Fixed bug 1335 - Added support for different pixel formats in OpenGL ES 2 renderer
Gueniffey 2011-11-23 04:06:31 PST The attached patch adds native support for SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_BGR888
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3 changed files with 307 additions and 33 deletions
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@ -43,7 +43,10 @@ typedef enum
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{
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GLES2_SHADER_VERTEX_DEFAULT,
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GLES2_SHADER_FRAGMENT_SOLID_SRC,
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GLES2_SHADER_FRAGMENT_TEXTURE_SRC
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GLES2_SHADER_FRAGMENT_TEXTURE_ABGR_SRC,
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GLES2_SHADER_FRAGMENT_TEXTURE_ARGB_SRC,
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GLES2_SHADER_FRAGMENT_TEXTURE_BGR_SRC,
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GLES2_SHADER_FRAGMENT_TEXTURE_RGB_SRC
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} GLES2_ShaderType;
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#define GLES2_SOURCE_SHADER (GLenum)-1
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