Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404438
This commit is contained in:
parent
d7496843fc
commit
a0e019f786
73 changed files with 854 additions and 1068 deletions
|
@ -56,7 +56,7 @@ int main(int argc, char **argv) {
|
|||
@implementation SDLUIKitDelegate
|
||||
|
||||
@synthesize window;
|
||||
@synthesize windowID;
|
||||
@synthesize uiwindow;
|
||||
|
||||
/* convenience method */
|
||||
+(SDLUIKitDelegate *)sharedAppDelegate {
|
||||
|
@ -66,8 +66,8 @@ int main(int argc, char **argv) {
|
|||
|
||||
- (id)init {
|
||||
self = [super init];
|
||||
window = nil;
|
||||
windowID = 0;
|
||||
window = NULL;
|
||||
uiwindow = nil;
|
||||
return self;
|
||||
}
|
||||
|
||||
|
@ -107,19 +107,19 @@ afterDelay:0.0];
|
|||
- (void) applicationWillResignActive:(UIApplication*)application
|
||||
{
|
||||
// NSLog(@"%@", NSStringFromSelector(_cmd));
|
||||
SDL_SendWindowEvent(self.windowID, SDL_WINDOWEVENT_MINIMIZED, 0, 0);
|
||||
SDL_SendWindowEvent(self.window, SDL_WINDOWEVENT_MINIMIZED, 0, 0);
|
||||
}
|
||||
|
||||
- (void) applicationDidBecomeActive:(UIApplication*)application
|
||||
{
|
||||
// NSLog(@"%@", NSStringFromSelector(_cmd));
|
||||
SDL_SendWindowEvent(self.windowID, SDL_WINDOWEVENT_RESTORED, 0, 0);
|
||||
SDL_SendWindowEvent(self.window, SDL_WINDOWEVENT_RESTORED, 0, 0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
-(void)dealloc {
|
||||
[window release];
|
||||
[uiwindow release];
|
||||
[super dealloc];
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue