indent
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403459
This commit is contained in:
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dade1f12e6
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ba8f64f259
3 changed files with 84 additions and 59 deletions
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@ -184,8 +184,7 @@ SDL_IntersectRectAndLine(const SDL_Rect * rect, int *X1, int *Y1, int *X2,
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return SDL_TRUE;
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return SDL_TRUE;
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}
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}
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else
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else {
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{
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/* The task of clipping a line with finite slope ratios in a fixed-
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/* The task of clipping a line with finite slope ratios in a fixed-
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* precision coordinate space is not as immediately simple as it is
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* precision coordinate space is not as immediately simple as it is
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* with coordinates of arbitrary precision. If the ratio of slopes
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* with coordinates of arbitrary precision. If the ratio of slopes
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@ -193,14 +192,14 @@ SDL_IntersectRectAndLine(const SDL_Rect * rect, int *X1, int *Y1, int *X2,
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* a whole number, you have in fact *moved* the line segment a bit,
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* a whole number, you have in fact *moved* the line segment a bit,
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* and there can be no avoiding it without more precision
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* and there can be no avoiding it without more precision
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*/
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*/
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int *x_result_[] = {X1, X2, NULL}, **x_result = x_result_;
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int *x_result_[] = { X1, X2, NULL }, **x_result = x_result_;
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int *y_result_[] = {Y1, Y2, NULL}, **y_result = y_result_;
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int *y_result_[] = { Y1, Y2, NULL }, **y_result = y_result_;
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SDL_bool intersection = SDL_FALSE;
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SDL_bool intersection = SDL_FALSE;
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double b, m, left, right, bottom, top;
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double b, m, left, right, bottom, top;
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int xl, xh, yl, yh;
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int xl, xh, yl, yh;
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/* solve mx+b line formula */
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/* solve mx+b line formula */
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m = (double)(y1-y2) / (double)(x1-x2);
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m = (double) (y1 - y2) / (double) (x1 - x2);
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b = y2 - m * (double) x2;
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b = y2 - m * (double) x2;
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/* find some linear intersections */
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/* find some linear intersections */
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@ -232,8 +231,8 @@ SDL_IntersectRectAndLine(const SDL_Rect * rect, int *X1, int *Y1, int *X2,
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x_result++;
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x_result++;
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y_result++;
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y_result++;
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intersection = SDL_TRUE;
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intersection = SDL_TRUE;
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} else /* it was determined earlier that *both* end-points are not contained */
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} else
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/* it was determined earlier that *both* end-points are not contained */
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if (RISING(rectx1, x2, rectx2) && RISING(recty1, y2, recty2)) {
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if (RISING(rectx1, x2, rectx2) && RISING(recty1, y2, recty2)) {
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**(x_result++) = x2;
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**(x_result++) = x2;
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**(y_result++) = y2;
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**(y_result++) = y2;
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@ -246,21 +245,24 @@ SDL_IntersectRectAndLine(const SDL_Rect * rect, int *X1, int *Y1, int *X2,
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intersection = SDL_TRUE;
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intersection = SDL_TRUE;
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}
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}
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if (*x_result == NULL) return intersection;
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if (*x_result == NULL)
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return intersection;
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if (RISING(recty1, right, recty2) && RISING(xl, rectx2, xh)) {
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if (RISING(recty1, right, recty2) && RISING(xl, rectx2, xh)) {
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**(x_result++) = rectx2;
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**(x_result++) = rectx2;
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**(y_result++) = (int) right;
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**(y_result++) = (int) right;
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intersection = SDL_TRUE;
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intersection = SDL_TRUE;
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}
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}
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if (*x_result == NULL) return intersection;
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if (*x_result == NULL)
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return intersection;
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if (RISING(rectx1, top, rectx2) && RISING(yl, recty1, yh)) {
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if (RISING(rectx1, top, rectx2) && RISING(yl, recty1, yh)) {
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**(x_result++) = (int) top;
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**(x_result++) = (int) top;
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**(y_result++) = recty1;
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**(y_result++) = recty1;
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intersection = SDL_TRUE;
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intersection = SDL_TRUE;
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}
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}
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if (*x_result == NULL) return intersection;
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if (*x_result == NULL)
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return intersection;
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if (RISING(rectx1, bottom, rectx2) && RISING(yl, recty2, yh)) {
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if (RISING(rectx1, bottom, rectx2) && RISING(yl, recty2, yh)) {
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**(x_result++) = (int) bottom;
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**(x_result++) = (int) bottom;
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**(y_result++) = recty2;
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**(y_result++) = recty2;
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@ -292,17 +292,21 @@ X11_DispatchEvent(_THIS)
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switch (xevent.type) {
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switch (xevent.type) {
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case MotionNotify:
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case MotionNotify:
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#ifdef DEBUG_MOTION
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#ifdef DEBUG_MOTION
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printf("X11 motion: %d,%d\n", xevent.xmotion.x, xevent.xmotion.y);
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printf("X11 motion: %d,%d\n", xevent.xmotion.x,
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xevent.xmotion.y);
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#endif
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#endif
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SDL_SendMouseMotion(mouse->id, 0, xevent.xmotion.x, xevent.xmotion.y, 0);
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SDL_SendMouseMotion(mouse->id, 0, xevent.xmotion.x,
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xevent.xmotion.y, 0);
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break;
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break;
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case ButtonPress:
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case ButtonPress:
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SDL_SendMouseButton(mouse->id, SDL_PRESSED, xevent.xbutton.button);
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SDL_SendMouseButton(mouse->id, SDL_PRESSED,
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xevent.xbutton.button);
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break;
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break;
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case ButtonRelease:
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case ButtonRelease:
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SDL_SendMouseButton(mouse->id, SDL_RELEASED, xevent.xbutton.button);
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SDL_SendMouseButton(mouse->id, SDL_RELEASED,
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xevent.xbutton.button);
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break;
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break;
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}
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}
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continue;
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continue;
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@ -67,9 +67,13 @@ DrawPoints(SDL_WindowID window)
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#define MAX_LINES 16
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#define MAX_LINES 16
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int num_lines = 0;
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int num_lines = 0;
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SDL_Rect lines[MAX_LINES];
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SDL_Rect lines[MAX_LINES];
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static int add_line(int x1, int y1, int x2, int y2) {
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static int
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if (num_lines >= MAX_LINES) return 0;
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add_line(int x1, int y1, int x2, int y2)
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if ((x1 == x2) && (y1 == y2)) return 0;
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{
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if (num_lines >= MAX_LINES)
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return 0;
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if ((x1 == x2) && (y1 == y2))
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return 0;
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printf("adding line (%d, %d), (%d, %d)\n", x1, y1, x2, y2);
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printf("adding line (%d, %d), (%d, %d)\n", x1, y1, x2, y2);
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lines[num_lines].x = x1;
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lines[num_lines].x = x1;
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@ -110,14 +114,21 @@ DrawLines(SDL_WindowID window)
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#define MAX_RECTS 16
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#define MAX_RECTS 16
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int num_rects = 0;
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int num_rects = 0;
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SDL_Rect rects[MAX_RECTS];
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SDL_Rect rects[MAX_RECTS];
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static int add_rect(int x1, int y1, int x2, int y2) {
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static int
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if (num_rects >= MAX_RECTS) return 0;
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add_rect(int x1, int y1, int x2, int y2)
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if ((x1 == x2) || (y1 == y2)) return 0;
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{
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if (num_rects >= MAX_RECTS)
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return 0;
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if ((x1 == x2) || (y1 == y2))
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return 0;
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if (x1 > x2) SWAP(int, x1, x2);
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if (x1 > x2)
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if (y1 > y2) SWAP(int, y1, y2);
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SWAP(int, x1, x2);
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if (y1 > y2)
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SWAP(int, y1, y2);
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printf("adding rect (%d, %d), (%d, %d) [%dx%d]\n", x1, y1, x2, y2, x2-x1, y2-y1);
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printf("adding rect (%d, %d), (%d, %d) [%dx%d]\n", x1, y1, x2, y2,
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x2 - x1, y2 - y1);
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rects[num_rects].x = x1;
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rects[num_rects].x = x1;
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rects[num_rects].y = y1;
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rects[num_rects].y = y1;
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@ -182,7 +193,7 @@ DrawRectRectIntersections(SDL_WindowID window)
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SDL_SetRenderDrawBlendMode(SDL_BLENDMODE_NONE);
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SDL_SetRenderDrawBlendMode(SDL_BLENDMODE_NONE);
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for (i = 0; i < num_rects; i++)
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for (i = 0; i < num_rects; i++)
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for (j = i+1; j < num_rects; j++) {
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for (j = i + 1; j < num_rects; j++) {
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SDL_Rect r;
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SDL_Rect r;
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if (SDL_IntersectRect(&rects[i], &rects[j], &r)) {
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if (SDL_IntersectRect(&rects[i], &rects[j], &r)) {
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SDL_SetRenderDrawColor(255, 200, 0, 255);
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SDL_SetRenderDrawColor(255, 200, 0, 255);
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case SDL_MOUSEBUTTONUP:
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case SDL_MOUSEBUTTONUP:
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if (event.button.which == 0) {
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if (event.button.which == 0) {
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if (event.button.button == 3)
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if (event.button.button == 3)
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add_line(mouse_begin_x, mouse_begin_y, event.button.x, event.button.y);
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add_line(mouse_begin_x, mouse_begin_y, event.button.x,
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event.button.y);
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if (event.button.button == 1)
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if (event.button.button == 1)
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add_rect(mouse_begin_x, mouse_begin_y, event.button.x, event.button.y);
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add_rect(mouse_begin_x, mouse_begin_y, event.button.x,
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event.button.y);
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}
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}
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break;
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break;
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case SDL_KEYDOWN:
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case SDL_KEYDOWN:
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switch (event.key.keysym.sym) {
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switch (event.key.keysym.sym) {
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case 'l':
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case 'l':
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if (event.key.keysym.mod & KMOD_SHIFT) num_lines = 0;
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if (event.key.keysym.mod & KMOD_SHIFT)
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else add_line(rand()%640, rand()%480, rand()%640, rand()%480);
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num_lines = 0;
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else
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add_line(rand() % 640, rand() % 480, rand() % 640,
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rand() % 480);
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break;
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break;
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case 'r':
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case 'r':
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if (event.key.keysym.mod & KMOD_SHIFT) num_rects = 0;
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if (event.key.keysym.mod & KMOD_SHIFT)
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else add_rect(rand()%640, rand()%480, rand()%640, rand()%480);
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num_rects = 0;
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else
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add_rect(rand() % 640, rand() % 480, rand() % 640,
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rand() % 480);
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break;
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break;
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}
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}
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break;
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break;
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