Updated headers to match wiki documentation
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4 changed files with 27 additions and 27 deletions
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@ -885,9 +885,9 @@ extern DECLSPEC int SDLCALL SDL_GetTexturePalette(SDL_Texture * texture,
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* \brief Set an additional color value used in render copy operations.
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*
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* \param texture The texture to update.
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* \param r The red source color value multiplied into copy operations.
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* \param g The green source color value multiplied into copy operations.
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* \param b The blue source color value multiplied into copy operations.
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* \param r The red color value multiplied into copy operations.
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* \param g The green color value multiplied into copy operations.
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* \param b The blue color value multiplied into copy operations.
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*
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* \return 0 on success, or -1 if the texture is not valid or color modulation
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* is not supported.
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@ -902,9 +902,9 @@ extern DECLSPEC int SDLCALL SDL_SetTextureColorMod(SDL_Texture * texture,
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* \brief Get the additional color value used in render copy operations.
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*
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* \param texture The texture to query.
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* \param r A pointer filled in with the source red color value.
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* \param g A pointer filled in with the source green color value.
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* \param b A pointer filled in with the source blue color value.
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* \param r A pointer filled in with the current red color value.
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* \param g A pointer filled in with the current green color value.
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* \param b A pointer filled in with the current blue color value.
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*
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* \return 0 on success, or -1 if the texture is not valid.
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*
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@ -918,7 +918,7 @@ extern DECLSPEC int SDLCALL SDL_GetTextureColorMod(SDL_Texture * texture,
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* \brief Set an additional alpha value used in render copy operations.
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*
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* \param texture The texture to update.
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* \param alpha The source alpha value multiplied into copy operations.
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* \param alpha The alpha value multiplied into copy operations.
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*
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* \return 0 on success, or -1 if the texture is not valid or alpha modulation
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* is not supported.
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@ -932,7 +932,7 @@ extern DECLSPEC int SDLCALL SDL_SetTextureAlphaMod(SDL_Texture * texture,
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* \brief Get the additional alpha value used in render copy operations.
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*
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* \param texture The texture to query.
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* \param alpha A pointer filled in with the source alpha value.
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* \param alpha A pointer filled in with the current alpha value.
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*
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* \return 0 on success, or -1 if the texture is not valid.
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*
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