Ooops, code that resists erasure, I've seen that in a movie.
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1 changed files with 0 additions and 18 deletions
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@ -24,24 +24,6 @@
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#ifdef SDL_FILESYSTEM_NACL
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#ifdef SDL_FILESYSTEM_NACL
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/* SDL_RWops on NACL are implemented using nacl_io, and require mount points
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* to be established before actual file operations are performed
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*
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* Ref: https://developers.google.com/native-client/dev/devguide/coding/nacl_io
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*/
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int
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SDL_NaClMount(const char* source, const char* target, const char* filesystemtype,
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unsigned long mountflags, const void *data) {
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return mount(source, target, filesystemtype, mountflags, data);
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}
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int
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SDL_NaClUmount(const char *target) {
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return umount(target);
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}
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char *
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char *
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SDL_GetBasePath(void)
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SDL_GetBasePath(void)
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{
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{
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