Fixed trashing the framebuffer console on broken video drivers
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40488
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1 changed files with 5 additions and 1 deletions
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@ -463,6 +463,9 @@ static int FB_VideoInit(_THIS, SDL_PixelFormat *vformat)
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current_w = vinfo.xres;
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current_h = vinfo.yres;
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current_index = ((vinfo.bits_per_pixel+7)/8)-1;
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#ifdef BROKEN_MODES
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FB_AddMode(this, current_index, current_w, current_h);
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#else
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for ( i=0; i<NUM_MODELISTS; ++i ) {
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SDL_nummodes[i] = 0;
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SDL_modelist[i] = NULL;
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@ -475,7 +478,7 @@ static int FB_VideoInit(_THIS, SDL_PixelFormat *vformat)
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if ( i == current_index ) {
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if ( (current_w > w) || (current_h > h) ) {
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/* Only check once */
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FB_AddMode(this, i,current_w,current_h);
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FB_AddMode(this, i, current_w, current_h);
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current_index = -1;
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}
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}
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@ -484,6 +487,7 @@ static int FB_VideoInit(_THIS, SDL_PixelFormat *vformat)
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}
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}
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}
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#endif /* BROKEN_MODES */
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/* Fill in our hardware acceleration capabilities */
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this->info.wm_available = 0;
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