Lots of fixes importing SDL source wholesale into a new iOS project
--HG-- rename : src/libm/math.h => src/libm/math_libm.h
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135 changed files with 493 additions and 1093 deletions
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@ -20,6 +20,8 @@
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*/
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#include "SDL_config.h"
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#if SDL_VIDEO_DRIVER_WINDOWS
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#include "SDL_windowsvideo.h"
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#ifndef _WIN32_WCE
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@ -121,4 +123,6 @@ void WIN_DestroyWindowFramebuffer(_THIS, SDL_Window * window)
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}
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}
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#endif /* SDL_VIDEO_DRIVER_WINDOWS */
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/* vi: set ts=4 sw=4 expandtab: */
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