Implemented blend modes in the D3D renderer

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401961
This commit is contained in:
Sam Lantinga 2006-07-19 05:03:21 +00:00
parent f2c829616b
commit 9eea51e280
5 changed files with 64 additions and 13 deletions

View file

@ -105,7 +105,7 @@ CommonArg(CommonState * state, int index)
}
if (SDL_strcasecmp(argv[index], "--windows") == 0) {
++index;
if (!argv[index] || !isdigit(*argv[index])) {
if (!argv[index] || !SDL_isdigit(*argv[index])) {
return -1;
}
if (!(state->window_flags & SDL_WINDOW_FULLSCREEN)) {