WinRT: fixed a crash that occurred after rotating the host device

This commit is contained in:
David Ludwig 2013-02-09 20:30:53 -05:00
parent 8b75a125cc
commit af0c2dad3d

View file

@ -825,7 +825,6 @@ D3D11_DestroyTexture(SDL_Renderer * renderer,
}
delete textureData;
texture = NULL;
texture->driverdata = NULL;
}
}