG-- rename : include/SDL_config_win32.h => include/SDL_config_windows.h rename : src/events/scancodes_win32.h => src/events/scancodes_windows.h rename : src/haptic/win32/SDL_syshaptic.c => src/haptic/windows/SDL_syshaptic.c rename : src/joystick/win32/SDL_dxjoystick.c => src/joystick/windows/SDL_dxjoystick.c rename : src/joystick/win32/SDL_dxjoystick_c.h => src/joystick/windows/SDL_dxjoystick_c.h rename : src/joystick/win32/SDL_mmjoystick.c => src/joystick/windows/SDL_mmjoystick.c rename : src/loadso/win32/SDL_sysloadso.c => src/loadso/windows/SDL_sysloadso.c rename : src/main/win32/SDL_win32_main.c => src/main/windows/SDL_windows_main.c rename : src/main/win32/version.rc => src/main/windows/version.rc rename : src/thread/win32/SDL_sysmutex.c => src/thread/windows/SDL_sysmutex.c rename : src/thread/win32/SDL_syssem.c => src/thread/windows/SDL_syssem.c rename : src/thread/win32/SDL_systhread.c => src/thread/windows/SDL_systhread.c rename : src/thread/win32/SDL_systhread_c.h => src/thread/windows/SDL_systhread_c.h rename : src/thread/win32/win_ce_semaphore.c => src/thread/windows/win_ce_semaphore.c rename : src/thread/win32/win_ce_semaphore.h => src/thread/windows/win_ce_semaphore.h rename : src/timer/win32/SDL_systimer.c => src/timer/windows/SDL_systimer.c rename : src/video/win32/SDL_ceddrawrender.c => src/video/windows/SDL_ceddrawrender.c rename : src/video/win32/SDL_ceddrawrender.h => src/video/windows/SDL_ceddrawrender.h rename : src/video/win32/SDL_d3drender.c => src/video/windows/SDL_d3drender.c rename : src/video/win32/SDL_d3drender.h => src/video/windows/SDL_d3drender.h rename : src/video/win32/SDL_gapirender.c => src/video/windows/SDL_gapirender.c rename : src/video/win32/SDL_gapirender.h => src/video/windows/SDL_gapirender.h rename : src/video/win32/SDL_gapirender_c.h => src/video/windows/SDL_gapirender_c.h rename : src/video/win32/SDL_gdirender.c => src/video/windows/SDL_gdirender.c rename : src/video/win32/SDL_gdirender.h => src/video/windows/SDL_gdirender.h rename : src/video/win32/SDL_msctf.h => src/video/windows/SDL_msctf.h rename : src/video/win32/SDL_vkeys.h => src/video/windows/SDL_vkeys.h rename : src/video/win32/SDL_win32clipboard.c => src/video/windows/SDL_windowsclipboard.c rename : src/video/win32/SDL_win32clipboard.h => src/video/windows/SDL_windowsclipboard.h rename : src/video/win32/SDL_win32events.c => src/video/windows/SDL_windowsevents.c rename : src/video/win32/SDL_win32events.h => src/video/windows/SDL_windowsevents.h rename : src/video/win32/SDL_win32gamma.c => src/video/windows/SDL_windowsgamma.c rename : src/video/win32/SDL_win32gamma.h => src/video/windows/SDL_windowsgamma.h rename : src/video/win32/SDL_win32keyboard.c => src/video/windows/SDL_windowskeyboard.c rename : src/video/win32/SDL_win32keyboard.h => src/video/windows/SDL_windowskeyboard.h rename : src/video/win32/SDL_win32modes.c => src/video/windows/SDL_windowsmodes.c rename : src/video/win32/SDL_win32modes.h => src/video/windows/SDL_windowsmodes.h rename : src/video/win32/SDL_win32mouse.c => src/video/windows/SDL_windowsmouse.c rename : src/video/win32/SDL_win32mouse.h => src/video/windows/SDL_windowsmouse.h rename : src/video/win32/SDL_win32opengl.c => src/video/windows/SDL_windowsopengl.c rename : src/video/win32/SDL_win32opengl.h => src/video/windows/SDL_windowsopengl.h rename : src/video/win32/SDL_win32shape.c => src/video/windows/SDL_windowsshape.c rename : src/video/win32/SDL_win32shape.h => src/video/windows/SDL_windowsshape.h rename : src/video/win32/SDL_win32video.c => src/video/windows/SDL_windowsvideo.c rename : src/video/win32/SDL_win32video.h => src/video/windows/SDL_windowsvideo.h rename : src/video/win32/SDL_win32window.c => src/video/windows/SDL_windowswindow.c rename : src/video/win32/SDL_win32window.h => src/video/windows/SDL_windowswindow.h rename : src/video/win32/wmmsg.h => src/video/windows/wmmsg.h
This commit is contained in:
parent
ee1f71dd63
commit
9d25ba272a
82 changed files with 382 additions and 375 deletions
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@ -29,7 +29,7 @@
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<Tool
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<Tool
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Name="VCPreBuildEventTool"
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Name="VCPreBuildEventTool"
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Description="Making sure basic SDL headers are in place..."
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Description="Making sure basic SDL headers are in place..."
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CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
"
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CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_windows.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
"
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/>
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/>
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<Tool
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<Tool
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Name="VCCustomBuildTool"
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Name="VCCustomBuildTool"
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@ -207,7 +207,7 @@
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<Tool
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<Tool
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Name="VCPreBuildEventTool"
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Name="VCPreBuildEventTool"
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Description="Making sure basic SDL headers are in place..."
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Description="Making sure basic SDL headers are in place..."
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CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
"
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CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_windows.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
"
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/>
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/>
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<Tool
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<Tool
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Name="VCCustomBuildTool"
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Name="VCCustomBuildTool"
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@ -411,7 +411,7 @@
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>
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>
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</File>
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</File>
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<File
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<File
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RelativePath="..\..\include\SDL_config_win32.h"
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RelativePath="..\..\include\SDL_config_windows.h"
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>
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>
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</File>
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@ -768,11 +768,11 @@
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</File>
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</File>
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<File
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<File
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RelativePath="..\..\src\video\win32\SDL_d3drender.c"
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RelativePath="..\..\src\video\windows\SDL_d3drender.c"
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>
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</File>
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</File>
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<File
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<File
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RelativePath="..\..\src\video\win32\SDL_d3drender.h"
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RelativePath="..\..\src\video\windows\SDL_d3drender.h"
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<File
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<File
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RelativePath="..\..\src\joystick\win32\SDL_dxjoystick.c"
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RelativePath="..\..\src\joystick\windows\SDL_dxjoystick.c"
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>
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>
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<File
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<File
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RelativePath="..\..\src\video\win32\SDL_gdirender.c"
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RelativePath="..\..\src\video\windows\SDL_gdirender.c"
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>
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>
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</File>
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</File>
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<File
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<File
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RelativePath="..\..\src\video\win32\SDL_gdirender.h"
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RelativePath="..\..\src\video\windows\SDL_gdirender.h"
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>
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>
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<File
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RelativePath="..\..\src\joystick\win32\SDL_mmjoystick.c"
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RelativePath="..\..\src\joystick\windows\SDL_mmjoystick.c"
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</File>
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<File
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<File
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RelativePath="..\..\src\haptic\win32\SDL_syshaptic.c"
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RelativePath="..\..\src\haptic\windows\SDL_syshaptic.c"
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<File
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RelativePath="..\..\src\loadso\win32\SDL_sysloadso.c"
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RelativePath="..\..\src\loadso\windows\SDL_sysloadso.c"
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>
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</File>
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</File>
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<File
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<File
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RelativePath="..\..\src\thread\win32\SDL_sysmutex.c"
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RelativePath="..\..\src\thread\windows\SDL_sysmutex.c"
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</File>
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</File>
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</File>
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<File
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<File
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RelativePath="..\..\src\thread\win32\SDL_syssem.c"
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RelativePath="..\..\src\thread\windows\SDL_syssem.c"
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>
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</File>
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</File>
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<File
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<File
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RelativePath="..\..\src\thread\win32\SDL_systhread.c"
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RelativePath="..\..\src\thread\windows\SDL_systhread.c"
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>
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<File
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RelativePath="..\..\src\thread\win32\SDL_systhread_c.h"
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RelativePath="..\..\src\thread\windows\SDL_systhread_c.h"
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>
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>
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</File>
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</File>
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<File
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<File
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RelativePath="..\..\src\timer\win32\SDL_systimer.c"
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RelativePath="..\..\src\timer\windows\SDL_systimer.c"
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>
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</File>
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<File
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<File
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RelativePath="..\..\src\video\win32\SDL_vkeys.h"
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RelativePath="..\..\src\video\windows\SDL_vkeys.h"
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>
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</File>
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>
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</File>
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</File>
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<File
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<File
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RelativePath="..\..\src\video\win32\SDL_win32clipboard.c"
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RelativePath="..\..\src\video\windows\SDL_windowsclipboard.c"
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>
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</File>
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</File>
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<File
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<File
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RelativePath="..\..\src\video\win32\SDL_win32clipboard.h"
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RelativePath="..\..\src\video\windows\SDL_windowsclipboard.h"
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</File>
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</File>
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<File
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<File
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RelativePath="..\..\src\video\win32\SDL_win32events.c"
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RelativePath="..\..\src\video\windows\SDL_windowsevents.c"
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>
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</File>
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</File>
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<File
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<File
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RelativePath="..\..\src\video\win32\SDL_win32events.h"
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RelativePath="..\..\src\video\windows\SDL_windowsevents.h"
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>
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</File>
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</File>
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<File
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<File
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RelativePath="..\..\src\video\win32\SDL_win32gamma.c"
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RelativePath="..\..\src\video\windows\SDL_windowsgamma.c"
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</File>
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</File>
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<File
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RelativePath="..\..\src\video\win32\SDL_win32gamma.h"
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RelativePath="..\..\src\video\windows\SDL_windowsgamma.h"
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</File>
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</File>
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<File
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<File
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RelativePath="..\..\src\video\win32\SDL_win32keyboard.c"
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RelativePath="..\..\src\video\windows\SDL_windowskeyboard.c"
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</File>
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</File>
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<File
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<File
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RelativePath="..\..\src\video\win32\SDL_win32keyboard.h"
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RelativePath="..\..\src\video\windows\SDL_windowskeyboard.h"
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>
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</File>
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</File>
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<File
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<File
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RelativePath="..\..\src\video\win32\SDL_win32modes.c"
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RelativePath="..\..\src\video\windows\SDL_windowsmodes.c"
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</File>
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RelativePath="..\..\src\video\win32\SDL_win32modes.h"
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RelativePath="..\..\src\video\windows\SDL_windowsmodes.h"
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</File>
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</File>
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<File
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RelativePath="..\..\src\video\win32\SDL_win32mouse.c"
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RelativePath="..\..\src\video\windows\SDL_windowsmouse.c"
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</File>
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</File>
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<File
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<File
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RelativePath="..\..\src\video\win32\SDL_win32mouse.h"
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RelativePath="..\..\src\video\windows\SDL_windowsmouse.h"
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</File>
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</File>
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<File
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RelativePath="..\..\src\video\win32\SDL_win32opengl.c"
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RelativePath="..\..\src\video\windows\SDL_windowsopengl.c"
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</File>
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<File
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<File
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RelativePath="..\..\src\video\win32\SDL_win32opengl.h"
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RelativePath="..\..\src\video\windows\SDL_windowsopengl.h"
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</File>
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<File
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<File
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RelativePath="..\..\src\video\win32\SDL_win32shape.c"
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RelativePath="..\..\src\video\windows\SDL_windowsshape.c"
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</File>
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<File
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RelativePath="..\..\src\video\win32\SDL_win32shape.h"
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RelativePath="..\..\src\video\win32\SDL_win32video.c"
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RelativePath="..\..\src\video\win32\SDL_win32video.h"
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RelativePath="..\..\src\video\win32\SDL_win32window.c"
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RelativePath="..\..\src\video\win32\SDL_win32window.h"
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RelativePath="..\..\src\video\win32\wmmsg.h"
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</File>
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</Files>
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</Files>
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<Tool
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Name="VCPreBuildEventTool"
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Name="VCPreBuildEventTool"
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Description="Making sure basic SDL headers are in place..."
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Description="Making sure basic SDL headers are in place..."
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CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
"
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CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_windows.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
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/>
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/>
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<Tool
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Name="VCCustomBuildTool"
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<Tool
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Name="VCPreBuildEventTool"
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Name="VCPreBuildEventTool"
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Description="Making sure basic SDL headers are in place..."
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Description="Making sure basic SDL headers are in place..."
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CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
"
|
CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_windows.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
"
|
||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCustomBuildTool"
|
Name="VCCustomBuildTool"
|
||||||
|
@ -398,7 +398,7 @@
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\include\SDL_config_win32.h"
|
RelativePath="..\..\include\SDL_config_windows.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
|
@ -751,11 +751,11 @@
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\SDL_d3drender.c"
|
RelativePath="..\..\src\video\windows\SDL_d3drender.c"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\SDL_d3drender.h"
|
RelativePath="..\..\src\video\windows\SDL_d3drender.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
|
@ -807,7 +807,7 @@
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\joystick\win32\SDL_dxjoystick.c"
|
RelativePath="..\..\src\joystick\windows\SDL_dxjoystick.c"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
|
@ -843,11 +843,11 @@
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\SDL_gdirender.c"
|
RelativePath="..\..\src\video\windows\SDL_gdirender.c"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\SDL_gdirender.h"
|
RelativePath="..\..\src\video\windows\SDL_gdirender.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
|
@ -931,7 +931,7 @@
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\joystick\win32\SDL_mmjoystick.c"
|
RelativePath="..\..\src\joystick\windows\SDL_mmjoystick.c"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
|
@ -1059,7 +1059,7 @@
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\haptic\win32\SDL_syshaptic.c"
|
RelativePath="..\..\src\haptic\windows\SDL_syshaptic.c"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
|
@ -1071,11 +1071,11 @@
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\loadso\win32\SDL_sysloadso.c"
|
RelativePath="..\..\src\loadso\windows\SDL_sysloadso.c"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\thread\win32\SDL_sysmutex.c"
|
RelativePath="..\..\src\thread\windows\SDL_sysmutex.c"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
|
@ -1083,11 +1083,11 @@
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\thread\win32\SDL_syssem.c"
|
RelativePath="..\..\src\thread\windows\SDL_syssem.c"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\thread\win32\SDL_systhread.c"
|
RelativePath="..\..\src\thread\windows\SDL_systhread.c"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
|
@ -1095,11 +1095,11 @@
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\thread\win32\SDL_systhread_c.h"
|
RelativePath="..\..\src\thread\windows\SDL_systhread_c.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\timer\win32\SDL_systimer.c"
|
RelativePath="..\..\src\timer\windows\SDL_systimer.c"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
|
@ -1139,7 +1139,7 @@
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\SDL_vkeys.h"
|
RelativePath="..\..\src\video\windows\SDL_vkeys.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
|
@ -1151,83 +1151,83 @@
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\SDL_win32clipboard.c"
|
RelativePath="..\..\src\video\windows\SDL_windowsclipboard.c"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\SDL_win32clipboard.h"
|
RelativePath="..\..\src\video\windows\SDL_windowsclipboard.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\SDL_win32events.c"
|
RelativePath="..\..\src\video\windows\SDL_windowsevents.c"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\SDL_win32events.h"
|
RelativePath="..\..\src\video\windows\SDL_windowsevents.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\SDL_win32gamma.c"
|
RelativePath="..\..\src\video\windows\SDL_windowsgamma.c"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\SDL_win32gamma.h"
|
RelativePath="..\..\src\video\windows\SDL_windowsgamma.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\SDL_win32keyboard.c"
|
RelativePath="..\..\src\video\windows\SDL_windowskeyboard.c"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\SDL_win32keyboard.h"
|
RelativePath="..\..\src\video\windows\SDL_windowskeyboard.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\SDL_win32modes.c"
|
RelativePath="..\..\src\video\windows\SDL_windowsmodes.c"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\SDL_win32modes.h"
|
RelativePath="..\..\src\video\windows\SDL_windowsmodes.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\SDL_win32mouse.c"
|
RelativePath="..\..\src\video\windows\SDL_windowsmouse.c"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\SDL_win32mouse.h"
|
RelativePath="..\..\src\video\windows\SDL_windowsmouse.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\SDL_win32opengl.c"
|
RelativePath="..\..\src\video\windows\SDL_windowsopengl.c"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\SDL_win32opengl.h"
|
RelativePath="..\..\src\video\windows\SDL_windowsopengl.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\SDL_win32shape.c"
|
RelativePath="..\..\src\video\windows\SDL_windowsshape.c"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\SDL_win32shape.h"
|
RelativePath="..\..\src\video\windows\SDL_windowsshape.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\SDL_win32video.c"
|
RelativePath="..\..\src\video\windows\SDL_windowsvideo.c"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\SDL_win32video.h"
|
RelativePath="..\..\src\video\windows\SDL_windowsvideo.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\SDL_win32window.c"
|
RelativePath="..\..\src\video\windows\SDL_windowswindow.c"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\SDL_win32window.h"
|
RelativePath="..\..\src\video\windows\SDL_windowswindow.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
|
@ -1251,7 +1251,7 @@
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\wmmsg.h"
|
RelativePath="..\..\src\video\windows\wmmsg.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
</Files>
|
</Files>
|
||||||
|
|
|
@ -75,8 +75,8 @@
|
||||||
<PreBuildEvent>
|
<PreBuildEvent>
|
||||||
<Message>Making sure basic SDL headers are in place...</Message>
|
<Message>Making sure basic SDL headers are in place...</Message>
|
||||||
<Command>if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
|
<Command>if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
|
||||||
echo Copying SDL_config_win32.h to SDL_config.h...
|
echo Copying SDL_config_windows.h to SDL_config.h...
|
||||||
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
|
copy "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"
|
||||||
:SDLCONFIGOKAY
|
:SDLCONFIGOKAY
|
||||||
|
|
||||||
if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
|
if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
|
||||||
|
@ -155,8 +155,8 @@ echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
|
||||||
<PreBuildEvent>
|
<PreBuildEvent>
|
||||||
<Message>Making sure basic SDL headers are in place...</Message>
|
<Message>Making sure basic SDL headers are in place...</Message>
|
||||||
<Command>if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
|
<Command>if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
|
||||||
echo Copying SDL_config_win32.h to SDL_config.h...
|
echo Copying SDL_config_windows.h to SDL_config.h...
|
||||||
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
|
copy "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"
|
||||||
:SDLCONFIGOKAY
|
:SDLCONFIGOKAY
|
||||||
|
|
||||||
if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
|
if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
|
||||||
|
@ -238,7 +238,7 @@ echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
|
||||||
<ClInclude Include="..\..\include\SDL_clipboard.h" />
|
<ClInclude Include="..\..\include\SDL_clipboard.h" />
|
||||||
<ClInclude Include="..\..\include\SDL_compat.h" />
|
<ClInclude Include="..\..\include\SDL_compat.h" />
|
||||||
<ClInclude Include="..\..\include\SDL_config.h" />
|
<ClInclude Include="..\..\include\SDL_config.h" />
|
||||||
<ClInclude Include="..\..\include\SDL_config_win32.h" />
|
<ClInclude Include="..\..\include\SDL_config_windows.h" />
|
||||||
<ClInclude Include="..\..\include\SDL_copying.h" />
|
<ClInclude Include="..\..\include\SDL_copying.h" />
|
||||||
<ClInclude Include="..\..\include\SDL_cpuinfo.h" />
|
<ClInclude Include="..\..\include\SDL_cpuinfo.h" />
|
||||||
<ClInclude Include="..\..\include\SDL_endian.h" />
|
<ClInclude Include="..\..\include\SDL_endian.h" />
|
||||||
|
@ -290,7 +290,7 @@ echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
|
||||||
<ClInclude Include="..\..\src\video\SDL_blit_copy.h" />
|
<ClInclude Include="..\..\src\video\SDL_blit_copy.h" />
|
||||||
<ClInclude Include="..\..\src\video\SDL_blit_slow.h" />
|
<ClInclude Include="..\..\src\video\SDL_blit_slow.h" />
|
||||||
<ClInclude Include="..\..\src\video\SDL_shape_internals.h" />
|
<ClInclude Include="..\..\src\video\SDL_shape_internals.h" />
|
||||||
<ClInclude Include="..\..\src\video\win32\SDL_d3drender.h" />
|
<ClInclude Include="..\..\src\video\windows\SDL_d3drender.h" />
|
||||||
<ClInclude Include="..\..\src\audio\windib\SDL_dibaudio.h" />
|
<ClInclude Include="..\..\src\audio\windib\SDL_dibaudio.h" />
|
||||||
<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
|
<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
|
||||||
<ClInclude Include="..\..\src\video\SDL_draw.h" />
|
<ClInclude Include="..\..\src\video\SDL_draw.h" />
|
||||||
|
@ -299,7 +299,7 @@ echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
|
||||||
<ClInclude Include="..\..\src\SDL_error_c.h" />
|
<ClInclude Include="..\..\src\SDL_error_c.h" />
|
||||||
<ClInclude Include="..\..\src\events\SDL_events_c.h" />
|
<ClInclude Include="..\..\src\events\SDL_events_c.h" />
|
||||||
<ClInclude Include="..\..\src\SDL_fatal.h" />
|
<ClInclude Include="..\..\src\SDL_fatal.h" />
|
||||||
<ClInclude Include="..\..\src\video\win32\SDL_gdirender.h" />
|
<ClInclude Include="..\..\src\video\windows\SDL_gdirender.h" />
|
||||||
<ClInclude Include="..\..\src\video\SDL_glesfuncs.h" />
|
<ClInclude Include="..\..\src\video\SDL_glesfuncs.h" />
|
||||||
<ClInclude Include="..\..\src\video\SDL_glfuncs.h" />
|
<ClInclude Include="..\..\src\video\SDL_glfuncs.h" />
|
||||||
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
|
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
|
||||||
|
@ -323,26 +323,26 @@ echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
|
||||||
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
|
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
|
||||||
<ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
|
<ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
|
||||||
<ClInclude Include="..\..\src\thread\SDL_systhread.h" />
|
<ClInclude Include="..\..\src\thread\SDL_systhread.h" />
|
||||||
<ClInclude Include="..\..\src\thread\win32\SDL_systhread_c.h" />
|
<ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
|
||||||
<ClInclude Include="..\..\src\timer\SDL_systimer.h" />
|
<ClInclude Include="..\..\src\timer\SDL_systimer.h" />
|
||||||
<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
|
<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
|
||||||
<ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
|
<ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
|
||||||
<ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
|
<ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
|
||||||
<ClInclude Include="..\..\src\video\win32\SDL_vkeys.h" />
|
<ClInclude Include="..\..\src\video\windows\SDL_vkeys.h" />
|
||||||
<ClInclude Include="..\..\src\audio\SDL_wave.h" />
|
<ClInclude Include="..\..\src\audio\SDL_wave.h" />
|
||||||
<ClInclude Include="..\..\src\video\win32\SDL_win32clipboard.h" />
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h" />
|
||||||
<ClInclude Include="..\..\src\video\win32\SDL_win32events.h" />
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" />
|
||||||
<ClInclude Include="..\..\src\video\win32\SDL_win32gamma.h" />
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsgamma.h" />
|
||||||
<ClInclude Include="..\..\src\video\win32\SDL_win32keyboard.h" />
|
<ClInclude Include="..\..\src\video\windows\SDL_windowskeyboard.h" />
|
||||||
<ClInclude Include="..\..\src\video\win32\SDL_win32modes.h" />
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsmodes.h" />
|
||||||
<ClInclude Include="..\..\src\video\win32\SDL_win32mouse.h" />
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsmouse.h" />
|
||||||
<ClInclude Include="..\..\src\video\win32\SDL_win32opengl.h" />
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h" />
|
||||||
<ClInclude Include="..\..\src\video\win32\SDL_win32shape.h" />
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsshape.h" />
|
||||||
<ClInclude Include="..\..\src\video\win32\SDL_win32video.h" />
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsvideo.h" />
|
||||||
<ClInclude Include="..\..\src\video\win32\SDL_win32window.h" />
|
<ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" />
|
||||||
<ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
|
<ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
|
||||||
<ClInclude Include="..\..\src\video\SDL_yuv_sw_c.h" />
|
<ClInclude Include="..\..\src\video\SDL_yuv_sw_c.h" />
|
||||||
<ClInclude Include="..\..\src\video\win32\wmmsg.h" />
|
<ClInclude Include="..\..\src\video\windows\wmmsg.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
|
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
|
||||||
|
@ -389,7 +389,7 @@ echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
|
||||||
<ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
|
<ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
|
||||||
<ClCompile Include="..\..\src\video\SDL_clipboard.c" />
|
<ClCompile Include="..\..\src\video\SDL_clipboard.c" />
|
||||||
<ClCompile Include="..\..\src\video\SDL_shape.c" />
|
<ClCompile Include="..\..\src\video\SDL_shape.c" />
|
||||||
<ClCompile Include="..\..\src\video\win32\SDL_d3drender.c" />
|
<ClCompile Include="..\..\src\video\windows\SDL_d3drender.c" />
|
||||||
<ClCompile Include="..\..\src\audio\windib\SDL_dibaudio.c" />
|
<ClCompile Include="..\..\src\audio\windib\SDL_dibaudio.c" />
|
||||||
<ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" />
|
<ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" />
|
||||||
<ClCompile Include="..\..\src\video\SDL_drawline.c" />
|
<ClCompile Include="..\..\src\video\SDL_drawline.c" />
|
||||||
|
@ -397,13 +397,13 @@ echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
|
||||||
<ClCompile Include="..\..\src\video\SDL_drawrect.c" />
|
<ClCompile Include="..\..\src\video\SDL_drawrect.c" />
|
||||||
<ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" />
|
<ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" />
|
||||||
<ClCompile Include="..\..\src\audio\windx5\SDL_dx5audio.c" />
|
<ClCompile Include="..\..\src\audio\windx5\SDL_dx5audio.c" />
|
||||||
<ClCompile Include="..\..\src\joystick\win32\SDL_dxjoystick.c" />
|
<ClCompile Include="..\..\src\joystick\windows\SDL_dxjoystick.c" />
|
||||||
<ClCompile Include="..\..\src\SDL_error.c" />
|
<ClCompile Include="..\..\src\SDL_error.c" />
|
||||||
<ClCompile Include="..\..\src\events\SDL_events.c" />
|
<ClCompile Include="..\..\src\events\SDL_events.c" />
|
||||||
<ClCompile Include="..\..\src\SDL_fatal.c" />
|
<ClCompile Include="..\..\src\SDL_fatal.c" />
|
||||||
<ClCompile Include="..\..\src\video\SDL_fillrect.c" />
|
<ClCompile Include="..\..\src\video\SDL_fillrect.c" />
|
||||||
<ClCompile Include="..\..\src\video\SDL_gamma.c" />
|
<ClCompile Include="..\..\src\video\SDL_gamma.c" />
|
||||||
<ClCompile Include="..\..\src\video\win32\SDL_gdirender.c" />
|
<ClCompile Include="..\..\src\video\windows\SDL_gdirender.c" />
|
||||||
<ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
|
<ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
|
||||||
<ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
|
<ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
|
||||||
<ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
|
<ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
|
||||||
|
@ -414,7 +414,7 @@ echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
|
||||||
<ClCompile Include="..\..\src\audio\SDL_mixer_m68k.c" />
|
<ClCompile Include="..\..\src\audio\SDL_mixer_m68k.c" />
|
||||||
<ClCompile Include="..\..\src\audio\SDL_mixer_MMX.c" />
|
<ClCompile Include="..\..\src\audio\SDL_mixer_MMX.c" />
|
||||||
<ClCompile Include="..\..\src\audio\SDL_mixer_MMX_VC.c" />
|
<ClCompile Include="..\..\src\audio\SDL_mixer_MMX_VC.c" />
|
||||||
<ClCompile Include="..\..\src\joystick\win32\SDL_mmjoystick.c" />
|
<ClCompile Include="..\..\src\joystick\windows\SDL_mmjoystick.c" />
|
||||||
<ClCompile Include="..\..\src\events\SDL_mouse.c" />
|
<ClCompile Include="..\..\src\events\SDL_mouse.c" />
|
||||||
<ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />
|
<ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />
|
||||||
<ClCompile Include="..\..\src\video\dummy\SDL_nullrender.c" />
|
<ClCompile Include="..\..\src\video\dummy\SDL_nullrender.c" />
|
||||||
|
@ -432,27 +432,27 @@ echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
|
||||||
<ClCompile Include="..\..\src\video\SDL_stretch.c" />
|
<ClCompile Include="..\..\src\video\SDL_stretch.c" />
|
||||||
<ClCompile Include="..\..\src\stdlib\SDL_string.c" />
|
<ClCompile Include="..\..\src\stdlib\SDL_string.c" />
|
||||||
<ClCompile Include="..\..\src\video\SDL_surface.c" />
|
<ClCompile Include="..\..\src\video\SDL_surface.c" />
|
||||||
<ClCompile Include="..\..\src\haptic\win32\SDL_syshaptic.c" />
|
<ClCompile Include="..\..\src\haptic\windows\SDL_syshaptic.c" />
|
||||||
<ClCompile Include="..\..\src\loadso\win32\SDL_sysloadso.c" />
|
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
|
||||||
<ClCompile Include="..\..\src\thread\win32\SDL_sysmutex.c" />
|
<ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
|
||||||
<ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
|
<ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
|
||||||
<ClCompile Include="..\..\src\thread\win32\SDL_syssem.c" />
|
<ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" />
|
||||||
<ClCompile Include="..\..\src\thread\win32\SDL_systhread.c" />
|
<ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" />
|
||||||
<ClCompile Include="..\..\src\timer\win32\SDL_systimer.c" />
|
<ClCompile Include="..\..\src\timer\windows\SDL_systimer.c" />
|
||||||
<ClCompile Include="..\..\src\thread\SDL_thread.c" />
|
<ClCompile Include="..\..\src\thread\SDL_thread.c" />
|
||||||
<ClCompile Include="..\..\src\timer\SDL_timer.c" />
|
<ClCompile Include="..\..\src\timer\SDL_timer.c" />
|
||||||
<ClCompile Include="..\..\src\video\SDL_video.c" />
|
<ClCompile Include="..\..\src\video\SDL_video.c" />
|
||||||
<ClCompile Include="..\..\src\audio\SDL_wave.c" />
|
<ClCompile Include="..\..\src\audio\SDL_wave.c" />
|
||||||
<ClCompile Include="..\..\src\video\win32\SDL_win32clipboard.c" />
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c" />
|
||||||
<ClCompile Include="..\..\src\video\win32\SDL_win32events.c" />
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" />
|
||||||
<ClCompile Include="..\..\src\video\win32\SDL_win32gamma.c" />
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsgamma.c" />
|
||||||
<ClCompile Include="..\..\src\video\win32\SDL_win32keyboard.c" />
|
<ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" />
|
||||||
<ClCompile Include="..\..\src\video\win32\SDL_win32modes.c" />
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" />
|
||||||
<ClCompile Include="..\..\src\video\win32\SDL_win32mouse.c" />
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" />
|
||||||
<ClCompile Include="..\..\src\video\win32\SDL_win32opengl.c" />
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsopengl.c" />
|
||||||
<ClCompile Include="..\..\src\video\win32\SDL_win32shape.c" />
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsshape.c" />
|
||||||
<ClCompile Include="..\..\src\video\win32\SDL_win32video.c" />
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" />
|
||||||
<ClCompile Include="..\..\src\video\win32\SDL_win32window.c" />
|
<ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />
|
||||||
<ClCompile Include="..\..\src\events\SDL_windowevents.c" />
|
<ClCompile Include="..\..\src\events\SDL_windowevents.c" />
|
||||||
<ClCompile Include="..\..\src\video\SDL_yuv_mmx.c" />
|
<ClCompile Include="..\..\src\video\SDL_yuv_mmx.c" />
|
||||||
<ClCompile Include="..\..\src\video\SDL_yuv_sw.c" />
|
<ClCompile Include="..\..\src\video\SDL_yuv_sw.c" />
|
||||||
|
@ -460,4 +460,4 @@ echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets">
|
<ImportGroup Label="ExtensionTargets">
|
||||||
</ImportGroup>
|
</ImportGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
|
|
@ -29,7 +29,7 @@
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCPreBuildEventTool"
|
Name="VCPreBuildEventTool"
|
||||||
Description="Making sure basic SDL headers are in place..."
|
Description="Making sure basic SDL headers are in place..."
|
||||||
CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
"
|
CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_windows.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
"
|
||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCustomBuildTool"
|
Name="VCCustomBuildTool"
|
||||||
|
@ -164,7 +164,7 @@
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCPreBuildEventTool"
|
Name="VCPreBuildEventTool"
|
||||||
Description="Making sure basic SDL headers are in place..."
|
Description="Making sure basic SDL headers are in place..."
|
||||||
CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
"
|
CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_windows.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
"
|
||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCustomBuildTool"
|
Name="VCCustomBuildTool"
|
||||||
|
@ -299,7 +299,7 @@
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCPreBuildEventTool"
|
Name="VCPreBuildEventTool"
|
||||||
Description="Making sure basic SDL headers are in place..."
|
Description="Making sure basic SDL headers are in place..."
|
||||||
CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
"
|
CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_windows.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
"
|
||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCustomBuildTool"
|
Name="VCCustomBuildTool"
|
||||||
|
@ -425,7 +425,7 @@
|
||||||
</References>
|
</References>
|
||||||
<Files>
|
<Files>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\Src\Main\Win32\SDL_win32_main.c"
|
RelativePath="..\..\src\main\windows\SDL_windows_main.c"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
</Files>
|
</Files>
|
||||||
|
|
|
@ -30,7 +30,7 @@
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCPreBuildEventTool"
|
Name="VCPreBuildEventTool"
|
||||||
Description="Making sure basic SDL headers are in place..."
|
Description="Making sure basic SDL headers are in place..."
|
||||||
CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
"
|
CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_windows.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
"
|
||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCustomBuildTool"
|
Name="VCCustomBuildTool"
|
||||||
|
@ -165,7 +165,7 @@
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCPreBuildEventTool"
|
Name="VCPreBuildEventTool"
|
||||||
Description="Making sure basic SDL headers are in place..."
|
Description="Making sure basic SDL headers are in place..."
|
||||||
CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
"
|
CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_windows.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
"
|
||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCustomBuildTool"
|
Name="VCCustomBuildTool"
|
||||||
|
@ -300,7 +300,7 @@
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCPreBuildEventTool"
|
Name="VCPreBuildEventTool"
|
||||||
Description="Making sure basic SDL headers are in place..."
|
Description="Making sure basic SDL headers are in place..."
|
||||||
CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
"
|
CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_windows.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
"
|
||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCCustomBuildTool"
|
Name="VCCustomBuildTool"
|
||||||
|
@ -426,7 +426,7 @@
|
||||||
</References>
|
</References>
|
||||||
<Files>
|
<Files>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\Src\Main\Win32\SDL_win32_main.c"
|
RelativePath="..\..\src\main\windows\SDL_windows_main.c"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
</Files>
|
</Files>
|
||||||
|
|
|
@ -102,8 +102,8 @@
|
||||||
<PreBuildEvent>
|
<PreBuildEvent>
|
||||||
<Message>Making sure basic SDL headers are in place...</Message>
|
<Message>Making sure basic SDL headers are in place...</Message>
|
||||||
<Command>if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
|
<Command>if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
|
||||||
echo Copying SDL_config_win32.h to SDL_config.h...
|
echo Copying SDL_config_windows.h to SDL_config.h...
|
||||||
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
|
copy "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"
|
||||||
:SDLCONFIGOKAY
|
:SDLCONFIGOKAY
|
||||||
|
|
||||||
if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
|
if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
|
||||||
|
@ -155,8 +155,8 @@ echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
|
||||||
<PreBuildEvent>
|
<PreBuildEvent>
|
||||||
<Message>Making sure basic SDL headers are in place...</Message>
|
<Message>Making sure basic SDL headers are in place...</Message>
|
||||||
<Command>if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
|
<Command>if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
|
||||||
echo Copying SDL_config_win32.h to SDL_config.h...
|
echo Copying SDL_config_windows.h to SDL_config.h...
|
||||||
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
|
copy "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"
|
||||||
:SDLCONFIGOKAY
|
:SDLCONFIGOKAY
|
||||||
|
|
||||||
if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
|
if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
|
||||||
|
@ -208,8 +208,8 @@ echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
|
||||||
<PreBuildEvent>
|
<PreBuildEvent>
|
||||||
<Message>Making sure basic SDL headers are in place...</Message>
|
<Message>Making sure basic SDL headers are in place...</Message>
|
||||||
<Command>if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
|
<Command>if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
|
||||||
echo Copying SDL_config_win32.h to SDL_config.h...
|
echo Copying SDL_config_windows.h to SDL_config.h...
|
||||||
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
|
copy "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"
|
||||||
:SDLCONFIGOKAY
|
:SDLCONFIGOKAY
|
||||||
|
|
||||||
if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
|
if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
|
||||||
|
@ -256,9 +256,9 @@ echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
|
||||||
</Lib>
|
</Lib>
|
||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClCompile Include="..\..\Src\Main\Win32\SDL_win32_main.c" />
|
<ClCompile Include="..\..\src\main\windows\SDL_windows_main.c" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets">
|
<ImportGroup Label="ExtensionTargets">
|
||||||
</ImportGroup>
|
</ImportGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
|
74
configure.in
74
configure.in
|
@ -1645,8 +1645,8 @@ CheckOpenGLESQNX()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
dnl Check for Win32 OpenGL
|
dnl Check for Windows OpenGL
|
||||||
CheckWIN32GL()
|
CheckWINDOWSGL()
|
||||||
{
|
{
|
||||||
if test x$enable_video = xyes -a x$enable_video_opengl = xyes; then
|
if test x$enable_video = xyes -a x$enable_video_opengl = xyes; then
|
||||||
AC_DEFINE(SDL_VIDEO_OPENGL)
|
AC_DEFINE(SDL_VIDEO_OPENGL)
|
||||||
|
@ -1906,10 +1906,10 @@ AC_HELP_STRING([--enable-pthread-sem], [use pthread semaphores [[default=yes]]])
|
||||||
fi
|
fi
|
||||||
}
|
}
|
||||||
|
|
||||||
dnl Determine whether the compiler can produce Win32 executables
|
dnl Determine whether the compiler can produce Windows executables
|
||||||
CheckWIN32()
|
CheckWINDOWS()
|
||||||
{
|
{
|
||||||
AC_MSG_CHECKING(Win32 compiler)
|
AC_MSG_CHECKING(Windows compiler)
|
||||||
have_win32_gcc=no
|
have_win32_gcc=no
|
||||||
AC_TRY_COMPILE([
|
AC_TRY_COMPILE([
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
|
@ -1920,7 +1920,7 @@ CheckWIN32()
|
||||||
AC_MSG_RESULT($have_win32_gcc)
|
AC_MSG_RESULT($have_win32_gcc)
|
||||||
if test x$have_win32_gcc != xyes; then
|
if test x$have_win32_gcc != xyes; then
|
||||||
AC_MSG_ERROR([
|
AC_MSG_ERROR([
|
||||||
*** Your compiler ($CC) does not produce Win32 executables!
|
*** Your compiler ($CC) does not produce Windows executables!
|
||||||
])
|
])
|
||||||
fi
|
fi
|
||||||
|
|
||||||
|
@ -1938,7 +1938,7 @@ CheckWIN32()
|
||||||
|
|
||||||
dnl See if the user wants to redirect standard output to files
|
dnl See if the user wants to redirect standard output to files
|
||||||
AC_ARG_ENABLE(stdio-redirect,
|
AC_ARG_ENABLE(stdio-redirect,
|
||||||
AC_HELP_STRING([--enable-stdio-redirect], [Redirect STDIO to files on Win32 [[default=yes]]]),
|
AC_HELP_STRING([--enable-stdio-redirect], [Redirect STDIO to files on Windows [[default=yes]]]),
|
||||||
, enable_stdio_redirect=yes)
|
, enable_stdio_redirect=yes)
|
||||||
if test x$enable_stdio_redirect != xyes; then
|
if test x$enable_stdio_redirect != xyes; then
|
||||||
EXTRA_CFLAGS="$EXTRA_CFLAGS -DNO_STDIO_REDIRECT"
|
EXTRA_CFLAGS="$EXTRA_CFLAGS -DNO_STDIO_REDIRECT"
|
||||||
|
@ -1949,7 +1949,7 @@ dnl Find the DirectX includes and libraries
|
||||||
CheckDIRECTX()
|
CheckDIRECTX()
|
||||||
{
|
{
|
||||||
AC_ARG_ENABLE(directx,
|
AC_ARG_ENABLE(directx,
|
||||||
AC_HELP_STRING([--enable-directx], [use DirectX for Win32 audio/video [[default=yes]]]),
|
AC_HELP_STRING([--enable-directx], [use DirectX for Windows audio/video [[default=yes]]]),
|
||||||
, enable_directx=yes)
|
, enable_directx=yes)
|
||||||
if test x$enable_directx = xyes; then
|
if test x$enable_directx = xyes; then
|
||||||
AC_CHECK_HEADER(d3d9.h, have_d3d=yes)
|
AC_CHECK_HEADER(d3d9.h, have_d3d=yes)
|
||||||
|
@ -2332,10 +2332,10 @@ case "$host" in
|
||||||
CheckDummyVideo
|
CheckDummyVideo
|
||||||
CheckDiskAudio
|
CheckDiskAudio
|
||||||
CheckDummyAudio
|
CheckDummyAudio
|
||||||
CheckWIN32
|
CheckWINDOWS
|
||||||
if test x$enable_video = xyes; then
|
if test x$enable_video = xyes; then
|
||||||
AC_DEFINE(SDL_VIDEO_DRIVER_WIN32)
|
AC_DEFINE(SDL_VIDEO_DRIVER_WINDOWS)
|
||||||
SOURCES="$SOURCES $srcdir/src/video/win32/*.c"
|
SOURCES="$SOURCES $srcdir/src/video/windows/*.c"
|
||||||
have_video=yes
|
have_video=yes
|
||||||
AC_ARG_ENABLE(render-gdi,
|
AC_ARG_ENABLE(render-gdi,
|
||||||
AC_HELP_STRING([--enable-render-gdi], [enable the GDI render driver [[default=yes]]]),
|
AC_HELP_STRING([--enable-render-gdi], [enable the GDI render driver [[default=yes]]]),
|
||||||
|
@ -2381,10 +2381,10 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
|
||||||
fi
|
fi
|
||||||
# Set up files for the thread library
|
# Set up files for the thread library
|
||||||
if test x$enable_threads = xyes; then
|
if test x$enable_threads = xyes; then
|
||||||
AC_DEFINE(SDL_THREAD_WIN32)
|
AC_DEFINE(SDL_THREAD_WINDOWS)
|
||||||
SOURCES="$SOURCES $srcdir/src/thread/win32/SDL_sysmutex.c"
|
SOURCES="$SOURCES $srcdir/src/thread/windows/SDL_sysmutex.c"
|
||||||
SOURCES="$SOURCES $srcdir/src/thread/win32/SDL_syssem.c"
|
SOURCES="$SOURCES $srcdir/src/thread/windows/SDL_syssem.c"
|
||||||
SOURCES="$SOURCES $srcdir/src/thread/win32/SDL_systhread.c"
|
SOURCES="$SOURCES $srcdir/src/thread/windows/SDL_systhread.c"
|
||||||
SOURCES="$SOURCES $srcdir/src/thread/generic/SDL_syscond.c"
|
SOURCES="$SOURCES $srcdir/src/thread/generic/SDL_syscond.c"
|
||||||
have_threads=yes
|
have_threads=yes
|
||||||
fi
|
fi
|
||||||
|
@ -2396,8 +2396,8 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
|
||||||
fi
|
fi
|
||||||
# Set up files for the shared object loading library
|
# Set up files for the shared object loading library
|
||||||
if test x$enable_loadso = xyes; then
|
if test x$enable_loadso = xyes; then
|
||||||
AC_DEFINE(SDL_LOADSO_WIN32)
|
AC_DEFINE(SDL_LOADSO_WINDOWS)
|
||||||
SOURCES="$SOURCES $srcdir/src/loadso/win32/*.c"
|
SOURCES="$SOURCES $srcdir/src/loadso/windows/*.c"
|
||||||
have_loadso=yes
|
have_loadso=yes
|
||||||
fi
|
fi
|
||||||
# Set up the system libraries we need
|
# Set up the system libraries we need
|
||||||
|
@ -2412,8 +2412,8 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
|
||||||
;;
|
;;
|
||||||
esac
|
esac
|
||||||
|
|
||||||
# The Win32 platform requires special setup
|
# The Windows platform requires special setup
|
||||||
SDLMAIN_SOURCES="$srcdir/src/main/win32/*.c"
|
SDLMAIN_SOURCES="$srcdir/src/main/windows/*.c"
|
||||||
EXTRA_CFLAGS="$EXTRA_CFLAGS -Dmain=SDL_main -D_WIN32_WCE=0x420"
|
EXTRA_CFLAGS="$EXTRA_CFLAGS -Dmain=SDL_main -D_WIN32_WCE=0x420"
|
||||||
EXTRA_LDFLAGS="-lSDLmain $EXTRA_LDFLAGS"
|
EXTRA_LDFLAGS="-lSDLmain $EXTRA_LDFLAGS"
|
||||||
;;
|
;;
|
||||||
|
@ -2431,13 +2431,13 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
|
||||||
CheckDummyVideo
|
CheckDummyVideo
|
||||||
CheckDiskAudio
|
CheckDiskAudio
|
||||||
CheckDummyAudio
|
CheckDummyAudio
|
||||||
CheckWIN32
|
CheckWINDOWS
|
||||||
CheckWIN32GL
|
CheckWINDOWSGL
|
||||||
CheckDIRECTX
|
CheckDIRECTX
|
||||||
# Set up files for the video library
|
# Set up files for the video library
|
||||||
if test x$enable_video = xyes; then
|
if test x$enable_video = xyes; then
|
||||||
AC_DEFINE(SDL_VIDEO_DRIVER_WIN32)
|
AC_DEFINE(SDL_VIDEO_DRIVER_WINDOWS)
|
||||||
SOURCES="$SOURCES $srcdir/src/video/win32/*.c"
|
SOURCES="$SOURCES $srcdir/src/video/windows/*.c"
|
||||||
have_video=yes
|
have_video=yes
|
||||||
AC_ARG_ENABLE(render-gdi,
|
AC_ARG_ENABLE(render-gdi,
|
||||||
AC_HELP_STRING([--enable-render-gdi], [enable the GDI render driver [[default=yes]]]),
|
AC_HELP_STRING([--enable-render-gdi], [enable the GDI render driver [[default=yes]]]),
|
||||||
|
@ -2466,18 +2466,18 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
|
||||||
if test x$enable_joystick = xyes; then
|
if test x$enable_joystick = xyes; then
|
||||||
if test x$have_dinput = xyes; then
|
if test x$have_dinput = xyes; then
|
||||||
AC_DEFINE(SDL_JOYSTICK_DINPUT)
|
AC_DEFINE(SDL_JOYSTICK_DINPUT)
|
||||||
SOURCES="$SOURCES $srcdir/src/joystick/win32/SDL_dxjoystick.c"
|
SOURCES="$SOURCES $srcdir/src/joystick/windows/SDL_dxjoystick.c"
|
||||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -ldinput8 -ldxguid -ldxerr8"
|
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -ldinput8 -ldxguid -ldxerr8"
|
||||||
else
|
else
|
||||||
AC_DEFINE(SDL_JOYSTICK_WINMM)
|
AC_DEFINE(SDL_JOYSTICK_WINMM)
|
||||||
SOURCES="$SOURCES $srcdir/src/joystick/win32/SDL_mmjoystick.c"
|
SOURCES="$SOURCES $srcdir/src/joystick/windows/SDL_mmjoystick.c"
|
||||||
fi
|
fi
|
||||||
have_joystick=yes
|
have_joystick=yes
|
||||||
fi
|
fi
|
||||||
if test x$enable_haptic = xyes; then
|
if test x$enable_haptic = xyes; then
|
||||||
if test x$have_dinput = xyes; then
|
if test x$have_dinput = xyes; then
|
||||||
AC_DEFINE(SDL_HAPTIC_DINPUT)
|
AC_DEFINE(SDL_HAPTIC_DINPUT)
|
||||||
SOURCES="$SOURCES $srcdir/src/haptic/win32/SDL_syshaptic.c"
|
SOURCES="$SOURCES $srcdir/src/haptic/windows/SDL_syshaptic.c"
|
||||||
have_haptic=yes
|
have_haptic=yes
|
||||||
fi
|
fi
|
||||||
fi
|
fi
|
||||||
|
@ -2488,23 +2488,23 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
|
||||||
fi
|
fi
|
||||||
# Set up files for the thread library
|
# Set up files for the thread library
|
||||||
if test x$enable_threads = xyes; then
|
if test x$enable_threads = xyes; then
|
||||||
AC_DEFINE(SDL_THREAD_WIN32)
|
AC_DEFINE(SDL_THREAD_WINDOWS)
|
||||||
SOURCES="$SOURCES $srcdir/src/thread/win32/SDL_sysmutex.c"
|
SOURCES="$SOURCES $srcdir/src/thread/windows/SDL_sysmutex.c"
|
||||||
SOURCES="$SOURCES $srcdir/src/thread/win32/SDL_syssem.c"
|
SOURCES="$SOURCES $srcdir/src/thread/windows/SDL_syssem.c"
|
||||||
SOURCES="$SOURCES $srcdir/src/thread/win32/SDL_systhread.c"
|
SOURCES="$SOURCES $srcdir/src/thread/windows/SDL_systhread.c"
|
||||||
SOURCES="$SOURCES $srcdir/src/thread/generic/SDL_syscond.c"
|
SOURCES="$SOURCES $srcdir/src/thread/generic/SDL_syscond.c"
|
||||||
have_threads=yes
|
have_threads=yes
|
||||||
fi
|
fi
|
||||||
# Set up files for the timer library
|
# Set up files for the timer library
|
||||||
if test x$enable_timers = xyes; then
|
if test x$enable_timers = xyes; then
|
||||||
AC_DEFINE(SDL_TIMER_WIN32)
|
AC_DEFINE(SDL_TIMER_WINDOWS)
|
||||||
SOURCES="$SOURCES $srcdir/src/timer/win32/*.c"
|
SOURCES="$SOURCES $srcdir/src/timer/windows/*.c"
|
||||||
have_timers=yes
|
have_timers=yes
|
||||||
fi
|
fi
|
||||||
# Set up files for the shared object loading library
|
# Set up files for the shared object loading library
|
||||||
if test x$enable_loadso = xyes; then
|
if test x$enable_loadso = xyes; then
|
||||||
AC_DEFINE(SDL_LOADSO_WIN32)
|
AC_DEFINE(SDL_LOADSO_WINDOWS)
|
||||||
SOURCES="$SOURCES $srcdir/src/loadso/win32/*.c"
|
SOURCES="$SOURCES $srcdir/src/loadso/windows/*.c"
|
||||||
have_loadso=yes
|
have_loadso=yes
|
||||||
fi
|
fi
|
||||||
# Set up the system libraries we need
|
# Set up the system libraries we need
|
||||||
|
@ -2512,9 +2512,9 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
|
||||||
# You can get this here: http://libunicows.sourceforge.net/
|
# You can get this here: http://libunicows.sourceforge.net/
|
||||||
#EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lunicows"
|
#EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lunicows"
|
||||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -luser32 -lgdi32 -lmsimg32 -lwinmm -limm32 -lole32 -loleaut32 -lversion -luuid"
|
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -luser32 -lgdi32 -lmsimg32 -lwinmm -limm32 -lole32 -loleaut32 -lversion -luuid"
|
||||||
# The Win32 platform requires special setup
|
# The Windows platform requires special setup
|
||||||
VERSION_SOURCES="$srcdir/src/main/win32/*.rc"
|
VERSION_SOURCES="$srcdir/src/main/windows/*.rc"
|
||||||
SDLMAIN_SOURCES="$srcdir/src/main/win32/*.c"
|
SDLMAIN_SOURCES="$srcdir/src/main/windows/*.c"
|
||||||
SDL_CFLAGS="$SDL_CFLAGS -Dmain=SDL_main"
|
SDL_CFLAGS="$SDL_CFLAGS -Dmain=SDL_main"
|
||||||
SDL_LIBS="-lmingw32 -lSDLmain $SDL_LIBS -mwindows"
|
SDL_LIBS="-lmingw32 -lSDLmain $SDL_LIBS -mwindows"
|
||||||
;;
|
;;
|
||||||
|
|
|
@ -64,6 +64,12 @@ extern "C" {
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/*@{*/
|
||||||
|
|
||||||
|
/* Platform */
|
||||||
|
#ifdef __WINDOWS__
|
||||||
|
#undef __WIN32__
|
||||||
|
#define __WIN32__ 1
|
||||||
|
#endif
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \name Surface flags
|
* \name Surface flags
|
||||||
*/
|
*/
|
||||||
|
|
|
@ -40,8 +40,8 @@
|
||||||
#include "SDL_config_iphoneos.h"
|
#include "SDL_config_iphoneos.h"
|
||||||
#elif defined(__MACOSX__)
|
#elif defined(__MACOSX__)
|
||||||
#include "SDL_config_macosx.h"
|
#include "SDL_config_macosx.h"
|
||||||
#elif defined(__WIN32__)
|
#elif defined(__WINDOWS__)
|
||||||
#include "SDL_config_win32.h"
|
#include "SDL_config_windows.h"
|
||||||
#else
|
#else
|
||||||
#include "SDL_config_minimal.h"
|
#include "SDL_config_minimal.h"
|
||||||
#endif /* platform config */
|
#endif /* platform config */
|
||||||
|
|
|
@ -89,7 +89,7 @@
|
||||||
#undef HAVE_REALLOC
|
#undef HAVE_REALLOC
|
||||||
#undef HAVE_FREE
|
#undef HAVE_FREE
|
||||||
#undef HAVE_ALLOCA
|
#undef HAVE_ALLOCA
|
||||||
#ifndef _WIN32 /* Don't use C runtime versions of these on Windows */
|
#ifndef __WINDOWS__ /* Don't use C runtime versions of these on Windows */
|
||||||
#undef HAVE_GETENV
|
#undef HAVE_GETENV
|
||||||
#undef HAVE_SETENV
|
#undef HAVE_SETENV
|
||||||
#undef HAVE_PUTENV
|
#undef HAVE_PUTENV
|
||||||
|
@ -235,7 +235,7 @@
|
||||||
#undef SDL_LOADSO_DLOPEN
|
#undef SDL_LOADSO_DLOPEN
|
||||||
#undef SDL_LOADSO_DUMMY
|
#undef SDL_LOADSO_DUMMY
|
||||||
#undef SDL_LOADSO_LDG
|
#undef SDL_LOADSO_LDG
|
||||||
#undef SDL_LOADSO_WIN32
|
#undef SDL_LOADSO_WINDOWS
|
||||||
|
|
||||||
/* Enable various threading systems */
|
/* Enable various threading systems */
|
||||||
#undef SDL_THREAD_BEOS
|
#undef SDL_THREAD_BEOS
|
||||||
|
@ -244,7 +244,7 @@
|
||||||
#undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX
|
#undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX
|
||||||
#undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP
|
#undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP
|
||||||
#undef SDL_THREAD_SPROC
|
#undef SDL_THREAD_SPROC
|
||||||
#undef SDL_THREAD_WIN32
|
#undef SDL_THREAD_WINDOWS
|
||||||
|
|
||||||
/* Enable various timer systems */
|
/* Enable various timer systems */
|
||||||
#undef SDL_TIMER_BEOS
|
#undef SDL_TIMER_BEOS
|
||||||
|
@ -252,7 +252,7 @@
|
||||||
#undef SDL_TIMER_NDS
|
#undef SDL_TIMER_NDS
|
||||||
#undef SDL_TIMER_RISCOS
|
#undef SDL_TIMER_RISCOS
|
||||||
#undef SDL_TIMER_UNIX
|
#undef SDL_TIMER_UNIX
|
||||||
#undef SDL_TIMER_WIN32
|
#undef SDL_TIMER_WINDOWS
|
||||||
#undef SDL_TIMER_WINCE
|
#undef SDL_TIMER_WINCE
|
||||||
|
|
||||||
/* Enable various video drivers */
|
/* Enable various video drivers */
|
||||||
|
@ -265,7 +265,7 @@
|
||||||
#undef SDL_VIDEO_DRIVER_PHOTON
|
#undef SDL_VIDEO_DRIVER_PHOTON
|
||||||
#undef SDL_VIDEO_DRIVER_QNXGF
|
#undef SDL_VIDEO_DRIVER_QNXGF
|
||||||
#undef SDL_VIDEO_DRIVER_RISCOS
|
#undef SDL_VIDEO_DRIVER_RISCOS
|
||||||
#undef SDL_VIDEO_DRIVER_WIN32
|
#undef SDL_VIDEO_DRIVER_WINDOWS
|
||||||
#undef SDL_VIDEO_DRIVER_X11
|
#undef SDL_VIDEO_DRIVER_X11
|
||||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC
|
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC
|
||||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT
|
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT
|
||||||
|
|
|
@ -20,8 +20,8 @@
|
||||||
slouken@libsdl.org
|
slouken@libsdl.org
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _SDL_config_win32_h
|
#ifndef _SDL_config_windows2_h
|
||||||
#define _SDL_config_win32_h
|
#define _SDL_config_windows2_h
|
||||||
|
|
||||||
#include "SDL_platform.h"
|
#include "SDL_platform.h"
|
||||||
|
|
||||||
|
@ -162,21 +162,21 @@ typedef unsigned int uintptr_t;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
/* Enable various shared object loading systems */
|
/* Enable various shared object loading systems */
|
||||||
#define SDL_LOADSO_WIN32 1
|
#define SDL_LOADSO_WINDOWS 1
|
||||||
|
|
||||||
/* Enable various threading systems */
|
/* Enable various threading systems */
|
||||||
#define SDL_THREAD_WIN32 1
|
#define SDL_THREAD_WINDOWS 1
|
||||||
|
|
||||||
/* Enable various timer systems */
|
/* Enable various timer systems */
|
||||||
#ifdef _WIN32_WCE
|
#ifdef _WIN32_WCE
|
||||||
#define SDL_TIMER_WINCE 1
|
#define SDL_TIMER_WINCE 1
|
||||||
#else
|
#else
|
||||||
#define SDL_TIMER_WIN32 1
|
#define SDL_TIMER_WINDOWS 1
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
/* Enable various video drivers */
|
/* Enable various video drivers */
|
||||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||||
#define SDL_VIDEO_DRIVER_WIN32 1
|
#define SDL_VIDEO_DRIVER_WINDOWS 1
|
||||||
|
|
||||||
#define SDL_VIDEO_RENDER_D3D 1
|
#define SDL_VIDEO_RENDER_D3D 1
|
||||||
#define SDL_VIDEO_RENDER_GDI 1
|
#define SDL_VIDEO_RENDER_GDI 1
|
||||||
|
@ -196,4 +196,4 @@ typedef unsigned int uintptr_t;
|
||||||
#define SDL_ASSEMBLY_ROUTINES 1
|
#define SDL_ASSEMBLY_ROUTINES 1
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#endif /* _SDL_config_win32_h */
|
#endif /* _SDL_config_windows2_h */
|
|
@ -31,7 +31,7 @@
|
||||||
* Redefine main() on some platforms so that it is called by SDL.
|
* Redefine main() on some platforms so that it is called by SDL.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#if defined(__WIN32__) || \
|
#if defined(__WINDOWS__) || \
|
||||||
(defined(__MWERKS__) && !defined(__BEOS__)) || \
|
(defined(__MWERKS__) && !defined(__BEOS__)) || \
|
||||||
defined(__SYMBIAN32__) || defined(__IPHONEOS__) || \
|
defined(__SYMBIAN32__) || defined(__IPHONEOS__) || \
|
||||||
defined(__ANDROID__)
|
defined(__ANDROID__)
|
||||||
|
@ -66,7 +66,7 @@ extern C_LINKAGE int SDL_main(int argc, char *argv[]);
|
||||||
|
|
||||||
|
|
||||||
/* From the SDL library code -- needed for registering the app on Win32 */
|
/* From the SDL library code -- needed for registering the app on Win32 */
|
||||||
#ifdef __WIN32__
|
#ifdef __WINDOWS__
|
||||||
|
|
||||||
#include "begin_code.h"
|
#include "begin_code.h"
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
|
@ -31,7 +31,7 @@
|
||||||
|
|
||||||
#include "SDL_config.h"
|
#include "SDL_config.h"
|
||||||
|
|
||||||
#ifdef __WIN32__
|
#ifdef __WINDOWS__
|
||||||
#define WIN32_LEAN_AND_MEAN
|
#define WIN32_LEAN_AND_MEAN
|
||||||
#ifndef NOMINMAX
|
#ifndef NOMINMAX
|
||||||
#define NOMINMAX /* Don't defined min() and max() */
|
#define NOMINMAX /* Don't defined min() and max() */
|
||||||
|
|
|
@ -125,8 +125,8 @@
|
||||||
#define __SOLARIS__ 1
|
#define __SOLARIS__ 1
|
||||||
#endif
|
#endif
|
||||||
#if defined(WIN32) || defined(_WIN32)
|
#if defined(WIN32) || defined(_WIN32)
|
||||||
#undef __WIN32__
|
#undef __WINDOWS__
|
||||||
#define __WIN32__ 1
|
#define __WINDOWS__ 1
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if defined(__NDS__)
|
#if defined(__NDS__)
|
||||||
|
|
|
@ -83,7 +83,7 @@ typedef struct SDL_RWops
|
||||||
Uint32 type;
|
Uint32 type;
|
||||||
union
|
union
|
||||||
{
|
{
|
||||||
#ifdef __WIN32__
|
#ifdef __WINDOWS__
|
||||||
struct
|
struct
|
||||||
{
|
{
|
||||||
SDL_bool append;
|
SDL_bool append;
|
||||||
|
@ -94,7 +94,7 @@ typedef struct SDL_RWops
|
||||||
size_t size;
|
size_t size;
|
||||||
size_t left;
|
size_t left;
|
||||||
} buffer;
|
} buffer;
|
||||||
} win32io;
|
} windowsio;
|
||||||
#endif
|
#endif
|
||||||
#ifdef HAVE_STDIO_H
|
#ifdef HAVE_STDIO_H
|
||||||
struct
|
struct
|
||||||
|
|
|
@ -54,7 +54,7 @@ extern "C" {
|
||||||
struct SDL_SysWMinfo;
|
struct SDL_SysWMinfo;
|
||||||
#else
|
#else
|
||||||
|
|
||||||
#if defined(SDL_VIDEO_DRIVER_WIN32)
|
#if defined(SDL_VIDEO_DRIVER_WINDOWS)
|
||||||
#define WIN32_LEAN_AND_MEAN
|
#define WIN32_LEAN_AND_MEAN
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
#endif
|
#endif
|
||||||
|
@ -118,7 +118,7 @@ struct SDL_SysWMmsg
|
||||||
SDL_SYSWM_TYPE subsystem;
|
SDL_SYSWM_TYPE subsystem;
|
||||||
union
|
union
|
||||||
{
|
{
|
||||||
#if defined(SDL_VIDEO_DRIVER_WIN32)
|
#if defined(SDL_VIDEO_DRIVER_WINDOWS)
|
||||||
struct {
|
struct {
|
||||||
HWND hwnd; /**< The window for the message */
|
HWND hwnd; /**< The window for the message */
|
||||||
UINT msg; /**< The type of message */
|
UINT msg; /**< The type of message */
|
||||||
|
@ -163,7 +163,7 @@ struct SDL_SysWMinfo
|
||||||
SDL_SYSWM_TYPE subsystem;
|
SDL_SYSWM_TYPE subsystem;
|
||||||
union
|
union
|
||||||
{
|
{
|
||||||
#if defined(SDL_VIDEO_DRIVER_WIN32)
|
#if defined(SDL_VIDEO_DRIVER_WINDOWS)
|
||||||
struct
|
struct
|
||||||
{
|
{
|
||||||
HWND window; /**< The window handle */
|
HWND window; /**< The window handle */
|
||||||
|
|
|
@ -55,7 +55,7 @@ typedef unsigned long SDL_threadID;
|
||||||
*/
|
*/
|
||||||
typedef int (SDLCALL * SDL_ThreadFunction) (void *data);
|
typedef int (SDLCALL * SDL_ThreadFunction) (void *data);
|
||||||
|
|
||||||
#if defined(__WIN32__) && !defined(HAVE_LIBC)
|
#if defined(__WINDOWS__) && !defined(HAVE_LIBC)
|
||||||
/**
|
/**
|
||||||
* \file SDL_thread.h
|
* \file SDL_thread.h
|
||||||
*
|
*
|
||||||
|
|
|
@ -42,7 +42,7 @@
|
||||||
# else
|
# else
|
||||||
# define DECLSPEC __declspec(export)
|
# define DECLSPEC __declspec(export)
|
||||||
# endif
|
# endif
|
||||||
# elif defined(__WIN32__)
|
# elif defined(__WINDOWS__)
|
||||||
# ifdef __BORLANDC__
|
# ifdef __BORLANDC__
|
||||||
# ifdef BUILD_SDL
|
# ifdef BUILD_SDL
|
||||||
# define DECLSPEC
|
# define DECLSPEC
|
||||||
|
@ -63,7 +63,7 @@
|
||||||
|
|
||||||
/* By default SDL uses the C calling convention */
|
/* By default SDL uses the C calling convention */
|
||||||
#ifndef SDLCALL
|
#ifndef SDLCALL
|
||||||
#if defined(__WIN32__) && !defined(__GNUC__)
|
#if defined(__WINDOWS__) && !defined(__GNUC__)
|
||||||
#define SDLCALL __cdecl
|
#define SDLCALL __cdecl
|
||||||
#else
|
#else
|
||||||
#define SDLCALL
|
#define SDLCALL
|
||||||
|
|
12
src/SDL.c
12
src/SDL.c
|
@ -39,7 +39,7 @@ extern void SDL_StartTicks(void);
|
||||||
extern int SDL_TimerInit(void);
|
extern int SDL_TimerInit(void);
|
||||||
extern void SDL_TimerQuit(void);
|
extern void SDL_TimerQuit(void);
|
||||||
#endif
|
#endif
|
||||||
#if defined(__WIN32__)
|
#if defined(__WINDOWS__)
|
||||||
extern int SDL_HelperWindowCreate(void);
|
extern int SDL_HelperWindowCreate(void);
|
||||||
extern int SDL_HelperWindowDestroy(void);
|
extern int SDL_HelperWindowDestroy(void);
|
||||||
#endif
|
#endif
|
||||||
|
@ -147,7 +147,7 @@ SDL_Init(Uint32 flags)
|
||||||
/* Clear the error message */
|
/* Clear the error message */
|
||||||
SDL_ClearError();
|
SDL_ClearError();
|
||||||
|
|
||||||
#if defined(__WIN32__)
|
#if defined(__WINDOWS__)
|
||||||
if (SDL_HelperWindowCreate() < 0) {
|
if (SDL_HelperWindowCreate() < 0) {
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
@ -220,7 +220,7 @@ SDL_Quit(void)
|
||||||
fflush(stdout);
|
fflush(stdout);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if defined(__WIN32__)
|
#if defined(__WINDOWS__)
|
||||||
SDL_HelperWindowDestroy();
|
SDL_HelperWindowDestroy();
|
||||||
#endif
|
#endif
|
||||||
SDL_QuitSubSystem(SDL_INIT_EVERYTHING);
|
SDL_QuitSubSystem(SDL_INIT_EVERYTHING);
|
||||||
|
@ -312,7 +312,7 @@ SDL_GetPlatform()
|
||||||
return "RISC OS";
|
return "RISC OS";
|
||||||
#elif __SOLARIS__
|
#elif __SOLARIS__
|
||||||
return "Solaris";
|
return "Solaris";
|
||||||
#elif __WIN32__
|
#elif __WINDOWS__
|
||||||
#ifdef _WIN32_WCE
|
#ifdef _WIN32_WCE
|
||||||
return "Windows CE";
|
return "Windows CE";
|
||||||
#else
|
#else
|
||||||
|
@ -325,7 +325,7 @@ SDL_GetPlatform()
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
#if defined(__WIN32__)
|
#if defined(__WINDOWS__)
|
||||||
|
|
||||||
#if !defined(HAVE_LIBC) || (defined(__WATCOMC__) && defined(BUILD_DLL))
|
#if !defined(HAVE_LIBC) || (defined(__WATCOMC__) && defined(BUILD_DLL))
|
||||||
/* Need to include DllMain() on Watcom C for some reason.. */
|
/* Need to include DllMain() on Watcom C for some reason.. */
|
||||||
|
@ -347,6 +347,6 @@ _DllMainCRTStartup(HANDLE hModule,
|
||||||
}
|
}
|
||||||
#endif /* building DLL with Watcom C */
|
#endif /* building DLL with Watcom C */
|
||||||
|
|
||||||
#endif /* __WIN32__ */
|
#endif /* __WINDOWS__ */
|
||||||
|
|
||||||
/* vi: set ts=4 sw=4 expandtab: */
|
/* vi: set ts=4 sw=4 expandtab: */
|
||||||
|
|
|
@ -971,7 +971,7 @@ open_audio_device(const char *devname, int iscapture,
|
||||||
if (!current_audio.impl.ProvidesOwnCallbackThread) {
|
if (!current_audio.impl.ProvidesOwnCallbackThread) {
|
||||||
/* Start the audio thread */
|
/* Start the audio thread */
|
||||||
/* !!! FIXME: this is nasty. */
|
/* !!! FIXME: this is nasty. */
|
||||||
#if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC)
|
#if (defined(__WINDOWS__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC)
|
||||||
#undef SDL_CreateThread
|
#undef SDL_CreateThread
|
||||||
device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL);
|
device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL);
|
||||||
#else
|
#else
|
||||||
|
|
|
@ -38,7 +38,7 @@
|
||||||
#include <signal.h>
|
#include <signal.h>
|
||||||
#include <setjmp.h>
|
#include <setjmp.h>
|
||||||
#endif
|
#endif
|
||||||
#ifdef __WIN32__
|
#ifdef __WINDOWS__
|
||||||
#define WIN32_LEAN_AND_MEAN
|
#define WIN32_LEAN_AND_MEAN
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
#endif
|
#endif
|
||||||
|
@ -319,7 +319,7 @@ SDL_GetCPUCount()
|
||||||
sysctlbyname("hw.ncpu", &SDL_CPUCount, &size, NULL, 0);
|
sysctlbyname("hw.ncpu", &SDL_CPUCount, &size, NULL, 0);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
#ifdef __WIN32__
|
#ifdef __WINDOWS__
|
||||||
if (SDL_CPUCount <= 0) {
|
if (SDL_CPUCount <= 0) {
|
||||||
SYSTEM_INFO info;
|
SYSTEM_INFO info;
|
||||||
GetSystemInfo(&info);
|
GetSystemInfo(&info);
|
||||||
|
|
|
@ -170,7 +170,7 @@ SDL_StartEventThread(Uint32 flags)
|
||||||
|
|
||||||
/* The event thread will handle timers too */
|
/* The event thread will handle timers too */
|
||||||
SDL_SetTimerThreaded(2);
|
SDL_SetTimerThreaded(2);
|
||||||
#if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC)
|
#if (defined(__WINDOWS__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC)
|
||||||
#undef SDL_CreateThread
|
#undef SDL_CreateThread
|
||||||
SDL_EventThread =
|
SDL_EventThread =
|
||||||
SDL_CreateThread(SDL_GobbleEvents, NULL, NULL, NULL);
|
SDL_CreateThread(SDL_GobbleEvents, NULL, NULL, NULL);
|
||||||
|
|
|
@ -29,7 +29,7 @@
|
||||||
#define MUST_THREAD_EVENTS
|
#define MUST_THREAD_EVENTS
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef __WIN32__ /* Win32 doesn't allow a separate event thread */
|
#ifdef __WINDOWS__ /* Windows doesn't allow a separate event thread */
|
||||||
#define CANT_THREAD_EVENTS
|
#define CANT_THREAD_EVENTS
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
|
@ -26,7 +26,7 @@
|
||||||
- msdn.microsoft.com
|
- msdn.microsoft.com
|
||||||
*/
|
*/
|
||||||
/* *INDENT-OFF* */
|
/* *INDENT-OFF* */
|
||||||
static const SDL_scancode win32_scancode_table[] = {
|
static const SDL_scancode windows_scancode_table[] = {
|
||||||
/* 0, 0x00 */ SDL_SCANCODE_UNKNOWN,
|
/* 0, 0x00 */ SDL_SCANCODE_UNKNOWN,
|
||||||
/* 1, 0x01 */ SDL_SCANCODE_UNKNOWN,
|
/* 1, 0x01 */ SDL_SCANCODE_UNKNOWN,
|
||||||
/* 2, 0x02 */ SDL_SCANCODE_UNKNOWN,
|
/* 2, 0x02 */ SDL_SCANCODE_UNKNOWN,
|
|
@ -37,7 +37,7 @@
|
||||||
#include <fat.h>
|
#include <fat.h>
|
||||||
#endif /* __NDS__ */
|
#endif /* __NDS__ */
|
||||||
|
|
||||||
#ifdef __WIN32__
|
#ifdef __WINDOWS__
|
||||||
|
|
||||||
/* Functions to read/write Win32 API file pointers */
|
/* Functions to read/write Win32 API file pointers */
|
||||||
/* Will not use it on WinCE because stdio is buffered, it means
|
/* Will not use it on WinCE because stdio is buffered, it means
|
||||||
|
@ -54,7 +54,7 @@
|
||||||
#define READAHEAD_BUFFER_SIZE 1024
|
#define READAHEAD_BUFFER_SIZE 1024
|
||||||
|
|
||||||
static int SDLCALL
|
static int SDLCALL
|
||||||
win32_file_open(SDL_RWops * context, const char *filename, const char *mode)
|
windows_file_open(SDL_RWops * context, const char *filename, const char *mode)
|
||||||
{
|
{
|
||||||
#ifndef _WIN32_WCE
|
#ifndef _WIN32_WCE
|
||||||
UINT old_error_mode;
|
UINT old_error_mode;
|
||||||
|
@ -67,10 +67,10 @@ win32_file_open(SDL_RWops * context, const char *filename, const char *mode)
|
||||||
if (!context)
|
if (!context)
|
||||||
return -1; /* failed (invalid call) */
|
return -1; /* failed (invalid call) */
|
||||||
|
|
||||||
context->hidden.win32io.h = INVALID_HANDLE_VALUE; /* mark this as unusable */
|
context->hidden.windowsio.h = INVALID_HANDLE_VALUE; /* mark this as unusable */
|
||||||
context->hidden.win32io.buffer.data = NULL;
|
context->hidden.windowsio.buffer.data = NULL;
|
||||||
context->hidden.win32io.buffer.size = 0;
|
context->hidden.windowsio.buffer.size = 0;
|
||||||
context->hidden.win32io.buffer.left = 0;
|
context->hidden.windowsio.buffer.left = 0;
|
||||||
|
|
||||||
/* "r" = reading, file must exist */
|
/* "r" = reading, file must exist */
|
||||||
/* "w" = writing, truncate existing, file may not exist */
|
/* "w" = writing, truncate existing, file may not exist */
|
||||||
|
@ -90,9 +90,9 @@ win32_file_open(SDL_RWops * context, const char *filename, const char *mode)
|
||||||
if (!r_right && !w_right) /* inconsistent mode */
|
if (!r_right && !w_right) /* inconsistent mode */
|
||||||
return -1; /* failed (invalid call) */
|
return -1; /* failed (invalid call) */
|
||||||
|
|
||||||
context->hidden.win32io.buffer.data =
|
context->hidden.windowsio.buffer.data =
|
||||||
(char *) SDL_malloc(READAHEAD_BUFFER_SIZE);
|
(char *) SDL_malloc(READAHEAD_BUFFER_SIZE);
|
||||||
if (!context->hidden.win32io.buffer.data) {
|
if (!context->hidden.windowsio.buffer.data) {
|
||||||
SDL_OutOfMemory();
|
SDL_OutOfMemory();
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
@ -104,8 +104,8 @@ win32_file_open(SDL_RWops * context, const char *filename, const char *mode)
|
||||||
if (MultiByteToWideChar(CP_UTF8, 0, filename, -1, filenameW, size) ==
|
if (MultiByteToWideChar(CP_UTF8, 0, filename, -1, filenameW, size) ==
|
||||||
0) {
|
0) {
|
||||||
SDL_stack_free(filenameW);
|
SDL_stack_free(filenameW);
|
||||||
SDL_free(context->hidden.win32io.buffer.data);
|
SDL_free(context->hidden.windowsio.buffer.data);
|
||||||
context->hidden.win32io.buffer.data = NULL;
|
context->hidden.windowsio.buffer.data = NULL;
|
||||||
SDL_SetError("Unable to convert filename to Unicode");
|
SDL_SetError("Unable to convert filename to Unicode");
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
@ -130,51 +130,51 @@ win32_file_open(SDL_RWops * context, const char *filename, const char *mode)
|
||||||
#endif /* _WIN32_WCE */
|
#endif /* _WIN32_WCE */
|
||||||
|
|
||||||
if (h == INVALID_HANDLE_VALUE) {
|
if (h == INVALID_HANDLE_VALUE) {
|
||||||
SDL_free(context->hidden.win32io.buffer.data);
|
SDL_free(context->hidden.windowsio.buffer.data);
|
||||||
context->hidden.win32io.buffer.data = NULL;
|
context->hidden.windowsio.buffer.data = NULL;
|
||||||
SDL_SetError("Couldn't open %s", filename);
|
SDL_SetError("Couldn't open %s", filename);
|
||||||
return -2; /* failed (CreateFile) */
|
return -2; /* failed (CreateFile) */
|
||||||
}
|
}
|
||||||
context->hidden.win32io.h = h;
|
context->hidden.windowsio.h = h;
|
||||||
context->hidden.win32io.append = a_mode ? SDL_TRUE : SDL_FALSE;
|
context->hidden.windowsio.append = a_mode ? SDL_TRUE : SDL_FALSE;
|
||||||
|
|
||||||
return 0; /* ok */
|
return 0; /* ok */
|
||||||
}
|
}
|
||||||
|
|
||||||
static long SDLCALL
|
static long SDLCALL
|
||||||
win32_file_seek(SDL_RWops * context, long offset, int whence)
|
windows_file_seek(SDL_RWops * context, long offset, int whence)
|
||||||
{
|
{
|
||||||
DWORD win32whence;
|
DWORD windowswhence;
|
||||||
long file_pos;
|
long file_pos;
|
||||||
|
|
||||||
if (!context || context->hidden.win32io.h == INVALID_HANDLE_VALUE) {
|
if (!context || context->hidden.windowsio.h == INVALID_HANDLE_VALUE) {
|
||||||
SDL_SetError("win32_file_seek: invalid context/file not opened");
|
SDL_SetError("windows_file_seek: invalid context/file not opened");
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* FIXME: We may be able to satisfy the seek within buffered data */
|
/* FIXME: We may be able to satisfy the seek within buffered data */
|
||||||
if (whence == RW_SEEK_CUR && context->hidden.win32io.buffer.left) {
|
if (whence == RW_SEEK_CUR && context->hidden.windowsio.buffer.left) {
|
||||||
offset -= (long)context->hidden.win32io.buffer.left;
|
offset -= (long)context->hidden.windowsio.buffer.left;
|
||||||
}
|
}
|
||||||
context->hidden.win32io.buffer.left = 0;
|
context->hidden.windowsio.buffer.left = 0;
|
||||||
|
|
||||||
switch (whence) {
|
switch (whence) {
|
||||||
case RW_SEEK_SET:
|
case RW_SEEK_SET:
|
||||||
win32whence = FILE_BEGIN;
|
windowswhence = FILE_BEGIN;
|
||||||
break;
|
break;
|
||||||
case RW_SEEK_CUR:
|
case RW_SEEK_CUR:
|
||||||
win32whence = FILE_CURRENT;
|
windowswhence = FILE_CURRENT;
|
||||||
break;
|
break;
|
||||||
case RW_SEEK_END:
|
case RW_SEEK_END:
|
||||||
win32whence = FILE_END;
|
windowswhence = FILE_END;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
SDL_SetError("win32_file_seek: Unknown value for 'whence'");
|
SDL_SetError("windows_file_seek: Unknown value for 'whence'");
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
file_pos =
|
file_pos =
|
||||||
SetFilePointer(context->hidden.win32io.h, offset, NULL, win32whence);
|
SetFilePointer(context->hidden.windowsio.h, offset, NULL, windowswhence);
|
||||||
|
|
||||||
if (file_pos != INVALID_SET_FILE_POINTER)
|
if (file_pos != INVALID_SET_FILE_POINTER)
|
||||||
return file_pos; /* success */
|
return file_pos; /* success */
|
||||||
|
@ -184,7 +184,7 @@ win32_file_seek(SDL_RWops * context, long offset, int whence)
|
||||||
}
|
}
|
||||||
|
|
||||||
static size_t SDLCALL
|
static size_t SDLCALL
|
||||||
win32_file_read(SDL_RWops * context, void *ptr, size_t size, size_t maxnum)
|
windows_file_read(SDL_RWops * context, void *ptr, size_t size, size_t maxnum)
|
||||||
{
|
{
|
||||||
size_t total_need;
|
size_t total_need;
|
||||||
size_t total_read = 0;
|
size_t total_read = 0;
|
||||||
|
@ -193,18 +193,18 @@ win32_file_read(SDL_RWops * context, void *ptr, size_t size, size_t maxnum)
|
||||||
|
|
||||||
total_need = size * maxnum;
|
total_need = size * maxnum;
|
||||||
|
|
||||||
if (!context || context->hidden.win32io.h == INVALID_HANDLE_VALUE
|
if (!context || context->hidden.windowsio.h == INVALID_HANDLE_VALUE
|
||||||
|| !total_need)
|
|| !total_need)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
if (context->hidden.win32io.buffer.left > 0) {
|
if (context->hidden.windowsio.buffer.left > 0) {
|
||||||
void *data = (char *) context->hidden.win32io.buffer.data +
|
void *data = (char *) context->hidden.windowsio.buffer.data +
|
||||||
context->hidden.win32io.buffer.size -
|
context->hidden.windowsio.buffer.size -
|
||||||
context->hidden.win32io.buffer.left;
|
context->hidden.windowsio.buffer.left;
|
||||||
read_ahead =
|
read_ahead =
|
||||||
SDL_min(total_need, context->hidden.win32io.buffer.left);
|
SDL_min(total_need, context->hidden.windowsio.buffer.left);
|
||||||
SDL_memcpy(ptr, data, read_ahead);
|
SDL_memcpy(ptr, data, read_ahead);
|
||||||
context->hidden.win32io.buffer.left -= read_ahead;
|
context->hidden.windowsio.buffer.left -= read_ahead;
|
||||||
|
|
||||||
if (read_ahead == total_need) {
|
if (read_ahead == total_need) {
|
||||||
return maxnum;
|
return maxnum;
|
||||||
|
@ -216,19 +216,19 @@ win32_file_read(SDL_RWops * context, void *ptr, size_t size, size_t maxnum)
|
||||||
|
|
||||||
if (total_need < READAHEAD_BUFFER_SIZE) {
|
if (total_need < READAHEAD_BUFFER_SIZE) {
|
||||||
if (!ReadFile
|
if (!ReadFile
|
||||||
(context->hidden.win32io.h, context->hidden.win32io.buffer.data,
|
(context->hidden.windowsio.h, context->hidden.windowsio.buffer.data,
|
||||||
READAHEAD_BUFFER_SIZE, &byte_read, NULL)) {
|
READAHEAD_BUFFER_SIZE, &byte_read, NULL)) {
|
||||||
SDL_Error(SDL_EFREAD);
|
SDL_Error(SDL_EFREAD);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
read_ahead = SDL_min(total_need, (int) byte_read);
|
read_ahead = SDL_min(total_need, (int) byte_read);
|
||||||
SDL_memcpy(ptr, context->hidden.win32io.buffer.data, read_ahead);
|
SDL_memcpy(ptr, context->hidden.windowsio.buffer.data, read_ahead);
|
||||||
context->hidden.win32io.buffer.size = byte_read;
|
context->hidden.windowsio.buffer.size = byte_read;
|
||||||
context->hidden.win32io.buffer.left = byte_read - read_ahead;
|
context->hidden.windowsio.buffer.left = byte_read - read_ahead;
|
||||||
total_read += read_ahead;
|
total_read += read_ahead;
|
||||||
} else {
|
} else {
|
||||||
if (!ReadFile
|
if (!ReadFile
|
||||||
(context->hidden.win32io.h, ptr, (DWORD)total_need, &byte_read, NULL)) {
|
(context->hidden.windowsio.h, ptr, (DWORD)total_need, &byte_read, NULL)) {
|
||||||
SDL_Error(SDL_EFREAD);
|
SDL_Error(SDL_EFREAD);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
@ -238,7 +238,7 @@ win32_file_read(SDL_RWops * context, void *ptr, size_t size, size_t maxnum)
|
||||||
}
|
}
|
||||||
|
|
||||||
static size_t SDLCALL
|
static size_t SDLCALL
|
||||||
win32_file_write(SDL_RWops * context, const void *ptr, size_t size,
|
windows_file_write(SDL_RWops * context, const void *ptr, size_t size,
|
||||||
size_t num)
|
size_t num)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
@ -248,20 +248,20 @@ win32_file_write(SDL_RWops * context, const void *ptr, size_t size,
|
||||||
|
|
||||||
total_bytes = size * num;
|
total_bytes = size * num;
|
||||||
|
|
||||||
if (!context || context->hidden.win32io.h == INVALID_HANDLE_VALUE
|
if (!context || context->hidden.windowsio.h == INVALID_HANDLE_VALUE
|
||||||
|| total_bytes <= 0 || !size)
|
|| total_bytes <= 0 || !size)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
if (context->hidden.win32io.buffer.left) {
|
if (context->hidden.windowsio.buffer.left) {
|
||||||
SetFilePointer(context->hidden.win32io.h,
|
SetFilePointer(context->hidden.windowsio.h,
|
||||||
-(LONG)context->hidden.win32io.buffer.left, NULL,
|
-(LONG)context->hidden.windowsio.buffer.left, NULL,
|
||||||
FILE_CURRENT);
|
FILE_CURRENT);
|
||||||
context->hidden.win32io.buffer.left = 0;
|
context->hidden.windowsio.buffer.left = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* if in append mode, we must go to the EOF before write */
|
/* if in append mode, we must go to the EOF before write */
|
||||||
if (context->hidden.win32io.append) {
|
if (context->hidden.windowsio.append) {
|
||||||
if (SetFilePointer(context->hidden.win32io.h, 0L, NULL, FILE_END) ==
|
if (SetFilePointer(context->hidden.windowsio.h, 0L, NULL, FILE_END) ==
|
||||||
INVALID_SET_FILE_POINTER) {
|
INVALID_SET_FILE_POINTER) {
|
||||||
SDL_Error(SDL_EFWRITE);
|
SDL_Error(SDL_EFWRITE);
|
||||||
return 0;
|
return 0;
|
||||||
|
@ -269,7 +269,7 @@ win32_file_write(SDL_RWops * context, const void *ptr, size_t size,
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!WriteFile
|
if (!WriteFile
|
||||||
(context->hidden.win32io.h, ptr, (DWORD)total_bytes, &byte_written, NULL)) {
|
(context->hidden.windowsio.h, ptr, (DWORD)total_bytes, &byte_written, NULL)) {
|
||||||
SDL_Error(SDL_EFWRITE);
|
SDL_Error(SDL_EFWRITE);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
@ -279,23 +279,23 @@ win32_file_write(SDL_RWops * context, const void *ptr, size_t size,
|
||||||
}
|
}
|
||||||
|
|
||||||
static int SDLCALL
|
static int SDLCALL
|
||||||
win32_file_close(SDL_RWops * context)
|
windows_file_close(SDL_RWops * context)
|
||||||
{
|
{
|
||||||
|
|
||||||
if (context) {
|
if (context) {
|
||||||
if (context->hidden.win32io.h != INVALID_HANDLE_VALUE) {
|
if (context->hidden.windowsio.h != INVALID_HANDLE_VALUE) {
|
||||||
CloseHandle(context->hidden.win32io.h);
|
CloseHandle(context->hidden.windowsio.h);
|
||||||
context->hidden.win32io.h = INVALID_HANDLE_VALUE; /* to be sure */
|
context->hidden.windowsio.h = INVALID_HANDLE_VALUE; /* to be sure */
|
||||||
}
|
}
|
||||||
if (context->hidden.win32io.buffer.data) {
|
if (context->hidden.windowsio.buffer.data) {
|
||||||
SDL_free(context->hidden.win32io.buffer.data);
|
SDL_free(context->hidden.windowsio.buffer.data);
|
||||||
context->hidden.win32io.buffer.data = NULL;
|
context->hidden.windowsio.buffer.data = NULL;
|
||||||
}
|
}
|
||||||
SDL_FreeRW(context);
|
SDL_FreeRW(context);
|
||||||
}
|
}
|
||||||
return (0);
|
return (0);
|
||||||
}
|
}
|
||||||
#endif /* __WIN32__ */
|
#endif /* __WINDOWS__ */
|
||||||
|
|
||||||
#ifdef HAVE_STDIO_H
|
#ifdef HAVE_STDIO_H
|
||||||
|
|
||||||
|
@ -449,18 +449,18 @@ SDL_RWFromFile(const char *file, const char *mode)
|
||||||
SDL_SetError("SDL_RWFromFile(): No file or no mode specified");
|
SDL_SetError("SDL_RWFromFile(): No file or no mode specified");
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
#if defined(__WIN32__)
|
#if defined(__WINDOWS__)
|
||||||
rwops = SDL_AllocRW();
|
rwops = SDL_AllocRW();
|
||||||
if (!rwops)
|
if (!rwops)
|
||||||
return NULL; /* SDL_SetError already setup by SDL_AllocRW() */
|
return NULL; /* SDL_SetError already setup by SDL_AllocRW() */
|
||||||
if (win32_file_open(rwops, file, mode) < 0) {
|
if (windows_file_open(rwops, file, mode) < 0) {
|
||||||
SDL_FreeRW(rwops);
|
SDL_FreeRW(rwops);
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
rwops->seek = win32_file_seek;
|
rwops->seek = windows_file_seek;
|
||||||
rwops->read = win32_file_read;
|
rwops->read = windows_file_read;
|
||||||
rwops->write = win32_file_write;
|
rwops->write = windows_file_write;
|
||||||
rwops->close = win32_file_close;
|
rwops->close = windows_file_close;
|
||||||
|
|
||||||
#elif HAVE_STDIO_H
|
#elif HAVE_STDIO_H
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
|
|
|
@ -27,7 +27,7 @@
|
||||||
#include "../SDL_syshaptic.h"
|
#include "../SDL_syshaptic.h"
|
||||||
#include "SDL_joystick.h"
|
#include "SDL_joystick.h"
|
||||||
#include "../../joystick/SDL_sysjoystick.h" /* For the real SDL_Joystick */
|
#include "../../joystick/SDL_sysjoystick.h" /* For the real SDL_Joystick */
|
||||||
#include "../../joystick/win32/SDL_dxjoystick_c.h" /* For joystick hwdata */
|
#include "../../joystick/windows/SDL_dxjoystick_c.h" /* For joystick hwdata */
|
||||||
|
|
||||||
|
|
||||||
#define MAX_HAPTICS 32
|
#define MAX_HAPTICS 32
|
|
@ -65,7 +65,7 @@ struct joystick_hwdata
|
||||||
} transaxis[6];
|
} transaxis[6];
|
||||||
};
|
};
|
||||||
|
|
||||||
/* Convert a win32 Multimedia API return code to a text message */
|
/* Convert a Windows Multimedia API return code to a text message */
|
||||||
static void SetMMerror(char *function, int code);
|
static void SetMMerror(char *function, int code);
|
||||||
|
|
||||||
|
|
|
@ -21,7 +21,7 @@
|
||||||
*/
|
*/
|
||||||
#include "SDL_config.h"
|
#include "SDL_config.h"
|
||||||
|
|
||||||
#ifdef SDL_LOADSO_WIN32
|
#ifdef SDL_LOADSO_WINDOWS
|
||||||
|
|
||||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||||
/* System dependent library loading routines */
|
/* System dependent library loading routines */
|
||||||
|
@ -61,7 +61,7 @@ SDL_LoadObject(const char *sofile)
|
||||||
SDL_free(sofile_t);
|
SDL_free(sofile_t);
|
||||||
SDL_free(errbuf_t);
|
SDL_free(errbuf_t);
|
||||||
|
|
||||||
#else /*if defined(__WIN32__) */
|
#else /*if defined(__WINDOWS__) */
|
||||||
char errbuf[512];
|
char errbuf[512];
|
||||||
|
|
||||||
handle = (void *) LoadLibrary(sofile);
|
handle = (void *) LoadLibrary(sofile);
|
||||||
|
@ -140,6 +140,6 @@ SDL_UnloadObject(void *handle)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif /* SDL_LOADSO_WIN32 */
|
#endif /* SDL_LOADSO_WINDOWS */
|
||||||
|
|
||||||
/* vi: set ts=4 sw=4 expandtab: */
|
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -25,7 +25,7 @@
|
||||||
|
|
||||||
#ifndef HAVE_GETENV
|
#ifndef HAVE_GETENV
|
||||||
|
|
||||||
#if defined(__WIN32__) && !defined(_WIN32_WCE)
|
#if defined(__WINDOWS__) && !defined(_WIN32_WCE)
|
||||||
|
|
||||||
#define WIN32_LEAN_AND_MEAN
|
#define WIN32_LEAN_AND_MEAN
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
|
@ -163,7 +163,7 @@ SDL_getenv(const char *name)
|
||||||
return value;
|
return value;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif /* __WIN32__ */
|
#endif /* __WINDOWS__ */
|
||||||
|
|
||||||
#endif /* !HAVE_GETENV */
|
#endif /* !HAVE_GETENV */
|
||||||
|
|
||||||
|
|
|
@ -35,8 +35,8 @@
|
||||||
#include "pthread/SDL_systhread_c.h"
|
#include "pthread/SDL_systhread_c.h"
|
||||||
#elif SDL_THREAD_SPROC
|
#elif SDL_THREAD_SPROC
|
||||||
#include "irix/SDL_systhread_c.h"
|
#include "irix/SDL_systhread_c.h"
|
||||||
#elif SDL_THREAD_WIN32
|
#elif SDL_THREAD_WINDOWS
|
||||||
#include "win32/SDL_systhread_c.h"
|
#include "windows/SDL_systhread_c.h"
|
||||||
#elif SDL_THREAD_NDS
|
#elif SDL_THREAD_NDS
|
||||||
#include "nds/SDL_systhread_c.h"
|
#include "nds/SDL_systhread_c.h"
|
||||||
#else
|
#else
|
||||||
|
|
|
@ -21,7 +21,7 @@
|
||||||
*/
|
*/
|
||||||
#include "SDL_config.h"
|
#include "SDL_config.h"
|
||||||
|
|
||||||
#ifdef SDL_TIMER_WIN32
|
#ifdef SDL_TIMER_WINDOWS
|
||||||
|
|
||||||
#define WIN32_LEAN_AND_MEAN
|
#define WIN32_LEAN_AND_MEAN
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
|
@ -161,5 +161,6 @@ SDL_SYS_StopTimer(void)
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif /* SDL_TIMER_WIN32 */
|
#endif /* SDL_TIMER_WINDOWS */
|
||||||
|
|
||||||
/* vi: set ts=4 sw=4 expandtab: */
|
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -1181,7 +1181,7 @@ GL_RenderDrawLines(SDL_Renderer * renderer, const SDL_Point * points,
|
||||||
}
|
}
|
||||||
data->glEnd();
|
data->glEnd();
|
||||||
} else {
|
} else {
|
||||||
#if defined(__APPLE__) || defined(__WIN32__)
|
#if defined(__APPLE__) || defined(__WINDOWS__)
|
||||||
#else
|
#else
|
||||||
int x1, y1, x2, y2;
|
int x1, y1, x2, y2;
|
||||||
#endif
|
#endif
|
||||||
|
@ -1200,7 +1200,7 @@ GL_RenderDrawLines(SDL_Renderer * renderer, const SDL_Point * points,
|
||||||
* least it would be pixel perfect.
|
* least it would be pixel perfect.
|
||||||
*/
|
*/
|
||||||
data->glBegin(GL_POINTS);
|
data->glBegin(GL_POINTS);
|
||||||
#if defined(__APPLE__) || defined(__WIN32__)
|
#if defined(__APPLE__) || defined(__WINDOWS__)
|
||||||
/* Mac OS X and Windows seem to always leave the second point open */
|
/* Mac OS X and Windows seem to always leave the second point open */
|
||||||
data->glVertex2f(0.5f + points[count-1].x, 0.5f + points[count-1].y);
|
data->glVertex2f(0.5f + points[count-1].x, 0.5f + points[count-1].y);
|
||||||
#else
|
#else
|
||||||
|
|
|
@ -411,8 +411,8 @@ extern VideoBootStrap X11_bootstrap;
|
||||||
#if SDL_VIDEO_DRIVER_DIRECTFB
|
#if SDL_VIDEO_DRIVER_DIRECTFB
|
||||||
extern VideoBootStrap DirectFB_bootstrap;
|
extern VideoBootStrap DirectFB_bootstrap;
|
||||||
#endif
|
#endif
|
||||||
#if SDL_VIDEO_DRIVER_WIN32
|
#if SDL_VIDEO_DRIVER_WINDOWS
|
||||||
extern VideoBootStrap WIN32_bootstrap;
|
extern VideoBootStrap WINDOWS_bootstrap;
|
||||||
#endif
|
#endif
|
||||||
#if SDL_VIDEO_DRIVER_BWINDOW
|
#if SDL_VIDEO_DRIVER_BWINDOW
|
||||||
extern VideoBootStrap BWINDOW_bootstrap;
|
extern VideoBootStrap BWINDOW_bootstrap;
|
||||||
|
|
|
@ -34,8 +34,8 @@
|
||||||
#include "../events/SDL_sysevents.h"
|
#include "../events/SDL_sysevents.h"
|
||||||
#include "../events/SDL_events_c.h"
|
#include "../events/SDL_events_c.h"
|
||||||
|
|
||||||
#if SDL_VIDEO_DRIVER_WIN32
|
#if SDL_VIDEO_DRIVER_WINDOWS
|
||||||
#include "win32/SDL_win32video.h"
|
#include "windows/SDL_windowsvideo.h"
|
||||||
extern void IME_Present(SDL_VideoData *videodata);
|
extern void IME_Present(SDL_VideoData *videodata);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -65,8 +65,8 @@ static VideoBootStrap *bootstrap[] = {
|
||||||
#if SDL_VIDEO_DRIVER_DIRECTFB
|
#if SDL_VIDEO_DRIVER_DIRECTFB
|
||||||
&DirectFB_bootstrap,
|
&DirectFB_bootstrap,
|
||||||
#endif
|
#endif
|
||||||
#if SDL_VIDEO_DRIVER_WIN32
|
#if SDL_VIDEO_DRIVER_WINDOWS
|
||||||
&WIN32_bootstrap,
|
&WINDOWS_bootstrap,
|
||||||
#endif
|
#endif
|
||||||
#if SDL_VIDEO_DRIVER_BWINDOW
|
#if SDL_VIDEO_DRIVER_BWINDOW
|
||||||
&BWINDOW_bootstrap,
|
&BWINDOW_bootstrap,
|
||||||
|
@ -2708,7 +2708,7 @@ SDL_RenderPresent(void)
|
||||||
if (!renderer || !renderer->RenderPresent) {
|
if (!renderer || !renderer->RenderPresent) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
#if SDL_VIDEO_DRIVER_WIN32
|
#if SDL_VIDEO_DRIVER_WINDOWS
|
||||||
IME_Present((SDL_VideoData *)_this->driverdata);
|
IME_Present((SDL_VideoData *)_this->driverdata);
|
||||||
#endif
|
#endif
|
||||||
renderer->RenderPresent(renderer);
|
renderer->RenderPresent(renderer);
|
||||||
|
|
|
@ -26,7 +26,7 @@
|
||||||
|
|
||||||
#if SDL_VIDEO_RENDER_DDRAW
|
#if SDL_VIDEO_RENDER_DDRAW
|
||||||
|
|
||||||
#include "SDL_win32video.h"
|
#include "SDL_windowsvideo.h"
|
||||||
#include "../SDL_yuv_sw_c.h"
|
#include "../SDL_yuv_sw_c.h"
|
||||||
|
|
||||||
#if 0
|
#if 0
|
|
@ -23,7 +23,7 @@
|
||||||
|
|
||||||
#if SDL_VIDEO_RENDER_D3D
|
#if SDL_VIDEO_RENDER_D3D
|
||||||
|
|
||||||
#include "SDL_win32video.h"
|
#include "SDL_windowsvideo.h"
|
||||||
#include "../SDL_yuv_sw_c.h"
|
#include "../SDL_yuv_sw_c.h"
|
||||||
|
|
||||||
#ifdef ASSEMBLE_SHADER
|
#ifdef ASSEMBLE_SHADER
|
|
@ -26,8 +26,8 @@
|
||||||
|
|
||||||
#if SDL_VIDEO_RENDER_GAPI
|
#if SDL_VIDEO_RENDER_GAPI
|
||||||
|
|
||||||
#include "SDL_win32video.h"
|
#include "SDL_windowsvideo.h"
|
||||||
#include "SDL_win32window.h"
|
#include "SDL_windowswindow.h"
|
||||||
#include "../SDL_yuv_sw_c.h"
|
#include "../SDL_yuv_sw_c.h"
|
||||||
|
|
||||||
// RawFrameBufferInfo
|
// RawFrameBufferInfo
|
|
@ -23,7 +23,7 @@
|
||||||
|
|
||||||
#if SDL_VIDEO_RENDER_GDI
|
#if SDL_VIDEO_RENDER_GDI
|
||||||
|
|
||||||
#include "SDL_win32video.h"
|
#include "SDL_windowsvideo.h"
|
||||||
#include "../SDL_rect_c.h"
|
#include "../SDL_rect_c.h"
|
||||||
#include "../SDL_yuv_sw_c.h"
|
#include "../SDL_yuv_sw_c.h"
|
||||||
#include "../SDL_alphamult.h"
|
#include "../SDL_alphamult.h"
|
|
@ -21,8 +21,8 @@
|
||||||
*/
|
*/
|
||||||
#include "SDL_config.h"
|
#include "SDL_config.h"
|
||||||
|
|
||||||
#include "SDL_win32video.h"
|
#include "SDL_windowsvideo.h"
|
||||||
#include "SDL_win32window.h"
|
#include "SDL_windowswindow.h"
|
||||||
#include "../../events/SDL_clipboardevents_c.h"
|
#include "../../events/SDL_clipboardevents_c.h"
|
||||||
|
|
||||||
|
|
|
@ -21,8 +21,8 @@
|
||||||
*/
|
*/
|
||||||
#include "SDL_config.h"
|
#include "SDL_config.h"
|
||||||
|
|
||||||
#ifndef _SDL_win32clipboard_h
|
#ifndef _SDL_windowsclipboard_h
|
||||||
#define _SDL_win32clipboard_h
|
#define _SDL_windowsclipboard_h
|
||||||
|
|
||||||
/* Forward declaration */
|
/* Forward declaration */
|
||||||
struct SDL_VideoData;
|
struct SDL_VideoData;
|
||||||
|
@ -32,6 +32,6 @@ extern char *WIN_GetClipboardText(_THIS);
|
||||||
extern SDL_bool WIN_HasClipboardText(_THIS);
|
extern SDL_bool WIN_HasClipboardText(_THIS);
|
||||||
extern void WIN_CheckClipboardUpdate(struct SDL_VideoData * data);
|
extern void WIN_CheckClipboardUpdate(struct SDL_VideoData * data);
|
||||||
|
|
||||||
#endif /* _SDL_win32clipboard_h */
|
#endif /* _SDL_windowsclipboard_h */
|
||||||
|
|
||||||
/* vi: set ts=4 sw=4 expandtab: */
|
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -22,8 +22,8 @@
|
||||||
|
|
||||||
#include "SDL_config.h"
|
#include "SDL_config.h"
|
||||||
|
|
||||||
#include "SDL_win32video.h"
|
#include "SDL_windowsvideo.h"
|
||||||
#include "SDL_win32shape.h"
|
#include "SDL_windowsshape.h"
|
||||||
#include "SDL_syswm.h"
|
#include "SDL_syswm.h"
|
||||||
#include "SDL_vkeys.h"
|
#include "SDL_vkeys.h"
|
||||||
#include "../../events/SDL_events_c.h"
|
#include "../../events/SDL_events_c.h"
|
|
@ -21,8 +21,8 @@
|
||||||
*/
|
*/
|
||||||
#include "SDL_config.h"
|
#include "SDL_config.h"
|
||||||
|
|
||||||
#ifndef _SDL_win32events_h
|
#ifndef _SDL_windowsevents_h
|
||||||
#define _SDL_win32events_h
|
#define _SDL_windowsevents_h
|
||||||
|
|
||||||
extern LPTSTR SDL_Appname;
|
extern LPTSTR SDL_Appname;
|
||||||
extern Uint32 SDL_Appstyle;
|
extern Uint32 SDL_Appstyle;
|
||||||
|
@ -32,6 +32,6 @@ extern LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam,
|
||||||
LPARAM lParam);
|
LPARAM lParam);
|
||||||
extern void WIN_PumpEvents(_THIS);
|
extern void WIN_PumpEvents(_THIS);
|
||||||
|
|
||||||
#endif /* _SDL_win32events_h */
|
#endif /* _SDL_windowsevents_h */
|
||||||
|
|
||||||
/* vi: set ts=4 sw=4 expandtab: */
|
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -21,7 +21,7 @@
|
||||||
*/
|
*/
|
||||||
#include "SDL_config.h"
|
#include "SDL_config.h"
|
||||||
|
|
||||||
#include "SDL_win32video.h"
|
#include "SDL_windowsvideo.h"
|
||||||
|
|
||||||
|
|
||||||
int
|
int
|
|
@ -21,12 +21,12 @@
|
||||||
*/
|
*/
|
||||||
#include "SDL_config.h"
|
#include "SDL_config.h"
|
||||||
|
|
||||||
#ifndef _SDL_win32gamma_h
|
#ifndef _SDL_windowsgamma_h
|
||||||
#define _SDL_win32gamma_h
|
#define _SDL_windowsgamma_h
|
||||||
|
|
||||||
extern int WIN_SetDisplayGammaRamp(_THIS, SDL_VideoDisplay * display, Uint16 * ramp);
|
extern int WIN_SetDisplayGammaRamp(_THIS, SDL_VideoDisplay * display, Uint16 * ramp);
|
||||||
extern int WIN_GetDisplayGammaRamp(_THIS, SDL_VideoDisplay * display, Uint16 * ramp);
|
extern int WIN_GetDisplayGammaRamp(_THIS, SDL_VideoDisplay * display, Uint16 * ramp);
|
||||||
|
|
||||||
#endif /* _SDL_win32gamma_h */
|
#endif /* _SDL_windowsgamma_h */
|
||||||
|
|
||||||
/* vi: set ts=4 sw=4 expandtab: */
|
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -21,10 +21,10 @@
|
||||||
*/
|
*/
|
||||||
#include "SDL_config.h"
|
#include "SDL_config.h"
|
||||||
|
|
||||||
#include "SDL_win32video.h"
|
#include "SDL_windowsvideo.h"
|
||||||
|
|
||||||
#include "../../events/SDL_keyboard_c.h"
|
#include "../../events/SDL_keyboard_c.h"
|
||||||
#include "../../events/scancodes_win32.h"
|
#include "../../events/scancodes_windows.h"
|
||||||
|
|
||||||
#include <imm.h>
|
#include <imm.h>
|
||||||
#include <oleauto.h>
|
#include <oleauto.h>
|
||||||
|
@ -87,7 +87,7 @@ WIN_InitKeyboard(_THIS)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
data->key_layout = win32_scancode_table;
|
data->key_layout = windows_scancode_table;
|
||||||
|
|
||||||
data->ime_com_initialized = SDL_FALSE;
|
data->ime_com_initialized = SDL_FALSE;
|
||||||
data->ime_threadmgr = 0;
|
data->ime_threadmgr = 0;
|
||||||
|
@ -150,10 +150,10 @@ WIN_UpdateKeymap()
|
||||||
|
|
||||||
SDL_GetDefaultKeymap(keymap);
|
SDL_GetDefaultKeymap(keymap);
|
||||||
|
|
||||||
for (i = 0; i < SDL_arraysize(win32_scancode_table); i++) {
|
for (i = 0; i < SDL_arraysize(windows_scancode_table); i++) {
|
||||||
|
|
||||||
/* Make sure this scancode is a valid character scancode */
|
/* Make sure this scancode is a valid character scancode */
|
||||||
scancode = win32_scancode_table[i];
|
scancode = windows_scancode_table[i];
|
||||||
if (scancode == SDL_SCANCODE_UNKNOWN || keymap[scancode] >= 127) {
|
if (scancode == SDL_SCANCODE_UNKNOWN || keymap[scancode] >= 127) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
|
@ -21,8 +21,8 @@
|
||||||
*/
|
*/
|
||||||
#include "SDL_config.h"
|
#include "SDL_config.h"
|
||||||
|
|
||||||
#ifndef _SDL_win32keyboard_h
|
#ifndef _SDL_windowskeyboard_h
|
||||||
#define _SDL_win32keyboard_h
|
#define _SDL_windowskeyboard_h
|
||||||
|
|
||||||
extern BYTE alpha_scancodes[26];
|
extern BYTE alpha_scancodes[26];
|
||||||
extern BYTE keypad_scancodes[10];
|
extern BYTE keypad_scancodes[10];
|
||||||
|
@ -37,6 +37,6 @@ extern void WIN_SetTextInputRect(_THIS, SDL_Rect *rect);
|
||||||
|
|
||||||
extern SDL_bool IME_HandleMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, struct SDL_VideoData *videodata);
|
extern SDL_bool IME_HandleMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, struct SDL_VideoData *videodata);
|
||||||
|
|
||||||
#endif /* _SDL_win32keyboard_h */
|
#endif /* _SDL_windowskeyboard_h */
|
||||||
|
|
||||||
/* vi: set ts=4 sw=4 expandtab: */
|
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -21,7 +21,7 @@
|
||||||
*/
|
*/
|
||||||
#include "SDL_config.h"
|
#include "SDL_config.h"
|
||||||
|
|
||||||
#include "SDL_win32video.h"
|
#include "SDL_windowsvideo.h"
|
||||||
|
|
||||||
|
|
||||||
static SDL_bool
|
static SDL_bool
|
|
@ -21,8 +21,8 @@
|
||||||
*/
|
*/
|
||||||
#include "SDL_config.h"
|
#include "SDL_config.h"
|
||||||
|
|
||||||
#ifndef _SDL_win32modes_h
|
#ifndef _SDL_windowsmodes_h
|
||||||
#define _SDL_win32modes_h
|
#define _SDL_windowsmodes_h
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
|
@ -40,6 +40,6 @@ extern void WIN_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
|
||||||
extern int WIN_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
|
extern int WIN_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
|
||||||
extern void WIN_QuitModes(_THIS);
|
extern void WIN_QuitModes(_THIS);
|
||||||
|
|
||||||
#endif /* _SDL_win32modes_h */
|
#endif /* _SDL_windowsmodes_h */
|
||||||
|
|
||||||
/* vi: set ts=4 sw=4 expandtab: */
|
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -29,7 +29,7 @@
|
||||||
|
|
||||||
#include "SDL_config.h"
|
#include "SDL_config.h"
|
||||||
|
|
||||||
#include "SDL_win32video.h"
|
#include "SDL_windowsvideo.h"
|
||||||
|
|
||||||
void
|
void
|
||||||
WIN_InitMouse(_THIS)
|
WIN_InitMouse(_THIS)
|
|
@ -21,12 +21,12 @@
|
||||||
*/
|
*/
|
||||||
#include "SDL_config.h"
|
#include "SDL_config.h"
|
||||||
|
|
||||||
#ifndef _SDL_win32mouse_h
|
#ifndef _SDL_windowsmouse_h
|
||||||
#define _SDL_win32mouse_h
|
#define _SDL_windowsmouse_h
|
||||||
|
|
||||||
extern void WIN_InitMouse(_THIS);
|
extern void WIN_InitMouse(_THIS);
|
||||||
extern void WIN_QuitMouse(_THIS);
|
extern void WIN_QuitMouse(_THIS);
|
||||||
|
|
||||||
#endif /* _SDL_win32mouse_h */
|
#endif /* _SDL_windowsmouse_h */
|
||||||
|
|
||||||
/* vi: set ts=4 sw=4 expandtab: */
|
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -21,7 +21,7 @@
|
||||||
*/
|
*/
|
||||||
#include "SDL_config.h"
|
#include "SDL_config.h"
|
||||||
|
|
||||||
#include "SDL_win32video.h"
|
#include "SDL_windowsvideo.h"
|
||||||
|
|
||||||
/* WGL implementation of SDL OpenGL support */
|
/* WGL implementation of SDL OpenGL support */
|
||||||
|
|
|
@ -21,8 +21,8 @@
|
||||||
*/
|
*/
|
||||||
#include "SDL_config.h"
|
#include "SDL_config.h"
|
||||||
|
|
||||||
#ifndef _SDL_win32opengl_h
|
#ifndef _SDL_windowsopengl_h
|
||||||
#define _SDL_win32opengl_h
|
#define _SDL_windowsopengl_h
|
||||||
|
|
||||||
#if SDL_VIDEO_OPENGL_WGL
|
#if SDL_VIDEO_OPENGL_WGL
|
||||||
|
|
||||||
|
@ -121,6 +121,6 @@ extern void WIN_GL_DeleteContext(_THIS, SDL_GLContext context);
|
||||||
|
|
||||||
#endif /* SDL_VIDEO_OPENGL_WGL */
|
#endif /* SDL_VIDEO_OPENGL_WGL */
|
||||||
|
|
||||||
#endif /* _SDL_win32opengl_h */
|
#endif /* _SDL_windowsopengl_h */
|
||||||
|
|
||||||
/* vi: set ts=4 sw=4 expandtab: */
|
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -22,8 +22,8 @@
|
||||||
|
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include "SDL_assert.h"
|
#include "SDL_assert.h"
|
||||||
#include "SDL_win32shape.h"
|
#include "SDL_windowsshape.h"
|
||||||
#include "SDL_win32video.h"
|
#include "SDL_windowsvideo.h"
|
||||||
|
|
||||||
SDL_WindowShaper*
|
SDL_WindowShaper*
|
||||||
Win32_CreateShaper(SDL_Window * window) {
|
Win32_CreateShaper(SDL_Window * window) {
|
|
@ -22,8 +22,8 @@
|
||||||
|
|
||||||
#include "SDL_config.h"
|
#include "SDL_config.h"
|
||||||
|
|
||||||
#ifndef _SDL_win32shape_h
|
#ifndef _SDL_windowsshape_h
|
||||||
#define _SDL_win32shape_h
|
#define _SDL_windowsshape_h
|
||||||
|
|
||||||
#include "SDL_video.h"
|
#include "SDL_video.h"
|
||||||
#include "SDL_shape.h"
|
#include "SDL_shape.h"
|
||||||
|
@ -38,4 +38,4 @@ extern SDL_WindowShaper* Win32_CreateShaper(SDL_Window * window);
|
||||||
extern int Win32_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode);
|
extern int Win32_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode);
|
||||||
extern int Win32_ResizeWindowShape(SDL_Window *window);
|
extern int Win32_ResizeWindowShape(SDL_Window *window);
|
||||||
|
|
||||||
#endif /* _SDL_win32shape_h */
|
#endif /* _SDL_windowsshape_h */
|
|
@ -27,8 +27,8 @@
|
||||||
#include "../SDL_sysvideo.h"
|
#include "../SDL_sysvideo.h"
|
||||||
#include "../SDL_pixels_c.h"
|
#include "../SDL_pixels_c.h"
|
||||||
|
|
||||||
#include "SDL_win32video.h"
|
#include "SDL_windowsvideo.h"
|
||||||
#include "SDL_win32shape.h"
|
#include "SDL_windowsshape.h"
|
||||||
#include "SDL_d3drender.h"
|
#include "SDL_d3drender.h"
|
||||||
#include "SDL_gdirender.h"
|
#include "SDL_gdirender.h"
|
||||||
#include "SDL_gapirender.h"
|
#include "SDL_gapirender.h"
|
||||||
|
@ -51,7 +51,7 @@ WIN_SetError(const char *prefix)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/* WIN32 driver bootstrap functions */
|
/* Windows driver bootstrap functions */
|
||||||
|
|
||||||
static int
|
static int
|
||||||
WIN_Available(void)
|
WIN_Available(void)
|
||||||
|
@ -221,11 +221,11 @@ WIN_CreateDevice(int devindex)
|
||||||
return device;
|
return device;
|
||||||
}
|
}
|
||||||
|
|
||||||
VideoBootStrap WIN32_bootstrap = {
|
VideoBootStrap WINDOWS_bootstrap = {
|
||||||
#ifdef _WIN32_WCE
|
#ifdef _WIN32_WCE
|
||||||
"wince", "SDL WinCE video driver", WINCE_Available, WIN_CreateDevice
|
"wince", "SDL WinCE video driver", WINCE_Available, WIN_CreateDevice
|
||||||
#else
|
#else
|
||||||
"win32", "SDL Win32/64 video driver", WIN_Available, WIN_CreateDevice
|
"windows", "SDL Win32/64 video driver", WIN_Available, WIN_CreateDevice
|
||||||
#endif
|
#endif
|
||||||
};
|
};
|
||||||
|
|
|
@ -21,8 +21,8 @@
|
||||||
*/
|
*/
|
||||||
#include "SDL_config.h"
|
#include "SDL_config.h"
|
||||||
|
|
||||||
#ifndef _SDL_win32video_h
|
#ifndef _SDL_windowsvideo_h
|
||||||
#define _SDL_win32video_h
|
#define _SDL_windowsvideo_h
|
||||||
|
|
||||||
#include "../SDL_sysvideo.h"
|
#include "../SDL_sysvideo.h"
|
||||||
|
|
||||||
|
@ -59,14 +59,14 @@
|
||||||
#include "ddraw.h"
|
#include "ddraw.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include "SDL_win32clipboard.h"
|
#include "SDL_windowsclipboard.h"
|
||||||
#include "SDL_win32events.h"
|
#include "SDL_windowsevents.h"
|
||||||
#include "SDL_win32gamma.h"
|
#include "SDL_windowsgamma.h"
|
||||||
#include "SDL_win32keyboard.h"
|
#include "SDL_windowskeyboard.h"
|
||||||
#include "SDL_win32modes.h"
|
#include "SDL_windowsmodes.h"
|
||||||
#include "SDL_win32mouse.h"
|
#include "SDL_windowsmouse.h"
|
||||||
#include "SDL_win32opengl.h"
|
#include "SDL_windowsopengl.h"
|
||||||
#include "SDL_win32window.h"
|
#include "SDL_windowswindow.h"
|
||||||
#include "SDL_events.h"
|
#include "SDL_events.h"
|
||||||
|
|
||||||
#ifdef UNICODE
|
#ifdef UNICODE
|
||||||
|
@ -217,6 +217,6 @@ typedef struct SDL_VideoData
|
||||||
TSFSink *ime_ippasink;
|
TSFSink *ime_ippasink;
|
||||||
} SDL_VideoData;
|
} SDL_VideoData;
|
||||||
|
|
||||||
#endif /* _SDL_win32video_h */
|
#endif /* _SDL_windowsvideo_h */
|
||||||
|
|
||||||
/* vi: set ts=4 sw=4 expandtab: */
|
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -25,10 +25,10 @@
|
||||||
#include "../SDL_pixels_c.h"
|
#include "../SDL_pixels_c.h"
|
||||||
#include "../../events/SDL_keyboard_c.h"
|
#include "../../events/SDL_keyboard_c.h"
|
||||||
|
|
||||||
#include "SDL_win32video.h"
|
#include "SDL_windowsvideo.h"
|
||||||
#include "SDL_win32window.h"
|
#include "SDL_windowswindow.h"
|
||||||
|
|
||||||
/* This is included after SDL_win32video.h, which includes windows.h */
|
/* This is included after SDL_windowsvideo.h, which includes windows.h */
|
||||||
#include "SDL_syswm.h"
|
#include "SDL_syswm.h"
|
||||||
#include "SDL_gapirender.h"
|
#include "SDL_gapirender.h"
|
||||||
|
|
|
@ -21,8 +21,8 @@
|
||||||
*/
|
*/
|
||||||
#include "SDL_config.h"
|
#include "SDL_config.h"
|
||||||
|
|
||||||
#ifndef _SDL_win32window_h
|
#ifndef _SDL_windowswindow_h
|
||||||
#define _SDL_win32window_h
|
#define _SDL_windowswindow_h
|
||||||
|
|
||||||
#ifdef _WIN32_WCE
|
#ifdef _WIN32_WCE
|
||||||
#define SHFS_SHOWTASKBAR 0x0001
|
#define SHFS_SHOWTASKBAR 0x0001
|
||||||
|
@ -61,6 +61,6 @@ extern void WIN_DestroyWindow(_THIS, SDL_Window * window);
|
||||||
extern SDL_bool WIN_GetWindowWMInfo(_THIS, SDL_Window * window,
|
extern SDL_bool WIN_GetWindowWMInfo(_THIS, SDL_Window * window,
|
||||||
struct SDL_SysWMinfo *info);
|
struct SDL_SysWMinfo *info);
|
||||||
|
|
||||||
#endif /* _SDL_win32window_h */
|
#endif /* _SDL_windowswindow_h */
|
||||||
|
|
||||||
/* vi: set ts=4 sw=4 expandtab: */
|
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -2,7 +2,7 @@
|
||||||
* Customizations for specific platforms should go in alternative files.
|
* Customizations for specific platforms should go in alternative files.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
// quiet win32 compiler warnings
|
// quiet windows compiler warnings
|
||||||
#define _CRT_SECURE_NO_WARNINGS
|
#define _CRT_SECURE_NO_WARNINGS
|
||||||
|
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
|
|
||||||
/* sanity tests on SDL_rwops.c (usefull for alternative implementations of stdio rwops) */
|
/* sanity tests on SDL_rwops.c (usefull for alternative implementations of stdio rwops) */
|
||||||
|
|
||||||
// quiet win32 compiler warnings
|
// quiet windows compiler warnings
|
||||||
#define _CRT_NONSTDC_NO_WARNINGS
|
#define _CRT_NONSTDC_NO_WARNINGS
|
||||||
|
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
|
|
|
@ -19,14 +19,14 @@
|
||||||
#define PRIu32 "u"
|
#define PRIu32 "u"
|
||||||
#endif
|
#endif
|
||||||
#ifndef PRIs64
|
#ifndef PRIs64
|
||||||
#ifdef __WIN32__
|
#ifdef __WINDOWS__
|
||||||
#define PRIs64 "I64"
|
#define PRIs64 "I64"
|
||||||
#else
|
#else
|
||||||
#define PRIs64 "lld"
|
#define PRIs64 "lld"
|
||||||
#endif
|
#endif
|
||||||
#endif
|
#endif
|
||||||
#ifndef PRIu64
|
#ifndef PRIu64
|
||||||
#ifdef __WIN32__
|
#ifdef __WINDOWS__
|
||||||
#define PRIu64 "I64u"
|
#define PRIu64 "I64u"
|
||||||
#else
|
#else
|
||||||
#define PRIu64 "llu"
|
#define PRIu64 "llu"
|
||||||
|
|
|
@ -10,8 +10,8 @@
|
||||||
#define MAX_SPEED 1
|
#define MAX_SPEED 1
|
||||||
|
|
||||||
static NativeWindowFactory *factories[] = {
|
static NativeWindowFactory *factories[] = {
|
||||||
#ifdef TEST_NATIVE_WIN32
|
#ifdef TEST_NATIVE_WINDOWS
|
||||||
&Win32WindowFactory,
|
&WindowsWindowFactory,
|
||||||
#endif
|
#endif
|
||||||
#ifdef TEST_NATIVE_X11
|
#ifdef TEST_NATIVE_X11
|
||||||
&X11WindowFactory,
|
&X11WindowFactory,
|
||||||
|
|
|
@ -15,9 +15,9 @@ typedef struct
|
||||||
void (*DestroyNativeWindow) (void *window);
|
void (*DestroyNativeWindow) (void *window);
|
||||||
} NativeWindowFactory;
|
} NativeWindowFactory;
|
||||||
|
|
||||||
#ifdef SDL_VIDEO_DRIVER_WIN32
|
#ifdef SDL_VIDEO_DRIVER_WINDOWS
|
||||||
#define TEST_NATIVE_WIN32
|
#define TEST_NATIVE_WINDOWS
|
||||||
extern NativeWindowFactory Win32WindowFactory;
|
extern NativeWindowFactory WindowsWindowFactory;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef SDL_VIDEO_DRIVER_X11
|
#ifdef SDL_VIDEO_DRIVER_X11
|
||||||
|
|
|
@ -1,15 +1,15 @@
|
||||||
|
|
||||||
#include "testnative.h"
|
#include "testnative.h"
|
||||||
|
|
||||||
#ifdef TEST_NATIVE_WIN32
|
#ifdef TEST_NATIVE_WINDOWS
|
||||||
|
|
||||||
static void *CreateWindowWin32(int w, int h);
|
static void *CreateWindowNative(int w, int h);
|
||||||
static void DestroyWindowWin32(void *window);
|
static void DestroyWindowNative(void *window);
|
||||||
|
|
||||||
NativeWindowFactory Win32WindowFactory = {
|
NativeWindowFactory WindowsWindowFactory = {
|
||||||
"win32",
|
"windows",
|
||||||
CreateWindowWin32,
|
CreateWindowNative,
|
||||||
DestroyWindowWin32
|
DestroyWindowNative
|
||||||
};
|
};
|
||||||
|
|
||||||
LRESULT CALLBACK
|
LRESULT CALLBACK
|
||||||
|
@ -29,7 +29,7 @@ WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||||
}
|
}
|
||||||
|
|
||||||
static void *
|
static void *
|
||||||
CreateWindowWin32(int w, int h)
|
CreateWindowNative(int w, int h)
|
||||||
{
|
{
|
||||||
HWND hwnd;
|
HWND hwnd;
|
||||||
WNDCLASS wc;
|
WNDCLASS wc;
|
||||||
|
@ -67,7 +67,7 @@ CreateWindowWin32(int w, int h)
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
DestroyWindowWin32(void *window)
|
DestroyWindowNative(void *window)
|
||||||
{
|
{
|
||||||
DestroyWindow((HWND) window);
|
DestroyWindow((HWND) window);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue