Date: Wed, 4 Mar 2009 15:38:22 +0200
From: "Mike Gorchak" Subject: Re: About QNX support in SDL 1.3 Here is another batch of patches. 1) Makefile.in - added SDL_opengles.h header as header to install. 2) configure.in - Added special define to detect Common Lite OpenGL ES library in case if Common library is not installed. Added check for clock_gettime in libc (in QNX it is in libc). 3) SDL_config.h.in - Added SDL_VIDEO_RENDER_OPENGL_ES and SDL_VIDEO_OPENGL_ES declarations for configure script autodetection. 4) SDL_opengles.h - Added GL_API definition if it is not defined. Added extension GL_OES_draw_texture because OpenGL ES Renderer uses it without declaration. Added GL_OES_vertex_buffer_object extension, which is supported under QNX OpenGL ES. Added GL_OES_single_precision extension. 5) To the test directory I've added building OpenGL ES test applications through the autotools suite. Was support for iPhone IDE building only. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403553
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15 changed files with 1108 additions and 18 deletions
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@ -49,7 +49,12 @@ case "$host" in
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else
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SYS_GL_LIBS="-lOSMesa"
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fi
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;;
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;;
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*-*-qnx*)
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EXE=""
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MATHLIB=""
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SYS_GL_LIBS="-lGLES_CM"
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;;
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*)
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EXE=""
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MATHLIB="-lm"
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@ -99,6 +104,30 @@ if test x$have_opengl = xyes; then
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else
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GLLIB=""
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fi
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dnl Check for OpenGL ES
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AC_MSG_CHECKING(for OpenGL ES support)
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have_opengles=no
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AC_TRY_COMPILE([
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#if defined (__QNXNTO__)
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#include <GLES/gl.h>
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#elif defined (__IPHONEOS__)
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#include <OpenGLES/ES1/gl.h>
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#else
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#error "No OpenGL ES support"
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#endif /* __QNXNTO__ */
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],[
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],[
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have_opengles=yes
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])
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AC_MSG_RESULT($have_opengles)
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if test x$have_opengles = xyes; then
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CFLAGS="$CFLAGS -DHAVE_OPENGLES"
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GLLIB="$XPATH $SYS_GL_LIBS"
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else
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GLLIB=""
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fi
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AC_SUBST(GLLIB)
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dnl Finally create all the generated files
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