diff --git a/Makefile.in b/Makefile.in
index 6d18f3791..81a18f65d 100644
--- a/Makefile.in
+++ b/Makefile.in
@@ -38,7 +38,7 @@ SDLMAIN_TARGET = libSDLmain.a
SDLMAIN_SOURCES = @SDLMAIN_SOURCES@
SDLMAIN_OBJECTS = @SDLMAIN_OBJECTS@
-DIST = acinclude.m4 autogen.sh Borland.html Borland.zip BUGS build-scripts configure configure.in COPYING CREDITS CWprojects.sea.bin docs docs.html EpocBuildFiles.zip include INSTALL Makefile.dc Makefile.minimal Makefile.in MPWmake.sea.bin README* sdl-config.in sdl.m4 sdl.pc.in SDL.qpg.in SDL.spec SDL.spec.in src test TODO VisualCE.zip VisualC.html VisualC.zip Watcom-OS2.zip Watcom-Win32.zip WhatsNew Xcode.tar.gz
+DIST = acinclude.m4 autogen.sh Borland.html Borland.zip BUGS build-scripts configure configure.in COPYING CREDITS CWprojects.sea.bin docs docs.html include INSTALL Makefile.dc Makefile.minimal Makefile.in MPWmake.sea.bin README* sdl-config.in sdl.m4 sdl.pc.in SDL.qpg.in SDL.spec SDL.spec.in src test TODO VisualCE.zip VisualC.html VisualC.zip Watcom-OS2.zip Watcom-Win32.zip WhatsNew Xcode.tar.gz
HDRS = SDL.h SDL_active.h SDL_audio.h SDL_byteorder.h SDL_cdrom.h SDL_cpuinfo.h SDL_endian.h SDL_error.h SDL_events.h SDL_getenv.h SDL_joystick.h SDL_keyboard.h SDL_keysym.h SDL_loadso.h SDL_main.h SDL_mouse.h SDL_mutex.h SDL_name.h SDL_opengl.h SDL_platform.h SDL_quit.h SDL_rwops.h SDL_stdinc.h SDL_syswm.h SDL_thread.h SDL_timer.h SDL_types.h SDL_version.h SDL_video.h begin_code.h close_code.h
diff --git a/docs/html/sdlenvvars.html b/docs/html/sdlenvvars.html
index 6b4ca3b28..4e677cdc8 100644
--- a/docs/html/sdlenvvars.html
+++ b/docs/html/sdlenvvars.html
@@ -436,21 +436,6 @@ ALIGN="LEFT"
VALIGN="TOP"
>epoc
(Epoc) | dummy |
-#include
-#include
-#include
-#include
-#include
-#include
-#include
-#include
-
-#include "SDL_error.h"
-
-#ifndef EXPORT_C
-# ifdef __VC32__
-# define IMPORT_C __declspec(dllexport)
-# define EXPORT_C __declspec(dllexport)
-# endif
-# ifdef __GCC32__
-# define IMPORT_C
-# define EXPORT_C __declspec(dllexport)
-# endif
-#endif
-
-#if defined(__WINS__)
-#include
-IMPORT_C void RegisterWsExe(const TDesC &aName);
-#endif
-
-/* The prototype for the application's main() function */
-#define main SDL_main
-extern "C" int main (int argc, char *argv[], char *envp[]);
-extern "C" void exit (int ret);
-
-
-/* Epoc main function */
-
-GLDEF_C TInt E32Main()
- {
- /* Get the clean-up stack */
- CTrapCleanup* cleanup = CTrapCleanup::New();
-
- #if defined(__WINS__)
- /* arrange for access to Win32 stdin/stdout/stderr */
- RWin32Stream::StartServer();
- #endif
-
- /* Arrange for multi-threaded operation */
- SpawnPosixServerThread();
-
- /* Get args and environment */
- int argc=0;
- char** argv=0;
- char** envp=0;
- __crt0(argc,argv,envp);
-
- #if defined(__WINS__)
- /* Cause the graphical Window Server to come into existence */
- RSemaphore sem;
- sem.CreateGlobal(_L("WsExeSem"),0);
- RegisterWsExe(sem.FullName());
- #endif
-
-
- /* Start the application! */
-
- /* Create stdlib */
- _REENT;
-
- /* Set process and thread priority */
- RThread currentThread;
-
- currentThread.Rename(_L("SdlProgram"));
- currentThread.SetProcessPriority(EPriorityLow);
- currentThread.SetPriority(EPriorityMuchLess);
-
- /* Call stdlib main */
- int ret = main(argc, argv, envp); /* !! process exits here if there is "exit()" in main! */
-
- /* Call exit */
- exit(ret); /* !! process exits here! */
-
- /* Free resources and return */
- CloseSTDLIB();
- delete cleanup;
- return(KErrNone);
- }
-
-/* Epoc dll entry point */
-#if defined(__WINS__)
-GLDEF_C TInt E32Dll(TDllReason)
- {
- return(KErrNone);
- }
-
-EXPORT_C TInt WinsMain(TAny *)
- {
- E32Main();
- return KErrNone;
- }
-#endif
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