Removed SDL_round() because the license wasn't compatible with zlib

This commit is contained in:
Sam Lantinga 2014-08-17 13:11:55 -07:00
parent 00b70124b6
commit b3e4782510
20 changed files with 12 additions and 37 deletions

View file

@ -623,4 +623,3 @@ SDL_DYNAPI_PROC(SDL_bool,SDL_HasAVX2,(void),(),return)
SDL_DYNAPI_PROC(int,SDL_QueueAudio,(SDL_AudioDeviceID a, const void *b, Uint32 c),(a,b,c),return)
SDL_DYNAPI_PROC(Uint32,SDL_GetQueuedAudioSize,(SDL_AudioDeviceID a),(a),return)
SDL_DYNAPI_PROC(void,SDL_ClearQueuedAudio,(SDL_AudioDeviceID a),(a),)
SDL_DYNAPI_PROC(double,SDL_round,(double a),(a),return)