Corrected confusing indentation in C source file.
This commit is contained in:
parent
b23a53205a
commit
a4432d3cdf
1 changed files with 4 additions and 5 deletions
|
@ -302,8 +302,8 @@ ControllerMapping_t *SDL_PrivateGetControllerMappingForGUID(SDL_JoystickGUID *gu
|
||||||
}
|
}
|
||||||
pSupportedController = pSupportedController->next;
|
pSupportedController = pSupportedController->next;
|
||||||
}
|
}
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Helper function to determine pre-caclulated offset to certain joystick mappings
|
* Helper function to determine pre-caclulated offset to certain joystick mappings
|
||||||
|
@ -349,7 +349,7 @@ SDL_GameControllerAxis SDL_GameControllerGetAxisFromString( const char *pchStrin
|
||||||
if ( !SDL_strcasecmp( pchString, map_StringForControllerAxis[entry] ) )
|
if ( !SDL_strcasecmp( pchString, map_StringForControllerAxis[entry] ) )
|
||||||
return entry;
|
return entry;
|
||||||
}
|
}
|
||||||
return SDL_CONTROLLER_AXIS_INVALID;
|
return SDL_CONTROLLER_AXIS_INVALID;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -494,7 +494,6 @@ void SDL_PrivateGameControllerParseButton( const char *szGameButton, const char
|
||||||
SDL_assert( !"How did we get here?" );
|
SDL_assert( !"How did we get here?" );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -1141,7 +1140,7 @@ SDL_GameControllerClose(SDL_GameController * gamecontroller)
|
||||||
gamecontrollerlistprev = gamecontrollerlist;
|
gamecontrollerlistprev = gamecontrollerlist;
|
||||||
gamecontrollerlist = gamecontrollerlist->next;
|
gamecontrollerlist = gamecontrollerlist->next;
|
||||||
}
|
}
|
||||||
|
|
||||||
SDL_free(gamecontroller);
|
SDL_free(gamecontroller);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue