Implements SDL_GL_BindTexture and SDL_GL_UnbindTexture (#1576)
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6 changed files with 163 additions and 1 deletions
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@ -98,6 +98,9 @@ struct SDL_Renderer
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void (*DestroyRenderer) (SDL_Renderer * renderer);
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int (*GL_BindTexture) (SDL_Renderer * renderer, SDL_Texture *texture, float *texw, float *texh);
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int (*GL_UnbindTexture) (SDL_Renderer * renderer, SDL_Texture *texture);
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/* The current renderer info */
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SDL_RendererInfo info;
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