Update for Visual C++ 6.0
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401432
This commit is contained in:
parent
90e0097344
commit
bb11c757f7
12 changed files with 91 additions and 98 deletions
BIN
VisualC.zip
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VisualC.zip
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@ -34,6 +34,9 @@ typedef __int32 int32_t;
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typedef unsigned __int32 uint32_t;
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typedef __int64 int64_t;
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typedef unsigned __int64 uint64_t;
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#if _MSC_VER <= 1200
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typedef unsigned long uintptr_t;
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#endif
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#endif
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#define SDL_HAS_64BIT_TYPE 1
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@ -47,7 +47,7 @@ void SDL_ConvertMono(SDL_AudioCVT *cvt, Uint16 format)
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if ( sample > 255 ) {
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*dst = 255;
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} else {
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*dst = sample;
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*dst = (Uint8)sample;
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}
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src += 2;
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dst += 1;
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@ -68,7 +68,7 @@ void SDL_ConvertMono(SDL_AudioCVT *cvt, Uint16 format)
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if ( sample < -128 ) {
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*dst = -128;
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} else {
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*dst = sample;
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*dst = (Sint8)sample;
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}
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src += 2;
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dst += 1;
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@ -185,10 +185,8 @@ void SDL_ConvertStrip(SDL_AudioCVT *cvt, Uint16 format)
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src = cvt->buf;
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dst = cvt->buf;
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for ( i=cvt->len_cvt/6; i; --i ) {
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lsample = src[0];
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rsample = src[1];
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dst[0] = lsample;
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dst[1] = rsample;
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dst[0] = src[0];
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dst[1] = src[1];
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src += 6;
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dst += 2;
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}
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@ -201,10 +199,8 @@ void SDL_ConvertStrip(SDL_AudioCVT *cvt, Uint16 format)
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src = (Sint8 *)cvt->buf;
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dst = (Sint8 *)cvt->buf;
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for ( i=cvt->len_cvt/6; i; --i ) {
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lsample = src[0];
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rsample = src[1];
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dst[0] = lsample;
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dst[1] = rsample;
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dst[0] = src[0];
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dst[1] = src[1];
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src += 6;
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dst += 2;
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}
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@ -305,10 +301,8 @@ void SDL_ConvertStrip_2(SDL_AudioCVT *cvt, Uint16 format)
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src = cvt->buf;
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dst = cvt->buf;
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for ( i=cvt->len_cvt/4; i; --i ) {
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lsample = src[0];
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rsample = src[1];
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dst[0] = lsample;
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dst[1] = rsample;
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dst[0] = src[0];
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dst[1] = src[1];
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src += 4;
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dst += 2;
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}
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@ -321,10 +315,8 @@ void SDL_ConvertStrip_2(SDL_AudioCVT *cvt, Uint16 format)
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src = (Sint8 *)cvt->buf;
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dst = (Sint8 *)cvt->buf;
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for ( i=cvt->len_cvt/4; i; --i ) {
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lsample = src[0];
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rsample = src[1];
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dst[0] = lsample;
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dst[1] = rsample;
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dst[0] = src[0];
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dst[1] = src[1];
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src += 4;
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dst += 2;
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}
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@ -108,9 +108,9 @@ static Sint32 MS_ADPCM_nibble(struct MS_ADPCM_decodestate *state,
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if ( delta < 16 ) {
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delta = 16;
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}
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state->iDelta = delta;
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state->iDelta = (Uint16)delta;
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state->iSamp2 = state->iSamp1;
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state->iSamp1 = new_sample;
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state->iSamp1 = (Sint16)new_sample;
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return(new_sample);
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}
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@ -371,8 +371,8 @@ static int IMA_ADPCM_decode(Uint8 **audio_buf, Uint32 *audio_len)
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}
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/* Store the initial sample we start with */
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decoded[0] = state[c].sample&0xFF;
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decoded[1] = state[c].sample>>8;
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decoded[0] = (Uint8)(state[c].sample&0xFF);
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decoded[1] = (Uint8)(state[c].sample>>8);
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decoded += 2;
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}
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@ -110,9 +110,9 @@
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#define PIXEL_COPY(to, from, len, bpp) \
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do { \
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if(bpp == 4) { \
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SDL_memcpy4(to, from, (unsigned)(len)); \
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SDL_memcpy4(to, from, (size_t)(len)); \
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} else { \
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SDL_memcpy(to, from, (unsigned)(len) * (bpp)); \
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SDL_memcpy(to, from, (size_t)(len) * (bpp)); \
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} \
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} while(0)
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@ -423,7 +423,7 @@ do { \
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d = (d | d << 16) & 0x07e0f81f; \
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d += (s - d) * ALPHA >> 5; \
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d &= 0x07e0f81f; \
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*dst++ = d | d >> 16; \
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*dst++ = (Uint16)(d | d >> 16); \
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} \
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} while(0)
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@ -440,7 +440,7 @@ do { \
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d = (d | d << 16) & 0x03e07c1f; \
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d += (s - d) * ALPHA >> 5; \
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d &= 0x03e07c1f; \
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*dst++ = d | d >> 16; \
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*dst++ = (Uint16)(d | d >> 16); \
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} \
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} while(0)
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@ -482,17 +482,17 @@ do { \
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PIXEL_FROM_RGB(d, fmt, rd, gd, bd); \
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switch(bpp) { \
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case 2: \
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*(Uint16 *)dst = d; \
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*(Uint16 *)dst = (Uint16)d; \
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break; \
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case 3: \
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if(SDL_BYTEORDER == SDL_BIG_ENDIAN) { \
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dst[0] = d >> 16; \
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dst[1] = d >> 8; \
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dst[2] = d; \
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dst[0] = (Uint8)(d >> 16); \
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dst[1] = (Uint8)(d >> 8); \
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dst[2] = (Uint8)(d); \
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} else { \
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dst[0] = d; \
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dst[1] = d >> 8; \
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dst[2] = d >> 16; \
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dst[0] = (Uint8)d; \
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dst[1] = (Uint8)(d >> 8); \
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dst[2] = (Uint8)(d >> 16); \
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} \
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break; \
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case 4: \
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@ -575,10 +575,10 @@ do { \
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/* helper: blend a single 16 bit pixel at 50% */
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#define BLEND16_50(dst, src, mask) \
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do { \
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Uint32 s = *src++; \
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Uint32 s = *src++; \
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Uint32 d = *dst; \
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*dst++ = (((s & mask) + (d & mask)) >> 1) \
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+ (s & d & (~mask & 0xffff)); \
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*dst++ = (Uint16)((((s & mask) + (d & mask)) >> 1) + \
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(s & d & (~mask & 0xffff))); \
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} while(0)
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/* basic 16bpp blender. mask is the pixels to keep when adding. */
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@ -971,32 +971,32 @@ done:
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*/
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#define BLIT_TRANSL_565(src, dst) \
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do { \
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Uint32 s = src; \
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Uint32 s = src; \
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Uint32 d = dst; \
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unsigned alpha = (s & 0x3e0) >> 5; \
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s &= 0x07e0f81f; \
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d = (d | d << 16) & 0x07e0f81f; \
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d += (s - d) * alpha >> 5; \
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d &= 0x07e0f81f; \
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dst = d | d >> 16; \
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dst = (Uint16)(d | d >> 16); \
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} while(0)
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#define BLIT_TRANSL_555(src, dst) \
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do { \
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Uint32 s = src; \
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Uint32 s = src; \
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Uint32 d = dst; \
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unsigned alpha = (s & 0x3e0) >> 5; \
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s &= 0x03e07c1f; \
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d = (d | d << 16) & 0x03e07c1f; \
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d += (s - d) * alpha >> 5; \
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d &= 0x03e07c1f; \
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dst = d | d >> 16; \
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dst = (Uint16)(d | d >> 16); \
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} while(0)
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/* used to save the destination format in the encoding. Designed to be
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macro-compatible with SDL_PixelFormat but without the unneeded fields */
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typedef struct {
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Uint8 BytesPerPixel;
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Uint8 BytesPerPixel;
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Uint8 Rloss;
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Uint8 Gloss;
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Uint8 Bloss;
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@ -1483,9 +1483,9 @@ static void Blit16to16SurfaceAlpha128(SDL_BlitInfo *info, Uint16 mask)
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if(w) {
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Uint16 d = *dstp, s;
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if(SDL_BYTEORDER == SDL_BIG_ENDIAN)
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s = prev_sw;
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s = (Uint16)prev_sw;
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else
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s = prev_sw >> 16;
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s = (Uint16)(prev_sw >> 16);
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*dstp = BLEND16_50(d, s, mask);
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srcp++;
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dstp++;
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@ -1858,7 +1858,7 @@ static void Blit565to565SurfaceAlpha(SDL_BlitInfo *info)
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d = (d | d << 16) & 0x07e0f81f;
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d += (s - d) * alpha >> 5;
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d &= 0x07e0f81f;
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*dstp++ = d | d >> 16;
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*dstp++ = (Uint16)(d | d >> 16);
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}, width);
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srcp += srcskip;
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dstp += dstskip;
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@ -1894,7 +1894,7 @@ static void Blit555to555SurfaceAlpha(SDL_BlitInfo *info)
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d = (d | d << 16) & 0x03e07c1f;
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d += (s - d) * alpha >> 5;
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d &= 0x03e07c1f;
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*dstp++ = d | d >> 16;
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*dstp++ = (Uint16)(d | d >> 16);
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}, width);
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srcp += srcskip;
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dstp += dstskip;
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@ -1922,8 +1922,7 @@ static void BlitARGBto565PixelAlpha(SDL_BlitInfo *info)
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Benchmark this! */
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if(alpha) {
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if(alpha == (SDL_ALPHA_OPAQUE >> 3)) {
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*dstp = (s >> 8 & 0xf800) + (s >> 5 & 0x7e0)
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+ (s >> 3 & 0x1f);
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*dstp = (Uint16)((s >> 8 & 0xf800) + (s >> 5 & 0x7e0) + (s >> 3 & 0x1f));
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} else {
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Uint32 d = *dstp;
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/*
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@ -1935,7 +1934,7 @@ static void BlitARGBto565PixelAlpha(SDL_BlitInfo *info)
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d = (d | d << 16) & 0x07e0f81f;
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d += (s - d) * alpha >> 5;
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d &= 0x07e0f81f;
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*dstp = d | d >> 16;
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*dstp = (Uint16)(d | d >> 16);
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}
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}
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srcp++;
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@ -1967,8 +1966,7 @@ static void BlitARGBto555PixelAlpha(SDL_BlitInfo *info)
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Benchmark this! */
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if(alpha) {
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if(alpha == (SDL_ALPHA_OPAQUE >> 3)) {
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*dstp = (s >> 9 & 0x7c00) + (s >> 6 & 0x3e0)
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+ (s >> 3 & 0x1f);
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*dstp = (Uint16)((s >> 9 & 0x7c00) + (s >> 6 & 0x3e0) + (s >> 3 & 0x1f));
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} else {
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Uint32 d = *dstp;
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/*
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@ -1980,7 +1978,7 @@ static void BlitARGBto555PixelAlpha(SDL_BlitInfo *info)
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d = (d | d << 16) & 0x03e07c1f;
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d += (s - d) * alpha >> 5;
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d &= 0x03e07c1f;
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*dstp = d | d >> 16;
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*dstp = (Uint16)(d | d >> 16);
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}
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}
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srcp++;
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@ -858,9 +858,9 @@ static Uint32 GetBlitFeatures( void )
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/* Special optimized blit for RGB 8-8-8 --> RGB 3-3-2 */
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#define RGB888_RGB332(dst, src) { \
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dst = (((src)&0x00E00000)>>16)| \
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(((src)&0x0000E000)>>11)| \
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(((src)&0x000000C0)>>6); \
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dst = (Uint8)((((src)&0x00E00000)>>16)| \
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(((src)&0x0000E000)>>11)| \
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(((src)&0x000000C0)>>6)); \
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}
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static void Blit_RGB888_index8(SDL_BlitInfo *info)
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{
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@ -962,9 +962,9 @@ static void Blit_RGB888_index8(SDL_BlitInfo *info)
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}
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/* Special optimized blit for RGB 8-8-8 --> RGB 5-5-5 */
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#define RGB888_RGB555(dst, src) { \
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*(Uint16 *)(dst) = (((*src)&0x00F80000)>>9)| \
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(((*src)&0x0000F800)>>6)| \
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(((*src)&0x000000F8)>>3); \
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*(Uint16 *)(dst) = (Uint16)((((*src)&0x00F80000)>>9)| \
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(((*src)&0x0000F800)>>6)| \
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(((*src)&0x000000F8)>>3)); \
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}
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#define RGB888_RGB555_TWO(dst, src) { \
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*(Uint32 *)(dst) = (((((src[HI])&0x00F80000)>>9)| \
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@ -1082,9 +1082,9 @@ static void Blit_RGB888_RGB555(SDL_BlitInfo *info)
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}
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/* Special optimized blit for RGB 8-8-8 --> RGB 5-6-5 */
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#define RGB888_RGB565(dst, src) { \
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*(Uint16 *)(dst) = (((*src)&0x00F80000)>>8)| \
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(((*src)&0x0000FC00)>>5)| \
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(((*src)&0x000000F8)>>3); \
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*(Uint16 *)(dst) = (Uint16)((((*src)&0x00F80000)>>8)| \
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(((*src)&0x0000FC00)>>5)| \
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(((*src)&0x000000F8)>>3)); \
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}
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#define RGB888_RGB565_TWO(dst, src) { \
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*(Uint32 *)(dst) = (((((src[HI])&0x00F80000)>>8)| \
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@ -2101,7 +2101,7 @@ static void BlitNto1Key(SDL_BlitInfo *info)
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Uint32 rgbmask = ~srcfmt->Amask;
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int srcbpp;
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Uint32 Pixel;
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Uint8 sR, sG, sB;
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unsigned sR, sG, sB;
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/* Set up some basic variables */
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srcbpp = srcfmt->BytesPerPixel;
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@ -2115,9 +2115,9 @@ static void BlitNto1Key(SDL_BlitInfo *info)
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sR, sG, sB);
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if ( (Pixel & rgbmask) != ckey ) {
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/* Pack RGB into 8bit pixel */
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*dst = ((sR>>5)<<(3+2))|
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((sG>>5)<<(2)) |
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((sB>>6)<<(0)) ;
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*dst = (Uint8)(((sR>>5)<<(3+2))|
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((sG>>5)<<(2)) |
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((sB>>6)<<(0)));
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}
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dst++;
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src += srcbpp;
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@ -2134,9 +2134,9 @@ static void BlitNto1Key(SDL_BlitInfo *info)
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sR, sG, sB);
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if ( (Pixel & rgbmask) != ckey ) {
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/* Pack RGB into 8bit pixel */
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*dst = palmap[((sR>>5)<<(3+2))|
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((sG>>5)<<(2)) |
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((sB>>6)<<(0)) ];
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*dst = (Uint8)palmap[((sR>>5)<<(3+2))|
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((sG>>5)<<(2)) |
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((sB>>6)<<(0)) ];
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}
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dst++;
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src += srcbpp;
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@ -2232,7 +2232,7 @@ static void BlitNtoNKeyCopyAlpha(SDL_BlitInfo *info)
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Uint8 srcbpp;
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Uint8 dstbpp;
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Uint32 Pixel;
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Uint8 sR, sG, sB, sA;
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unsigned sR, sG, sB, sA;
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/* Set up some basic variables */
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srcbpp = srcfmt->BytesPerPixel;
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@ -331,7 +331,7 @@ void SDL_MoveCursor(int x, int y)
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/* Keep track of the current cursor colors */
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static int palette_changed = 1;
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static Uint32 pixels8[2];
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static Uint8 pixels8[2];
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void SDL_CursorPaletteChanged(void)
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{
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@ -377,8 +377,8 @@ static void SDL_DrawCursorFast(SDL_Surface *screen, SDL_Rect *area)
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int dstskip;
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if ( palette_changed ) {
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pixels8[0] = SDL_MapRGB(screen->format, 255, 255, 255);
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pixels8[1] = SDL_MapRGB(screen->format, 0, 0, 0);
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pixels8[0] = (Uint8)SDL_MapRGB(screen->format, 255, 255, 255);
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pixels8[1] = (Uint8)SDL_MapRGB(screen->format, 0, 0, 0);
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palette_changed = 0;
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}
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dst = (Uint8 *)screen->pixels +
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@ -419,7 +419,7 @@ static void SDL_DrawCursorFast(SDL_Surface *screen, SDL_Rect *area)
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datab = *data++;
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for ( i=0; i<8; ++i ) {
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if ( maskb & 0x80 ) {
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*dst = pixels[datab>>7];
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*dst = (Uint16)pixels[datab>>7];
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}
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maskb <<= 1;
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datab <<= 1;
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@ -509,8 +509,8 @@ static void SDL_DrawCursorSlow(SDL_Surface *screen, SDL_Rect *area)
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maxx = area->x+area->w;
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if ( screen->format->BytesPerPixel == 1 ) {
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if ( palette_changed ) {
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pixels8[0] = SDL_MapRGB(screen->format, 255, 255, 255);
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pixels8[1] = SDL_MapRGB(screen->format, 0, 0, 0);
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pixels8[0] = (Uint8)SDL_MapRGB(screen->format, 255, 255, 255);
|
||||
pixels8[1] = (Uint8)SDL_MapRGB(screen->format, 0, 0, 0);
|
||||
palette_changed = 0;
|
||||
}
|
||||
for ( h=area->h; h; h-- ) {
|
||||
|
|
|
@ -687,7 +687,7 @@ int SDL_FillRect(SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color)
|
|||
case 2:
|
||||
for ( y=dstrect->h; y; --y ) {
|
||||
Uint16 *pixels = (Uint16 *)row;
|
||||
Uint16 c = color;
|
||||
Uint16 c = (Uint16)color;
|
||||
Uint32 cc = (Uint32)c << 16 | c;
|
||||
int n = dstrect->w;
|
||||
if((unsigned long)pixels & 3) {
|
||||
|
|
|
@ -995,10 +995,10 @@ void SDL_UpdateRect(SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h)
|
|||
return;
|
||||
|
||||
/* Fill the rectangle */
|
||||
rect.x = x;
|
||||
rect.y = y;
|
||||
rect.w = w;
|
||||
rect.h = h;
|
||||
rect.x = (Sint16)x;
|
||||
rect.y = (Sint16)y;
|
||||
rect.w = (Uint16)w;
|
||||
rect.h = (Uint16)h;
|
||||
SDL_UpdateRects(screen, 1, &rect);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -167,27 +167,27 @@ static void Color16DitherYV12Mod1X( int *colortab, Uint32 *rgb_2_pix,
|
|||
++cr; ++cb;
|
||||
|
||||
L = *lum++;
|
||||
*row1++ = (rgb_2_pix[ L + cr_r ] |
|
||||
rgb_2_pix[ L + crb_g ] |
|
||||
rgb_2_pix[ L + cb_b ]);
|
||||
*row1++ = (unsigned short)(rgb_2_pix[ L + cr_r ] |
|
||||
rgb_2_pix[ L + crb_g ] |
|
||||
rgb_2_pix[ L + cb_b ]);
|
||||
|
||||
L = *lum++;
|
||||
*row1++ = (rgb_2_pix[ L + cr_r ] |
|
||||
rgb_2_pix[ L + crb_g ] |
|
||||
rgb_2_pix[ L + cb_b ]);
|
||||
*row1++ = (unsigned short)(rgb_2_pix[ L + cr_r ] |
|
||||
rgb_2_pix[ L + crb_g ] |
|
||||
rgb_2_pix[ L + cb_b ]);
|
||||
|
||||
|
||||
/* Now, do second row. */
|
||||
|
||||
L = *lum2++;
|
||||
*row2++ = (rgb_2_pix[ L + cr_r ] |
|
||||
rgb_2_pix[ L + crb_g ] |
|
||||
rgb_2_pix[ L + cb_b ]);
|
||||
*row2++ = (unsigned short)(rgb_2_pix[ L + cr_r ] |
|
||||
rgb_2_pix[ L + crb_g ] |
|
||||
rgb_2_pix[ L + cb_b ]);
|
||||
|
||||
L = *lum2++;
|
||||
*row2++ = (rgb_2_pix[ L + cr_r ] |
|
||||
rgb_2_pix[ L + crb_g ] |
|
||||
rgb_2_pix[ L + cb_b ]);
|
||||
*row2++ = (unsigned short)(rgb_2_pix[ L + cr_r ] |
|
||||
rgb_2_pix[ L + crb_g ] |
|
||||
rgb_2_pix[ L + cb_b ]);
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -638,14 +638,14 @@ static void Color16DitherYUY2Mod1X( int *colortab, Uint32 *rgb_2_pix,
|
|||
cr += 4; cb += 4;
|
||||
|
||||
L = *lum; lum += 2;
|
||||
*row++ = (rgb_2_pix[ L + cr_r ] |
|
||||
rgb_2_pix[ L + crb_g ] |
|
||||
rgb_2_pix[ L + cb_b ]);
|
||||
*row++ = (unsigned short)(rgb_2_pix[ L + cr_r ] |
|
||||
rgb_2_pix[ L + crb_g ] |
|
||||
rgb_2_pix[ L + cb_b ]);
|
||||
|
||||
L = *lum; lum += 2;
|
||||
*row++ = (rgb_2_pix[ L + cr_r ] |
|
||||
rgb_2_pix[ L + crb_g ] |
|
||||
rgb_2_pix[ L + cb_b ]);
|
||||
*row++ = (unsigned short)(rgb_2_pix[ L + cr_r ] |
|
||||
rgb_2_pix[ L + crb_g ] |
|
||||
rgb_2_pix[ L + cb_b ]);
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -78,7 +78,7 @@ extern void DIB_SwapGamma(_THIS);
|
|||
static int codepage;
|
||||
static int Is9xME();
|
||||
static int GetCodePage();
|
||||
static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, BYTE *keystate, Uint16 *wchars, int wsize, UINT flags);
|
||||
static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, BYTE *keystate, LPWSTR wchars, int wsize, UINT flags);
|
||||
|
||||
ToUnicodeFN SDL_ToUnicode = ToUnicode9xME;
|
||||
#endif /* !NO_GETKEYBOARDSTATE */
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue