Corrected confusing indentation in C source file.

This commit is contained in:
Philipp Wiesemann 2013-04-29 23:50:27 +02:00
parent b23a53205a
commit a4432d3cdf

View file

@ -302,8 +302,8 @@ ControllerMapping_t *SDL_PrivateGetControllerMappingForGUID(SDL_JoystickGUID *gu
}
pSupportedController = pSupportedController->next;
}
return NULL;
}
return NULL;
}
/*
* Helper function to determine pre-caclulated offset to certain joystick mappings
@ -349,7 +349,7 @@ SDL_GameControllerAxis SDL_GameControllerGetAxisFromString( const char *pchStrin
if ( !SDL_strcasecmp( pchString, map_StringForControllerAxis[entry] ) )
return entry;
}
return SDL_CONTROLLER_AXIS_INVALID;
return SDL_CONTROLLER_AXIS_INVALID;
}
/*
@ -494,7 +494,6 @@ void SDL_PrivateGameControllerParseButton( const char *szGameButton, const char
SDL_assert( !"How did we get here?" );
}
}
}
@ -1141,7 +1140,7 @@ SDL_GameControllerClose(SDL_GameController * gamecontroller)
gamecontrollerlistprev = gamecontrollerlist;
gamecontrollerlist = gamecontrollerlist->next;
}
SDL_free(gamecontroller);
}