Fixed S32 audio mixing, but I'm a bit nervous about the use of 64-bit

datatypes here...

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402060
This commit is contained in:
Ryan C. Gordon 2006-09-01 19:17:05 +00:00
parent 648d2a839d
commit b046008cbd

View file

@ -261,17 +261,17 @@ SDL_MixAudioFormat(Uint8 * dst, const Uint8 * src, SDL_AudioFormat format,
{
const Uint32 *src32 = (Uint32 *) src;
Uint32 *dst32 = (Uint32 *) dst;
Sint32 src1, src2;
Sint64 src1, src2;
Sint64 dst_sample;
const Sint64 max_audioval = ((((Sint64) 1) << (32 - 1)) - 1);
const Sint64 min_audioval = -(((Sint64) 1) << (32 - 1));
len /= 4;
while (len--) {
src1 = (Sint32) SDL_SwapLE32(*src32);
src1 = (Sint64) ((Sint32) SDL_SwapLE32(*src32));
src32++;
ADJUST_VOLUME(src1, volume);
src2 = (Sint32) SDL_SwapLE32(*dst32);
src2 = (Sint64) ((Sint32) SDL_SwapLE32(*dst32));
dst_sample = src1 + src2;
if (dst_sample > max_audioval) {
dst_sample = max_audioval;
@ -287,17 +287,17 @@ SDL_MixAudioFormat(Uint8 * dst, const Uint8 * src, SDL_AudioFormat format,
{
const Uint32 *src32 = (Uint32 *) src;
Uint32 *dst32 = (Uint32 *) dst;
Sint32 src1, src2;
Sint64 src1, src2;
Sint64 dst_sample;
const Sint64 max_audioval = ((((Sint64) 1) << (32 - 1)) - 1);
const Sint64 min_audioval = -(((Sint64) 1) << (32 - 1));
len /= 4;
while (len--) {
src1 = (Sint32) SDL_SwapBE32(*src32);
src1 = (Sint64) ((Sint32) SDL_SwapBE32(*src32));
src32++;
ADJUST_VOLUME(src1, volume);
src2 = (Sint32) SDL_SwapBE32(*dst32);
src2 = (Sint64) ((Sint32) SDL_SwapBE32(*dst32));
dst_sample = src1 + src2;
if (dst_sample > max_audioval) {
dst_sample = max_audioval;