Date: Wed, 1 Mar 2006 23:52:09 +0100
From: Sam Hocevar Subject: [SDL] [patch] aalib driver Hi there. The attached patch fixes a buffer overflow in the aalib driver and also adds a workaround for a conflict between arrow keys and the numeric keypad that have the same scancode on aalib. The patch gives precedence to the arrow keys. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401462
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1 changed files with 10 additions and 6 deletions
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@ -126,12 +126,6 @@ void AA_InitOSKeymap(_THIS)
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for ( i=0; i<SDL_arraysize(keymap); ++i )
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keymap[i] = SDLK_UNKNOWN;
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keymap[AA_ESC] = SDLK_ESCAPE;
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keymap[AA_UP] = SDLK_UP;
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keymap[AA_DOWN] = SDLK_DOWN;
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keymap[AA_LEFT] = SDLK_LEFT;
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keymap[AA_RIGHT] = SDLK_RIGHT;
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/* Alphabet keys */
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for ( i = 0; i<26; ++i ){
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keymap['a' + i] = SDLK_a+i;
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@ -179,10 +173,20 @@ void AA_InitOSKeymap(_THIS)
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keymap[293] = SDLK_KP7;
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keymap[295] = SDLK_KP8;
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keymap[298] = SDLK_KP9;
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keymap[AA_ESC] = SDLK_ESCAPE;
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keymap[AA_UP] = SDLK_UP;
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keymap[AA_DOWN] = SDLK_DOWN;
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keymap[AA_LEFT] = SDLK_LEFT;
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keymap[AA_RIGHT] = SDLK_RIGHT;
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}
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static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
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{
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/* Sanity check */
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if ( scancode >= SDL_arraysize(keymap) )
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scancode = AA_UNKNOWN;
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/* Set the keysym information */
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keysym->scancode = scancode;
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keysym->sym = keymap[scancode];
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