WinRT: added preliminary joystick / game controller support (minus hotplugging)
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commit
b919f57c12
6 changed files with 399 additions and 15 deletions
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@ -75,9 +75,9 @@
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<ClCompile Include="..\..\src\file\SDL_rwops.c" />
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<ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c" />
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<ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
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<ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c" />
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<ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c" />
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<ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
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<ClCompile Include="..\..\src\joystick\windowsrt\SDL_xinputjoystick.c" />
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<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
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<ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.cpp">
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
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@ -426,7 +426,7 @@
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<SubSystem>Console</SubSystem>
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<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
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<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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<AdditionalDependencies>xaudio2.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>xinput.lib;xaudio2.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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@ -440,7 +440,7 @@
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<SubSystem>Console</SubSystem>
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<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
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<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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<AdditionalDependencies>xaudio2.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>xinput.lib;xaudio2.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|arm'">
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@ -192,9 +192,6 @@
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<ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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@ -267,6 +264,9 @@
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<ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\joystick\windowsrt\SDL_xinputjoystick.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\include\begin_code.h">
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