Date: Wed, 4 Mar 2009 15:38:22 +0200
From: "Mike Gorchak" Subject: Re: About QNX support in SDL 1.3 Here is another batch of patches. 1) Makefile.in - added SDL_opengles.h header as header to install. 2) configure.in - Added special define to detect Common Lite OpenGL ES library in case if Common library is not installed. Added check for clock_gettime in libc (in QNX it is in libc). 3) SDL_config.h.in - Added SDL_VIDEO_RENDER_OPENGL_ES and SDL_VIDEO_OPENGL_ES declarations for configure script autodetection. 4) SDL_opengles.h - Added GL_API definition if it is not defined. Added extension GL_OES_draw_texture because OpenGL ES Renderer uses it without declaration. Added GL_OES_vertex_buffer_object extension, which is supported under QNX OpenGL ES. Added GL_OES_single_precision extension. 5) To the test directory I've added building OpenGL ES test applications through the autotools suite. Was support for iPhone IDE building only. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403553
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@ -169,7 +169,7 @@ struct SDL_SysWMinfo
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int window; /* The RISC OS display window */
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};
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#elif defined(SDL_VIDEO_DRIVER_PHOTON)
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#elif defined(SDL_VIDEO_DRIVER_PHOTON) || defined(SDL_VIDEO_DRIVER_QNXGF)
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#include <sys/neutrino.h>
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#include <Ph.h>
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@ -180,7 +180,7 @@ struct SDL_SysWMmsg
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int data;
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};
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/* The QNX custom window manager information structure */
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/* The QNX Photon custom window manager information structure */
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struct SDL_SysWMinfo
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{
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SDL_version version;
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