Fixed various type and print format issues
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39ee818f98
commit
b7caec8ae2
5 changed files with 37 additions and 18 deletions
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@ -393,7 +393,7 @@ SDL_SendTouchMotion(SDL_TouchID id, SDL_FingerID fingerid, int relative,
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Uint16 x = (xin+touch->x_min)*(touch->xres)/(touch->native_xres);
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Uint16 y = (yin+touch->y_min)*(touch->yres)/(touch->native_yres);
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Uint16 pressure = (yin+touch->pressure_min)*(touch->pressureres)/(touch->native_pressureres);
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printf("(%f,%f) --> (%i,%i)",xin,yin,x,y);
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printf("(%f,%f) --> (%i,%i)\n",xin,yin,x,y);
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if(touch->flush_motion) {
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return 0;
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}
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@ -315,7 +315,7 @@ static __inline__ void ConvertNSRect(NSRect *r)
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if (SDL_AddTouch(&touch, "") < 0) {
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continue;
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}
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printf("Success, added touch: %lin",touchId);
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printf("Success, added touch: %li\n",touchId);
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}
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float x = [touch normalizedPosition].x;
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float y = [touch normalizedPosition].y;
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