Mac: Fix relative mode message after gaining focus.

This fixes a bug where relative mode would give a large jump if the
cursor was moved when the app doesn't have focus.

--HG--
extra : histedit_source : ff1b20a9e7f6e079c073c4ef761566b6c80b0f22%2C9879c6c838c69afea4aa2be80cbe137054600d12
This commit is contained in:
Jørgen P. Tjernø 2013-04-25 18:40:29 -07:00
parent 22358fddd1
commit 9e4a519493
3 changed files with 32 additions and 3 deletions

View file

@ -73,6 +73,9 @@ typedef struct
SDL_Cursor *def_cursor;
SDL_Cursor *cur_cursor;
SDL_bool cursor_shown;
/* Driver-dependent data. */
void *driverdata;
} SDL_Mouse;

View file

@ -23,11 +23,18 @@
#ifndef _SDL_cocoamouse_h
#define _SDL_cocoamouse_h
#include "SDL_cocoavideo.h"
extern void Cocoa_InitMouse(_THIS);
extern void Cocoa_HandleMouseEvent(_THIS, NSEvent * event);
extern void Cocoa_HandleMouseWheel(SDL_Window *window, NSEvent * event);
extern void Cocoa_QuitMouse(_THIS);
typedef struct {
int deltaXOffset;
int deltaYOffset;
} SDL_MouseData;
#endif /* _SDL_cocoamouse_h */
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -24,7 +24,7 @@
#include "SDL_assert.h"
#include "SDL_events.h"
#include "SDL_cocoavideo.h"
#include "SDL_cocoamouse.h"
#include "../../events/SDL_mouse_c.h"
@ -193,6 +193,16 @@ Cocoa_WarpMouse(SDL_Window * window, int x, int y)
point.x = (float)window->x + x;
point.y = (float)window->y + y;
{
/* This makes Cocoa_HandleMouseEvent ignore this delta in the next
* movement event.
*/
SDL_MouseData *driverdata = (SDL_MouseData*)mouse->driverdata;
NSPoint location = [NSEvent mouseLocation];
driverdata->deltaXOffset = location.x - point.x;
driverdata->deltaYOffset = point.y - location.y;
}
/* According to the docs, this was deprecated in 10.6, but it's still
* around. The substitute requires a CGEventSource, but I'm not entirely
* sure how we'd procure the right one for this event.
@ -228,6 +238,8 @@ Cocoa_InitMouse(_THIS)
{
SDL_Mouse *mouse = SDL_GetMouse();
mouse->driverdata = SDL_calloc(1, sizeof(SDL_MouseData));
mouse->CreateCursor = Cocoa_CreateCursor;
mouse->CreateSystemCursor = Cocoa_CreateSystemCursor;
mouse->ShowCursor = Cocoa_ShowCursor;
@ -248,8 +260,11 @@ Cocoa_HandleMouseEvent(_THIS, NSEvent *event)
[event type] == NSLeftMouseDragged ||
[event type] == NSRightMouseDragged ||
[event type] == NSOtherMouseDragged)) {
float x = [event deltaX];
float y = [event deltaY];
SDL_MouseData *driverdata = (SDL_MouseData*)mouse->driverdata;
float x = [event deltaX] + driverdata->deltaXOffset;
float y = [event deltaY] + driverdata->deltaYOffset;
driverdata->deltaXOffset = driverdata->deltaYOffset = 0;
SDL_SendMouseMotion(mouse->focus, mouse->mouseID, 1, (int)x, (int)y);
}
}
@ -278,6 +293,10 @@ Cocoa_HandleMouseWheel(SDL_Window *window, NSEvent *event)
void
Cocoa_QuitMouse(_THIS)
{
SDL_Mouse *mouse = SDL_GetMouse();
if (mouse) {
SDL_free(mouse->driverdata);
}
}
#endif /* SDL_VIDEO_DRIVER_COCOA */