WinRT: fixed a crash that occurred after rotating the host device
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1 changed files with 0 additions and 1 deletions
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@ -825,7 +825,6 @@ D3D11_DestroyTexture(SDL_Renderer * renderer,
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}
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}
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delete textureData;
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delete textureData;
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texture = NULL;
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texture->driverdata = NULL;
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texture->driverdata = NULL;
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}
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}
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}
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}
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