Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
I think this also fixes the bug relating to non-latin characters in filenames, since UNICODE wasn't defined in SDL_rwops.c --HG-- rename : src/SDL_android.cpp => src/core/android/SDL_android.cpp rename : src/SDL_android.h => src/core/android/SDL_android.h
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37 changed files with 274 additions and 273 deletions
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@ -329,8 +329,7 @@ SDL_GetPlatform()
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#if !defined(HAVE_LIBC) || (defined(__WATCOMC__) && defined(BUILD_DLL))
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/* Need to include DllMain() on Watcom C for some reason.. */
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include "core/windows/SDL_windows.h"
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BOOL APIENTRY
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_DllMainCRTStartup(HANDLE hModule,
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