Placeholder for line drawing algorithm (current code doesn't work)
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403352
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1 changed files with 70 additions and 3 deletions
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@ -24,8 +24,62 @@
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#include "SDL_video.h"
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#include "SDL_blit.h"
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#define ABS(x) (x < 0 ? -x : x)
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#define SWAP(x, y) (x ^= y ^= x ^= y)
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#define BRESENHAM(x0, y0, x1, y1, op, color) \
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{ \
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int deltax, deltay, steep, error, xstep, ystep, x, y; \
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\
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deltax = ABS(x1 - x0); \
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deltay = ABS(y1 - y0); \
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steep = deltay > deltax; \
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error = deltax / 2; \
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if (steep) { \
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SWAP(x0, y0); \
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SWAP(x1, y1); \
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} \
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y = y0; \
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if (x0 > x1) { \
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xstep = -1; \
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deltax = -deltax; \
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} else { \
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xstep = 1; \
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} \
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if (y0 < y1) { \
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ystep = 1; \
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} else { \
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ystep = -1; \
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} \
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if (!steep) { \
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for (x = x0; x != x1; x += xstep) { \
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op(x, y, color); \
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error -= deltay; \
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if (error < 0) { \
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y = y + ystep; \
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error += deltax; \
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} \
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} \
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} else { \
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for (x = x0; x != x1; x += xstep) { \
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op(y, x, color); \
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error -= deltay; \
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if (error < 0) { \
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y = y + ystep; \
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error += deltax; \
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} \
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} \
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} \
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}
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#define SETPIXEL(x, y, type, bpp, color) \
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*(type *)(dst->pixels + y * dst->pitch + x * bpp) = (type) color
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#define SETPIXEL1(x, y, color) SETPIXEL(x, y, Uint8, 1, color);
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#define SETPIXEL2(x, y, color) SETPIXEL(x, y, Uint16, 2, color);
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#define SETPIXEL4(x, y, color) SETPIXEL(x, y, Uint32, 4, color);
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int
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SDL_DrawLine(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color)
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{
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/* This function doesn't work on surfaces < 8 bpp */
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@ -41,8 +95,21 @@ SDL_DrawLine(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color)
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}
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*/
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SDL_Unsupported();
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return -1;
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switch (dst->format->BytesPerPixel) {
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case 1:
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BRESENHAM(x1, y1, x2, y2, SETPIXEL1, color);
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break;
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case 2:
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BRESENHAM(x1, y1, x2, y2, SETPIXEL2, color);
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break;
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case 3:
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SDL_Unsupported();
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return -1;
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case 4:
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BRESENHAM(x1, y1, x2, y2, SETPIXEL4, color);
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break;
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}
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return 0;
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}
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/* vi: set ts=4 sw=4 expandtab: */
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