Added SDL_DROPTEXT event, for dragging and dropping string data.
This patch is based on work in Unreal Engine 4's fork of SDL, compliments of Epic Games. --HG-- extra : histedit_source : e662a1d2d2a9bba6a75c799d9f7228303d654de1
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5 changed files with 38 additions and 38 deletions
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@ -77,9 +77,10 @@ main(int argc, char *argv[])
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while (SDL_PollEvent(&event)) {
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SDLTest_CommonEvent(state, &event, &done);
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if (event.type == SDL_DROPFILE) {
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if ((event.type == SDL_DROPFILE) || (event.type == SDL_DROPTEXT)) {
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const char *typestr = (event.type == SDL_DROPFILE) ? "File" : "Text";
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char *dropped_filedir = event.drop.file;
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SDL_Log("File dropped on window: %s", dropped_filedir);
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SDL_Log("%s dropped on window: %s", typestr, dropped_filedir);
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SDL_free(dropped_filedir);
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}
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}
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