Fixed bug #67
Re-enable OpenGL window resetting code for the windib driver --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401531
This commit is contained in:
parent
710a6bc22a
commit
a809f23289
1 changed files with 2 additions and 3 deletions
|
@ -38,10 +38,10 @@ static int WIN_GL_ResetWindow(_THIS)
|
|||
{
|
||||
int status = 0;
|
||||
|
||||
#if 0 /* This doesn't work with DirectX code (see CVS comments) */
|
||||
#ifndef _WIN32_WCE /* FIXME WinCE needs the UNICODE version of CreateWindow() */
|
||||
/* This doesn't work with DirectX code (see CVS comments) */
|
||||
/* If we were passed a window, then we can't create a new one */
|
||||
if ( !SDL_windowid ) {
|
||||
if ( !SDL_windowid && SDL_strcmp(this->name, "windib") == 0 ) {
|
||||
/* Save the existing window attributes */
|
||||
LONG style;
|
||||
RECT rect = { 0, 0, 0, 0 };
|
||||
|
@ -66,7 +66,6 @@ static int WIN_GL_ResetWindow(_THIS)
|
|||
}
|
||||
} else
|
||||
#endif /* !_WIN32_WCE */
|
||||
#endif
|
||||
{
|
||||
SDL_SetError("Unable to reset window for OpenGL context");
|
||||
status = -1;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue