SDL no longer grabs the keyboard by default on X11.

You can re-enable that functionality by setting a new hint SDL_HINT_GRAB_KEYBOARD
This commit is contained in:
Sam Lantinga 2012-11-07 15:55:43 -08:00
parent 7f73dcd4f6
commit b9ad4410f8
11 changed files with 59 additions and 34 deletions

View file

@ -152,6 +152,17 @@ extern "C" {
*/
#define SDL_HINT_VIDEO_X11_XRANDR "SDL_VIDEO_X11_XRANDR"
/**
* \brief A variable controlling whether grabbing input grabs the keyboard
*
* This variable can be set to the following values:
* "0" - Grab will affect only the mouse
* "1" - Grab will affect mouse and keyboard
*
* By default SDL will not grab the keyboard so system shortcuts still work.
*/
#define SDL_HINT_GRAB_KEYBOARD "SDL_GRAB_KEYBOARD"
/**
* \brief A variable controlling whether the idle timer is disabled on iOS.
*