Implemented blend modes in the D3D renderer

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401961
This commit is contained in:
Sam Lantinga 2006-07-19 05:03:21 +00:00
parent f2c829616b
commit 9eea51e280
5 changed files with 64 additions and 13 deletions

View file

@ -750,6 +750,8 @@ SDL_strcasecmp(const char *str1, const char *str2)
++str1;
++str2;
}
a = SDL_tolower(*str1);
b = SDL_tolower(*str2);
return (int) ((unsigned char) a - (unsigned char) b);
}
#endif
@ -769,6 +771,8 @@ SDL_strncasecmp(const char *str1, const char *str2, size_t maxlen)
++str2;
--maxlen;
}
a = SDL_tolower(*str1);
b = SDL_tolower(*str2);
return (int) ((unsigned char) a - (unsigned char) b);
}
#endif