Date: Sun, 29 Feb 2004 20:28:27 +0200
From: Martin_Storsj Subject: Slight bug in ESD and aRts When I experimented with the ALSA-patch, I found a slight bug in the Load{ESD,ARTS}Library-functions. The check of whether a function pointer was correctly loaded looks like this right now: *esd_functions[i].func = SDL_LoadFunction(esd_handle, esd_functions[i].name); if ( ! esd_functions[i].func ) Isn't that supposed to be ( ! *esd_functions[i].func )? --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40865
This commit is contained in:
parent
64e0d7256e
commit
a58dea0f76
2 changed files with 2 additions and 2 deletions
|
@ -106,7 +106,7 @@ static int LoadARTSLibrary(void)
|
|||
retval = 0;
|
||||
for ( i=0; i<SDL_TABLESIZE(arts_functions); ++i ) {
|
||||
*arts_functions[i].func = SDL_LoadFunction(arts_handle, arts_functions[i].name);
|
||||
if ( ! arts_functions[i].func ) {
|
||||
if ( !*arts_functions[i].func ) {
|
||||
retval = -1;
|
||||
UnloadARTSLibrary();
|
||||
break;
|
||||
|
|
|
@ -101,7 +101,7 @@ static int LoadESDLibrary(void)
|
|||
retval = 0;
|
||||
for ( i=0; i<SDL_TABLESIZE(esd_functions); ++i ) {
|
||||
*esd_functions[i].func = SDL_LoadFunction(esd_handle, esd_functions[i].name);
|
||||
if ( ! esd_functions[i].func ) {
|
||||
if ( !*esd_functions[i].func ) {
|
||||
retval = -1;
|
||||
UnloadESDLibrary();
|
||||
break;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue