Corrected spelling in C source files of test suites.
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e2fe26af28
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5 changed files with 6 additions and 6 deletions
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@ -96,7 +96,7 @@ clipboard_testClipboardTextFunctions(void *arg)
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SDLTest_AssertPass("Call to SDL_HasClipboardText succeeded");
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if (boolResult == SDL_TRUE) {
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intResult = SDL_SetClipboardText((const char *)NULL);
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SDLTest_AssertPass("Call to DL_SetClipboardText(NULL) succeeded");
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SDLTest_AssertPass("Call to SDL_SetClipboardText(NULL) succeeded");
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SDLTest_AssertCheck(
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intResult == 0,
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"Verify result from SDL_SetClipboardText(NULL), expected 0, got %i",
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@ -76,7 +76,7 @@ static int main_testImpliedJoystickInit (void *arg)
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initialized_system = SDL_WasInit(joy_and_controller);
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SDLTest_AssertCheck( (initialized_system & joy_and_controller) == joy_and_controller, "SDL_WasInit() should be true for joystick & controller (%x)", initialized_system );
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// Then quit the controller, and make sure that imlicity also quits the
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// Then quit the controller, and make sure that implicitly also quits the
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// joystick subsystem
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SDL_QuitSubSystem(SDL_INIT_GAMECONTROLLER);
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initialized_system = SDL_WasInit(joy_and_controller);
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@ -403,7 +403,7 @@ mouse_getSetRelativeMouseMode(void *arg)
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SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()");
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SDLTest_AssertCheck(currentState == SDL_FALSE, "Validate current state is FALSE, got: %i", currentState);
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/* Revert to originl state - ignore result */
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/* Revert to original state - ignore result */
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result = SDL_SetRelativeMouseMode(initialState);
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return TEST_COMPLETED;
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@ -1169,7 +1169,7 @@ sdltest_randomAsciiStringOfSize(void *arg)
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nonAsciiCharacters++;
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}
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}
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SDLTest_AssertCheck(nonAsciiCharacters == 0, "Validate that result does not contain non-Ascii characters, got: %d", nonAsciiCharacters);
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SDLTest_AssertCheck(nonAsciiCharacters == 0, "Validate that result does not contain non-ASCII characters, got: %d", nonAsciiCharacters);
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if (nonAsciiCharacters) {
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SDLTest_LogError("Invalid result from generator: '%s'", result);
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}
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@ -90,7 +90,7 @@ timer_delayAndGetTicks(void *arg)
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SDLTest_AssertPass("Call to SDL_GetTicks()");
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SDLTest_AssertCheck(result > 0, "Check result value, expected: >0, got: %d", result);
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/* Delay a bit longer and mesure ticks and verify difference */
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/* Delay a bit longer and measure ticks and verify difference */
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SDL_Delay(testDelay);
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SDLTest_AssertPass("Call to SDL_Delay(%d)", testDelay);
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result2 = SDL_GetTicks();
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@ -144,7 +144,7 @@ timer_addRemoveTimer(void *arg)
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SDLTest_AssertCheck(result == SDL_TRUE, "Check result value, expected: %i, got: %i", SDL_TRUE, result);
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SDLTest_AssertCheck(_timerCallbackCalled == 0, "Check callback WAS NOT called, expected: 0, got: %i", _timerCallbackCalled);
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/* Try to temove timer again (should be a NOOP) */
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/* Try to remove timer again (should be a NOOP) */
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result = SDL_RemoveTimer(id);
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SDLTest_AssertPass("Call to SDL_RemoveTimer()");
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SDLTest_AssertCheck(result == SDL_FALSE, "Check result value, expected: %i, got: %i", SDL_FALSE, result);
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