Give mouse position relative to window position, and do not generate mouse button event if outside of the window

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40927
This commit is contained in:
Patrice Mandin 2004-08-10 18:53:38 +00:00
parent 957b40a020
commit aab65909fe
3 changed files with 31 additions and 1 deletions

View file

@ -298,6 +298,18 @@ static void do_keyboard(short kc, short ks)
static void do_mouse(_THIS, short mx, short my, short mb, short ks)
{
static short prevmousex=0, prevmousey=0, prevmouseb=0;
short x2, y2, w2, h2;
/* Retrieve window coords, and generate mouse events accordingly */
x2 = y2 = 0;
if ((!GEM_fullscreen) && (GEM_handle>=0)) {
wind_get (GEM_handle, WF_WORKXYWH, &x2, &y2, &w2, &h2);
/* Do not generate mouse button event if out of window working area */
if ((mx<x2) || (mx>=x2+w2) || (my<y2) || (my>=y2+h2)) {
mb=prevmouseb;
}
}
/* Mouse motion ? */
if ((prevmousex!=mx) || (prevmousey!=my)) {
@ -305,7 +317,17 @@ static void do_mouse(_THIS, short mx, short my, short mb, short ks)
SDL_PrivateMouseMotion(0, 1, SDL_AtariXbios_mousex, SDL_AtariXbios_mousey);
SDL_AtariXbios_mousex = SDL_AtariXbios_mousey = 0;
} else {
SDL_PrivateMouseMotion(0, 0, mx, my);
int posx, posy;
/* Give mouse position relative to window position */
posx = mx - x2;
if (posx<0) posx = x2;
if (posx>w2) posx = w2-1;
posy = my - y2;
if (posy<0) posy = y2;
if (posy>h2) posy = h2-1;
SDL_PrivateMouseMotion(0, 0, posx, posy);
}
prevmousex = mx;
prevmousey = my;

View file

@ -400,6 +400,7 @@ int GEM_VideoInit(_THIS, SDL_PixelFormat *vformat)
GEM_handle = -1;
GEM_locked = SDL_FALSE;
GEM_win_fulled = SDL_FALSE;
GEM_fullscreen = SDL_FALSE;
VDI_screen = NULL;
VDI_pitch = VDI_w * VDI_pixelsize;
@ -641,6 +642,8 @@ SDL_Surface *GEM_SetVideoMode(_THIS, SDL_Surface *current,
} else {
modeflags |= SDL_SWSURFACE;
}
GEM_fullscreen = SDL_TRUE;
} else {
int old_win_type;
short x2,y2,w2,h2;
@ -701,6 +704,8 @@ SDL_Surface *GEM_SetVideoMode(_THIS, SDL_Surface *current,
/* Open the window */
wind_open(GEM_handle,x2,y2,w2,h2);
GEM_fullscreen = SDL_FALSE;
}
/* Set up the new mode framebuffer */

View file

@ -80,6 +80,8 @@ struct SDL_PrivateVideoData {
SDL_bool mouse_relative; /* Report relative mouse movement */
SDL_bool locked; /* AES locked for fullscreen ? */
short message[8]; /* To self-send an AES message */
SDL_bool fullscreen; /* Fullscreen or windowed mode ? */
SDL_Rect *SDL_modelist[SDL_NUMMODES+1]; /* Mode list */
SDL_Surface *icon; /* The icon */
};
@ -121,6 +123,7 @@ struct SDL_PrivateVideoData {
#define GEM_message (this->hidden->message)
#define SDL_modelist (this->hidden->SDL_modelist)
#define GEM_icon (this->hidden->icon)
#define GEM_fullscreen (this->hidden->fullscreen)
#define GEM_buffer1 (this->hidden->buffer1)
#define GEM_buffer2 (this->hidden->buffer2)