Find just joysticks and gamepads (as opposed to, say, USB Audio devices), in

the MacOSX/Darwin joystick initialization code.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40621
This commit is contained in:
Ryan C. Gordon 2003-05-22 06:41:54 +00:00
parent e52f9bb94e
commit ae7a1484b4

View file

@ -647,9 +647,9 @@ int SDL_SYS_JoystickInit(void)
/* Filter device list to non-keyboard/mouse stuff */
if ( device->usagePage == kHIDPage_GenericDesktop &&
(device->usage == kHIDUsage_GD_Keyboard ||
device->usage == kHIDUsage_GD_Mouse)) {
(device->usage != kHIDUsage_GD_Joystick ||
device->usage != kHIDUsage_GD_Gamepad)) {
/* release memory for the device */
HIDDisposeDevice (&device);
DisposePtr((Ptr)device);