Updated documentation of SDL_CreateWindow() and SDL_CreateWindowFrom().
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@ -449,7 +449,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window);
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* ::SDL_WINDOW_MINIMIZED, ::SDL_WINDOW_INPUT_GRABBED,
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* ::SDL_WINDOW_MINIMIZED, ::SDL_WINDOW_INPUT_GRABBED,
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* ::SDL_WINDOW_ALLOW_HIGHDPI.
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* ::SDL_WINDOW_ALLOW_HIGHDPI.
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*
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*
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* \return The id of the window created, or zero if window creation failed.
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* \return The created window, or NULL if window creation failed.
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*
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*
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* If the window is created with the SDL_WINDOW_ALLOW_HIGHDPI flag, its size
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* If the window is created with the SDL_WINDOW_ALLOW_HIGHDPI flag, its size
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* in pixels may differ from its size in screen coordinates on platforms with
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* in pixels may differ from its size in screen coordinates on platforms with
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@ -468,7 +468,7 @@ extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindow(const char *title,
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*
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*
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* \param data A pointer to driver-dependent window creation data
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* \param data A pointer to driver-dependent window creation data
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*
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*
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* \return The id of the window created, or zero if window creation failed.
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* \return The created window, or NULL if window creation failed.
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*
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*
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* \sa SDL_DestroyWindow()
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* \sa SDL_DestroyWindow()
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*/
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*/
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