SDL_opengl: Fix Mac build with new glext.h

This commit is contained in:
Jørgen P. Tjernø 2014-06-04 09:59:10 -07:00
parent 92626ced7c
commit a7333943a0
2 changed files with 2 additions and 1 deletions

View file

@ -332,7 +332,7 @@ GL_ResetState(SDL_Renderer *renderer)
}
static void APIENTRY
GL_HandleDebugMessage(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const char *message, void *userParam)
GL_HandleDebugMessage(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const char *message, const void *userParam)
{
SDL_Renderer *renderer = (SDL_Renderer *) userParam;
GL_RenderData *data = (GL_RenderData *) renderer->driverdata;