Fixed OpenGL state issue reported by Dmytro Bogovych
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403503
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2 changed files with 4 additions and 2 deletions
4
CREDITS
4
CREDITS
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@ -26,8 +26,8 @@ Thanks to everyone who made this possible, including:
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during the Google Summer of Code 2008
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* Marty Leisner, Andrew, Will, Edgar Simo, Donny Viszneki, Andrea Mazzoleni,
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and Couriersud for helping find SDL 1.3 bugs in the great SDL Bug Hunt
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of January 2009!
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Dmytro Bogovych, and Couriersud for helping find SDL 1.3 bugs in the great
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SDL Bug Hunt of January 2009!
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* Donny Viszneki for helping fix SDL 1.3 bugs in the great SDL Bug Hunt of
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January 2009!
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@ -846,6 +846,7 @@ GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
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renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w,
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texture_h, 0, format, type, NULL);
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}
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renderdata->glDisable(data->type);
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result = renderdata->glGetError();
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if (result != GL_NO_ERROR) {
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GL_SetError("glTexImage2D()", result);
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@ -993,6 +994,7 @@ GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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renderdata->glTexSubImage2D(data->type, 0, rect->x, rect->y, rect->w,
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rect->h, data->format, data->formattype,
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pixels);
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renderdata->glDisable(data->type);
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result = renderdata->glGetError();
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if (result != GL_NO_ERROR) {
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GL_SetError("glTexSubImage2D()", result);
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