Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404438
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@ -140,7 +140,7 @@ DirectFB_CreateWindow(_THIS, SDL_Window * window)
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windata->window->RaiseToTop(windata->window);
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/* remember parent */
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windata->sdl_id = window->id;
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windata->window = window;
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/* Add to list ... */
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