From aaf1b51fe068467e9b481ba9ab6e95bf4b1737b7 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Thu, 7 May 2009 12:03:51 +0000 Subject: [PATCH] Fixed dynamic loading on Windows CE --HG-- branch : SDL-1.2 extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%403599 --- src/loadso/win32/SDL_sysloadso.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/loadso/win32/SDL_sysloadso.c b/src/loadso/win32/SDL_sysloadso.c index fe6d8bb17..34d7dc082 100644 --- a/src/loadso/win32/SDL_sysloadso.c +++ b/src/loadso/win32/SDL_sysloadso.c @@ -93,7 +93,7 @@ void *SDL_LoadFunction(void *handle, const char *name) wchar_t *name_t = SDL_malloc((length + 1) * sizeof(wchar_t)); wchar_t *errbuf_t = SDL_malloc(512 * sizeof(wchar_t)); - MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, name, -1, name_t, length); + MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, name, -1, name_t, length+1); symbol = (void *)GetProcAddress((HMODULE)handle, name_t); if ( symbol == NULL ) {