While you can actually write to the error buffer, conceptually it's read-only.
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2 changed files with 3 additions and 3 deletions
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@ -41,7 +41,7 @@ extern "C" {
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/* Public functions */
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extern DECLSPEC void SDLCALL SDL_SetError(const char *fmt, ...);
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extern DECLSPEC char *SDLCALL SDL_GetError(void);
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extern DECLSPEC const char *SDLCALL SDL_GetError(void);
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extern DECLSPEC void SDLCALL SDL_ClearError(void);
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/**
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