Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
I think this also fixes the bug relating to non-latin characters in filenames, since UNICODE wasn't defined in SDL_rwops.c --HG-- rename : src/SDL_android.cpp => src/core/android/SDL_android.cpp rename : src/SDL_android.h => src/core/android/SDL_android.h
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@ -32,7 +32,7 @@
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#include "SDL_joystick.h"
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#include "../SDL_sysjoystick.h"
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#include "../SDL_joystick_c.h"
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#include "../../SDL_android.h"
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#include "../../core/android/SDL_android.h"
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static const char *accelerometerName = "Android accelerometer";
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