Lots of fixes importing SDL source wholesale into a new iOS project

--HG--
rename : src/libm/math.h => src/libm/math_libm.h
This commit is contained in:
Sam Lantinga 2011-10-31 05:56:58 -04:00
parent e112859e94
commit ad2a21d404
135 changed files with 493 additions and 1093 deletions

View file

@ -581,7 +581,6 @@ static int
GLES_RenderDrawPoints(SDL_Renderer * renderer, const SDL_Point * points,
int count)
{
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
int i;
GLshort *vertices;
@ -603,7 +602,6 @@ static int
GLES_RenderDrawLines(SDL_Renderer * renderer, const SDL_Point * points,
int count)
{
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
int i;
GLshort *vertices;
@ -632,7 +630,6 @@ static int
GLES_RenderFillRects(SDL_Renderer * renderer, const SDL_Rect * rects,
int count)
{
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
int i;
GLES_SetDrawingState(renderer);