Merged Ryan's SDL-gui-backend branch.
Adds three APIs, and implements them on X11, Cocoa, and Windows: - SDL_CaptureMouse() - SDL_GetGlobalMouseState() - SDL_SetWindowHitTest()
This commit is contained in:
commit
b273873297
28 changed files with 901 additions and 59 deletions
|
@ -616,3 +616,6 @@ SDL_DYNAPI_PROC(void,SDL_WarpMouseGlobal,(int a, int b),(a,b),)
|
|||
SDL_DYNAPI_PROC(float,SDL_sqrtf,(float a),(a),return)
|
||||
SDL_DYNAPI_PROC(double,SDL_tan,(double a),(a),return)
|
||||
SDL_DYNAPI_PROC(float,SDL_tanf,(float a),(a),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_CaptureMouse,(SDL_bool a),(a),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_SetWindowHitTest,(SDL_Window *a, SDL_HitTest b, void *c),(a,b,c),return)
|
||||
SDL_DYNAPI_PROC(Uint32,SDL_GetGlobalMouseState,(int *a, int *b),(a,b),return)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue