Fixed compiling on Windows

This commit is contained in:
Sam Lantinga 2011-02-11 10:13:30 -08:00
parent 9560b718a2
commit b26aaee0f2
7 changed files with 6 additions and 40 deletions

View file

@ -866,10 +866,6 @@
RelativePath="..\..\src\video\SDL_fillrect.c"
>
</File>
<File
RelativePath="..\..\src\video\SDL_gamma.c"
>
</File>
<File
RelativePath="..\..\src\events\SDL_gesture.c"
>
@ -1234,14 +1230,6 @@
RelativePath="..\..\src\video\windows\SDL_windowsframebuffer.h"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowsgamma.c"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowsgamma.h"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowskeyboard.c"
>

View file

@ -341,7 +341,6 @@ echo #define SDL_REVISION "hg-0:baadf00d" &gt;"$(ProjectDir)\..\..\include\SDL_r
<ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h" />
<ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" />
<ClInclude Include="..\..\src\video\windows\SDL_windowsframebuffer.h" />
<ClInclude Include="..\..\src\video\windows\SDL_windowsgamma.h" />
<ClInclude Include="..\..\src\video\windows\SDL_windowskeyboard.h" />
<ClInclude Include="..\..\src\video\windows\SDL_windowsmodes.h" />
<ClInclude Include="..\..\src\video\windows\SDL_windowsmouse.h" />
@ -417,7 +416,6 @@ echo #define SDL_REVISION "hg-0:baadf00d" &gt;"$(ProjectDir)\..\..\include\SDL_r
<ClCompile Include="..\..\src\events\SDL_events.c" />
<ClCompile Include="..\..\src\SDL_fatal.c" />
<ClCompile Include="..\..\src\video\SDL_fillrect.c" />
<ClCompile Include="..\..\src\video\SDL_gamma.c" />
<ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
<ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
<ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
@ -457,7 +455,6 @@ echo #define SDL_REVISION "hg-0:baadf00d" &gt;"$(ProjectDir)\..\..\include\SDL_r
<ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsframebuffer.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsgamma.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" />