Merge SDL-ryan-batching-renderer branch to default.
--HG-- extra : rebase_source : 83b86d35497a01be6f48055490580bbba19ccc7a extra : amend_source : faae1a04859499ede43aba3ba50fc4f62b5afbcb
This commit is contained in:
commit
9f99a9c642
38 changed files with 6953 additions and 5554 deletions
|
@ -701,3 +701,14 @@
|
|||
#define SDL_JoystickGetDevicePlayerIndex SDL_JoystickGetDevicePlayerIndex_REAL
|
||||
#define SDL_JoystickGetPlayerIndex SDL_JoystickGetPlayerIndex_REAL
|
||||
#define SDL_GameControllerGetPlayerIndex SDL_GameControllerGetPlayerIndex_REAL
|
||||
#define SDL_RenderFlush SDL_RenderFlush_REAL
|
||||
#define SDL_RenderDrawPointF SDL_RenderDrawPointF_REAL
|
||||
#define SDL_RenderDrawPointsF SDL_RenderDrawPointsF_REAL
|
||||
#define SDL_RenderDrawLineF SDL_RenderDrawLineF_REAL
|
||||
#define SDL_RenderDrawLinesF SDL_RenderDrawLinesF_REAL
|
||||
#define SDL_RenderDrawRectF SDL_RenderDrawRectF_REAL
|
||||
#define SDL_RenderDrawRectsF SDL_RenderDrawRectsF_REAL
|
||||
#define SDL_RenderFillRectF SDL_RenderFillRectF_REAL
|
||||
#define SDL_RenderFillRectsF SDL_RenderFillRectsF_REAL
|
||||
#define SDL_RenderCopyF SDL_RenderCopyF_REAL
|
||||
#define SDL_RenderCopyExF SDL_RenderCopyExF_REAL
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue