Added some language bindings to the README

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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40580
This commit is contained in:
Sam Lantinga 2003-01-21 09:36:41 +00:00
parent d41712f689
commit a720fc3e74

4
README
View file

@ -13,8 +13,8 @@ level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
and 2D framebuffer across multiple platforms. and 2D framebuffer across multiple platforms.
SDL is written in C, but works with C++ natively, and has bindings to SDL is written in C, but works with C++ natively, and has bindings to
several other languages, including Ada, Eiffel, Java, Lua, ML, Perl, several other languages, including Ada, C#, Eiffel, Java, Lua, ML,
PHP, Pike, Python, and Ruby. Objective C, Perl, PHP, Pike, Python, and Ruby.
The current version supports Linux, Windows, BeOS, MacOS, MacOS X, The current version supports Linux, Windows, BeOS, MacOS, MacOS X,
FreeBSD, OpenBSD, BSD/OS, Solaris, and IRIX. The code contains support FreeBSD, OpenBSD, BSD/OS, Solaris, and IRIX. The code contains support