Merge SDL-ryan-batching-renderer branch to default.
--HG-- extra : rebase_source : 83b86d35497a01be6f48055490580bbba19ccc7a extra : amend_source : faae1a04859499ede43aba3ba50fc4f62b5afbcb
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@ -27,6 +27,7 @@
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/* OpenGL shader implementation */
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typedef enum {
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SHADER_INVALID = -1,
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SHADER_NONE,
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SHADER_SOLID,
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SHADER_RGB,
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