Haptics aren't available on iOS, but use the dummy implementation instead of failing init if it's requested.
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@ -113,7 +113,7 @@
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#define SDL_AUDIO_DRIVER_DUMMY 1
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/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
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#define SDL_HAPTIC_DISABLED 1
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#define SDL_HAPTIC_DUMMY 1
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/* Enable Unix style SO loading */
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/* Technically this works, but it violates the iPhone developer agreement */
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